unleashed-firmware/applications/external/weather_station/scenes/weather_station_scene_start.c
hedger 53435579b3
[FL-3097] fbt, faploader: minimal app module implementation (#2420)
* fbt, faploader: minimal app module implementation
* faploader, libs: moved API hashtable core to flipper_application
* example: compound api
* lib: flipper_application: naming fixes, doxygen comments
* fbt: changed `requires` manifest field behavior for app extensions
* examples: refactored plugin apps; faploader: changed new API naming; fbt: changed PLUGIN app type meaning
* loader: dropped support for debug apps & plugin menus
* moved applications/plugins -> applications/external
* Restored x bit on chiplist_convert.py
* git: fixed free-dap submodule path
* pvs: updated submodule paths
* examples: example_advanced_plugins.c: removed potential memory leak on errors
* examples: example_plugins: refined requires
* fbt: not deploying app modules for debug/sample apps; extra validation for .PLUGIN-type apps
* apps: removed cdefines for external apps
* fbt: moved ext app path definition
* fbt: reworked fap_dist handling; f18: synced api_symbols.csv
* fbt: removed resources_paths for extapps
* scripts: reworked storage
* scripts: reworked runfap.py & selfupdate.py to use new api
* wip: fal runner
* fbt: moved file packaging into separate module
* scripts: storage: fixes
* scripts: storage: minor fixes for new api
* fbt: changed internal artifact storage details for external apps
* scripts: storage: additional fixes and better error reporting; examples: using APP_DATA_PATH()
* fbt, scripts: reworked launch_app to deploy plugins; moved old runfap.py to distfap.py
* fbt: extra check for plugins descriptors
* fbt: additional checks in emitter
* fbt: better info message on SDK rebuild
* scripts: removed requirements.txt
* loader: removed remnants of plugins & debug menus
* post-review fixes
2023-03-14 23:29:28 +09:00

59 lines
1.8 KiB
C

#include "../weather_station_app_i.h"
typedef enum {
SubmenuIndexWeatherStationReceiver,
SubmenuIndexWeatherStationAbout,
} SubmenuIndex;
void weather_station_scene_start_submenu_callback(void* context, uint32_t index) {
WeatherStationApp* app = context;
view_dispatcher_send_custom_event(app->view_dispatcher, index);
}
void weather_station_scene_start_on_enter(void* context) {
UNUSED(context);
WeatherStationApp* app = context;
Submenu* submenu = app->submenu;
submenu_add_item(
submenu,
"Read Weather Station",
SubmenuIndexWeatherStationReceiver,
weather_station_scene_start_submenu_callback,
app);
submenu_add_item(
submenu,
"About",
SubmenuIndexWeatherStationAbout,
weather_station_scene_start_submenu_callback,
app);
submenu_set_selected_item(
submenu, scene_manager_get_scene_state(app->scene_manager, WeatherStationSceneStart));
view_dispatcher_switch_to_view(app->view_dispatcher, WeatherStationViewSubmenu);
}
bool weather_station_scene_start_on_event(void* context, SceneManagerEvent event) {
WeatherStationApp* app = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == SubmenuIndexWeatherStationAbout) {
scene_manager_next_scene(app->scene_manager, WeatherStationSceneAbout);
consumed = true;
} else if(event.event == SubmenuIndexWeatherStationReceiver) {
scene_manager_next_scene(app->scene_manager, WeatherStationSceneReceiver);
consumed = true;
}
scene_manager_set_scene_state(app->scene_manager, WeatherStationSceneStart, event.event);
}
return consumed;
}
void weather_station_scene_start_on_exit(void* context) {
WeatherStationApp* app = context;
submenu_reset(app->submenu);
}