mirror of
https://github.com/DarkFlippers/unleashed-firmware.git
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f11df49468
* Move DolphinDeedNfcRead * Move DolphinDeedNfcReadSuccess * Move DolphinDeedNfcSave * Move DolphinDeedNfcDetectReader * Move DolphinDeedNfcEmulate * Count DolphinDeedNfcEmulate when launched from file browser * Implement most of the score accounting for NFC * Fully update Nfc icounter handling * Move DolphinDeedSubGhzFrequencyAnalyzer * Update the rest of icounter in SubGHz * Adjust SubGHz icounter handling * Adjust LFRFID icounter handling * Adjust Infrared icounter handling * Don't count renaming RFID tags as saving * Don't count renaming SubGHz signals as saving * Don't count renaming NFC tags as saving * Adjust iButton icounter handling * Minor code refactoring * Correct formatting * Account for emulating iButton keys from file manager/rpc Co-authored-by: あく <alleteam@gmail.com>
54 lines
1.7 KiB
C
54 lines
1.7 KiB
C
#include "../nfc_i.h"
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void nfc_scene_set_uid_byte_input_callback(void* context) {
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Nfc* nfc = context;
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view_dispatcher_send_custom_event(nfc->view_dispatcher, NfcCustomEventByteInputDone);
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}
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void nfc_scene_set_uid_on_enter(void* context) {
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Nfc* nfc = context;
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// Setup view
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ByteInput* byte_input = nfc->byte_input;
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byte_input_set_header_text(byte_input, "Enter uid in hex");
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nfc->dev_edit_data = nfc->dev->dev_data.nfc_data;
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byte_input_set_result_callback(
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byte_input,
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nfc_scene_set_uid_byte_input_callback,
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NULL,
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nfc,
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nfc->dev_edit_data.uid,
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nfc->dev_edit_data.uid_len);
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view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewByteInput);
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}
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bool nfc_scene_set_uid_on_event(void* context, SceneManagerEvent event) {
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Nfc* nfc = (Nfc*)context;
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bool consumed = false;
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if(event.type == SceneManagerEventTypeCustom) {
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if(event.event == NfcCustomEventByteInputDone) {
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if(scene_manager_has_previous_scene(nfc->scene_manager, NfcSceneSavedMenu)) {
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nfc->dev->dev_data.nfc_data = nfc->dev_edit_data;
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if(nfc_device_save(nfc->dev, nfc->dev->dev_name)) {
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scene_manager_next_scene(nfc->scene_manager, NfcSceneSaveSuccess);
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consumed = true;
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}
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} else {
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scene_manager_next_scene(nfc->scene_manager, NfcSceneSaveName);
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consumed = true;
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}
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}
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}
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return consumed;
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}
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void nfc_scene_set_uid_on_exit(void* context) {
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Nfc* nfc = context;
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// Clear view
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byte_input_set_result_callback(nfc->byte_input, NULL, NULL, NULL, NULL, 0);
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byte_input_set_header_text(nfc->byte_input, "");
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}
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