mirror of
https://github.com/DarkFlippers/unleashed-firmware.git
synced 2024-12-19 19:31:50 +03:00
0a8a944e10
* SubGhz: Add millis() furi, add subghz history struct * SubGhz: Fix subghz history * Gubghz: Fix code repeat history, add clean history * SubGhz: reading and adding keys to history * Gui: Renaming Sub 1-Ghz -> SubGhz * Archive: Renaming Sub 1-Ghz -> SubGhz * SubGhz: Add menu history, modified button for sending a signal, changed output of data about accepted protocol * Archive: Fix name subghz * SubGhz: Menu navigation * Assets: Add assets/SubGHz/icon.png * Assets: add new icons for subghz * SubGhz: Fix name Add manually scene * SubGhz: Fix load icon Read scene. rename encoder struct, rename protocol function load from file, add load raw data protocol, add info pleasant signals all protocol * SubGhz: fix memory leak * SubGhz: change of receiving frequency for read scene * SubGhz: Add save/load frequency and preset, add automatic configuration of transmit/receive to the desired frequency and modulation, add button "save" config scene * SubGhz: Fix frequency and preset, fix frequency add manualli scene, fix re-executing the parser * Furi-hal-subghz: add 2-FSK config, fix ook config 650KHz BW Tx filter * Fix formatting and release build * SubGhz: Delete read scene * SubGhz: Fix frequency add manualli scene, refactoring code * SubGhz: 2 profiles for OOK, fix broken build. * SubGhz: Add passing static codes from read scene, add notification read scene, refactoring code * SubGhz: fix assert on worker double stop. Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
95 lines
3.7 KiB
C
95 lines
3.7 KiB
C
#include "../subghz_i.h"
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enum SubmenuIndex {
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SubmenuIndexAnalyze,
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SubmenuIndexRead,
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SubmenuIndexSaved,
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SubmenuIndexStatic,
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SubmenuIndexTest,
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SubmenuIndexAddManualy,
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};
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void subghz_scene_start_submenu_callback(void* context, uint32_t index) {
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SubGhz* subghz = context;
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view_dispatcher_send_custom_event(subghz->view_dispatcher, index);
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}
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const void subghz_scene_start_on_enter(void* context) {
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SubGhz* subghz = context;
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if(subghz->state_notifications == NOTIFICATION_STARTING_STATE) {
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subghz->state_notifications = NOTIFICATION_IDLE_STATE;
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}
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submenu_add_item(
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subghz->submenu,
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"Analyze",
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SubmenuIndexAnalyze,
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subghz_scene_start_submenu_callback,
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subghz);
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submenu_add_item(
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subghz->submenu, "Read", SubmenuIndexRead, subghz_scene_start_submenu_callback, subghz);
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submenu_add_item(
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subghz->submenu, "Saved", SubmenuIndexSaved, subghz_scene_start_submenu_callback, subghz);
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submenu_add_item(
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subghz->submenu,
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"Add manually",
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SubmenuIndexAddManualy,
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subghz_scene_start_submenu_callback,
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subghz);
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submenu_add_item(
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subghz->submenu, "Static", SubmenuIndexStatic, subghz_scene_start_submenu_callback, subghz);
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submenu_add_item(
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subghz->submenu, "Test", SubmenuIndexTest, subghz_scene_start_submenu_callback, subghz);
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submenu_set_selected_item(
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subghz->submenu, scene_manager_get_scene_state(subghz->scene_manager, SubGhzSceneStart));
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view_dispatcher_switch_to_view(subghz->view_dispatcher, SubGhzViewMenu);
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}
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const bool subghz_scene_start_on_event(void* context, SceneManagerEvent event) {
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SubGhz* subghz = context;
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if(event.type == SceneManagerEventTypeCustom) {
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if(event.event == SubmenuIndexAnalyze) {
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scene_manager_set_scene_state(
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subghz->scene_manager, SubGhzSceneStart, SubmenuIndexAnalyze);
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scene_manager_next_scene(subghz->scene_manager, SubGhzSceneAnalyze);
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return true;
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} else if(event.event == SubmenuIndexRead) {
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// scene_manager_set_scene_state(
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// subghz->scene_manager, SubGhzSceneStart, SubmenuIndexRead);
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// scene_manager_next_scene(subghz->scene_manager, SubGhzSceneRead);
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scene_manager_set_scene_state(
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subghz->scene_manager, SubGhzSceneStart, SubmenuIndexRead);
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scene_manager_next_scene(subghz->scene_manager, SubGhzSceneReceiver);
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return true;
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} else if(event.event == SubmenuIndexSaved) {
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scene_manager_set_scene_state(
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subghz->scene_manager, SubGhzSceneStart, SubmenuIndexSaved);
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scene_manager_next_scene(subghz->scene_manager, SubGhzSceneSaved);
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return true;
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} else if(event.event == SubmenuIndexAddManualy) {
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scene_manager_set_scene_state(
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subghz->scene_manager, SubGhzSceneStart, SubmenuIndexAddManualy);
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scene_manager_next_scene(subghz->scene_manager, SubGhzSceneSetType);
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return true;
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} else if(event.event == SubmenuIndexStatic) {
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scene_manager_set_scene_state(
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subghz->scene_manager, SubGhzSceneStart, SubmenuIndexStatic);
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scene_manager_next_scene(subghz->scene_manager, SubGhzSceneStatic);
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return true;
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} else if(event.event == SubmenuIndexTest) {
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scene_manager_set_scene_state(
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subghz->scene_manager, SubGhzSceneStart, SubmenuIndexTest);
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scene_manager_next_scene(subghz->scene_manager, SubGhzSceneTest);
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return true;
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}
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}
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return false;
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}
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const void subghz_scene_start_on_exit(void* context) {
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SubGhz* subghz = context;
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submenu_clean(subghz->submenu);
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}
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