unleashed-firmware/applications/gui/view_dispatcher_i.h
gornekich 3571b58d0a
[FL-1448], [FL-1529] Introducing Scene Manager, NFC App refactoring and bug fixes (#575)
* gui: refactore ViewNavigator -> SceneManager
* view_dispatcher: remove scene controller, add custom and navigation cb
* scene_manager: rework scene controller, move AppScene from lib
* nfc: rework nfc scenes with new scene controller API
* view_dispatcher: crash on free if not all views were freed
* nfc: introduce scene declaration
* scene_manager: allocate and configure application scenes
* nfc: rework nfc with new Scene Manager API
* scene_manager: remove dublicated scene handlers allocation
* nfc: rework nfc app with new scene manager API
* view_dispatcher: add tick event
* scene_manager: add tick event type and handler
* nfc: rework notifications with tick event
* scene_manager: remove scene id from scene structure
* scene_manager: rename array -> stack, add documentation
* api-hal-nfc: remove listen activation processing
* nfc_scene_start: shorter submenu call
* nfc: fix nfc file name
* nfc: fix Retry in mifare ul success read
* nfc_cli: fix read timeout in nfc_detect CLI command

Co-authored-by: あく <alleteam@gmail.com>
2021-07-12 21:56:14 +03:00

59 lines
1.6 KiB
C

#pragma once
#include <furi.h>
#include <m-dict.h>
#include "view_dispatcher.h"
#include "view_i.h"
#include "gui_i.h"
DICT_DEF2(ViewDict, uint32_t, M_DEFAULT_OPLIST, View*, M_PTR_OPLIST)
struct ViewDispatcher {
osMessageQueueId_t queue;
Gui* gui;
ViewPort* view_port;
ViewDict_t views;
View* current_view;
ViewDispatcherCustomEventCallback custom_event_callback;
ViewDispatcherNavigationEventCallback navigation_event_callback;
ViewDispatcherTickEventCallback tick_event_callback;
uint32_t tick_period;
void* event_context;
};
typedef enum {
ViewDispatcherMessageTypeInput,
ViewDispatcherMessageTypeCustomEvent,
ViewDispatcherMessageTypeStop,
} ViewDispatcherMessageType;
typedef struct {
ViewDispatcherMessageType type;
union {
InputEvent input;
uint32_t custom_event;
};
} ViewDispatcherMessage;
/* ViewPort Draw Callback */
void view_dispatcher_draw_callback(Canvas* canvas, void* context);
/* ViewPort Input Callback */
void view_dispatcher_input_callback(InputEvent* event, void* context);
/* Input handler */
void view_dispatcher_handle_input(ViewDispatcher* view_dispatcher, InputEvent* event);
/* Tick handler */
void view_dispatcher_handle_tick_event(ViewDispatcher* view_dispatcher);
/* Custom event handler */
void view_dispatcher_handle_custom_event(ViewDispatcher* view_dispatcher, uint32_t event);
/* Set current view, dispatches view enter and exit */
void view_dispatcher_set_current_view(ViewDispatcher* view_dispatcher, View* view);
/* ViewDispatcher update event */
void view_dispatcher_update(View* view, void* context);