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https://github.com/DarkFlippers/unleashed-firmware.git
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4bf29827f8
* Quicksave 1 * Header stage complete * Source stage complete * Lint & merge fixes * Includes * Documentation step 1 * FBT: output free size considering BT STACK * Documentation step 2 * py lint * Fix music player plugin * unit test stage 1: string allocator, mem, getters, setters, appends, compare, search. * unit test: string equality * unit test: string replace * unit test: string start_with, end_with * unit test: string trim * unit test: utf-8 * Rename * Revert fw_size changes * Simplify CLI backspace handling * Simplify CLI character insert * Merge fixes * Furi: correct filenaming and spelling * Bt: remove furi string include Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
65 lines
2.1 KiB
C
65 lines
2.1 KiB
C
#include "../lfrfid_i.h"
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void lfrfid_scene_raw_info_on_enter(void* context) {
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LfRfid* app = context;
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Widget* widget = app->widget;
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// FuriString* tmp_string;
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// tmp_string = furi_string_alloc();
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bool sd_exist = storage_sd_status(app->storage) == FSE_OK;
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if(!sd_exist) {
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widget_add_icon_element(widget, 0, 0, &I_SDQuestion_35x43);
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widget_add_string_multiline_element(
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widget,
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81,
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4,
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AlignCenter,
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AlignTop,
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FontSecondary,
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"No SD card found.\nThis function will not\nwork without\nSD card.");
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widget_add_button_element(widget, GuiButtonTypeLeft, "Back", lfrfid_widget_callback, app);
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} else {
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widget_add_string_multiline_element(
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widget,
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0,
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1,
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AlignLeft,
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AlignTop,
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FontSecondary,
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"RAW RFID data reader\n1) Put the Flipper on your card\n2) Press OK\n3) Wait until data is read");
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widget_add_button_element(widget, GuiButtonTypeCenter, "OK", lfrfid_widget_callback, app);
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}
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view_dispatcher_switch_to_view(app->view_dispatcher, LfRfidViewWidget);
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//string_clear(tmp_string);
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}
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bool lfrfid_scene_raw_info_on_event(void* context, SceneManagerEvent event) {
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LfRfid* app = context;
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SceneManager* scene_manager = app->scene_manager;
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bool consumed = false;
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if(event.type == SceneManagerEventTypeBack) {
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consumed = true;
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scene_manager_search_and_switch_to_previous_scene(scene_manager, LfRfidSceneExtraActions);
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} else if(event.type == SceneManagerEventTypeCustom) {
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consumed = true;
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if(event.event == GuiButtonTypeCenter) {
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scene_manager_next_scene(scene_manager, LfRfidSceneRawRead);
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} else if(event.event == GuiButtonTypeLeft) {
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scene_manager_search_and_switch_to_previous_scene(
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scene_manager, LfRfidSceneExtraActions);
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}
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}
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return consumed;
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}
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void lfrfid_scene_raw_info_on_exit(void* context) {
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LfRfid* app = context;
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widget_reset(app->widget);
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}
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