mirror of
https://github.com/DarkFlippers/unleashed-firmware.git
synced 2024-12-03 01:03:30 +03:00
a0e1e42f2d
* view: add custom event callback * nfc: rework nfc worker * gui: introduce view navigator * nfc_scences: introduce nfc scenes * nfc: add start scene * lib: add C application scene template * nfc: move nfc views to separate directory * view_dispatcher: add support for view_navigator * nfc views: rework nfc views * nfc scenes: add nfc application scenes * nfc: rework nfc main thread * view_dispatcher: add separate event for search back scene * nfc: set worker result address at worker start * nfc: update read nfc scenes * view_navigator: rework with M-LIB container * view_dispatcher: check that all views were freed * nfc: add debug menu with all functions * nfc read scene: add notification on success * api-hal-nfc: add API for UID emulation * nfc: add nfc emulation UID scene * assets: add NFC assets * nfc: update read and emulate scenes UI * nfc: fix memory leak * rfal: set custom analog configuration
53 lines
1.2 KiB
C
53 lines
1.2 KiB
C
#pragma once
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#include "view.h"
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#include <furi.h>
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typedef struct {
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void* data;
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osMutexId_t mutex;
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} ViewModelLocking;
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struct View {
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ViewDrawCallback draw_callback;
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ViewInputCallback input_callback;
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ViewCustomCallback custom_callback;
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ViewModelType model_type;
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ViewNavigationCallback previous_callback;
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ViewNavigationCallback next_callback;
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ViewCallback enter_callback;
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ViewCallback exit_callback;
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ViewOrientation orientation;
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ViewUpdateCallback update_callback;
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void* update_callback_context;
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void* model;
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void* context;
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};
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/* Unlock model */
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void view_unlock_model(View* view);
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/* Draw Callback for View dispatcher */
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void view_draw(View* view, Canvas* canvas);
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/* Input Callback for View dispatcher */
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bool view_input(View* view, InputEvent* event);
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/* Custom Callback for View dispatcher */
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bool view_custom(View* view, uint32_t event);
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/* Previous Callback for View dispatcher */
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uint32_t view_previous(View* view);
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/* Next Callback for View dispatcher */
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uint32_t view_next(View* view);
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/* Enter Callback for View dispatcher */
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void view_enter(View* view);
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/* Exit Callback for View dispatcher */
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void view_exit(View* view);
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