unleashed-firmware/lib/one_wire/ibutton/ibutton_worker.h
hedger 4d6b170769
[FL-2520] FW build with -Wextra ()
* Fixing compiler warnings with -Wextra
* More warnings suppression, WIP
* Even more warning fixes
* Added new lines at end of text files.
* Padding fix
* Additional fixes to warnings on different build configurations; added -Wextra to default build pipeline
* Fixes for Secplus v1
* -additional warnings
* +-Wredundant-decls fixes
* FuriHal: print stack overflow task name in console
* FuriHal: add missing include

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2022-05-06 16:37:10 +03:00

114 lines
2.2 KiB
C

/**
* @file ibutton_worker.h
*
* iButton worker
*/
#pragma once
#include "ibutton_key.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef enum {
iButtonWorkerWriteOK,
iButtonWorkerWriteSameKey,
iButtonWorkerWriteNoDetect,
iButtonWorkerWriteCannotWrite,
} iButtonWorkerWriteResult;
typedef void (*iButtonWorkerReadCallback)(void* context);
typedef void (*iButtonWorkerWriteCallback)(void* context, iButtonWorkerWriteResult result);
typedef void (*iButtonWorkerEmulateCallback)(void* context, bool emulated);
typedef struct iButtonWorker iButtonWorker;
/**
* Allocate ibutton worker
* @return iButtonWorker*
*/
iButtonWorker* ibutton_worker_alloc();
/**
* Free ibutton worker
* @param worker
*/
void ibutton_worker_free(iButtonWorker* worker);
/**
* Start ibutton worker thread
* @param worker
*/
void ibutton_worker_start_thread(iButtonWorker* worker);
/**
* Stop ibutton worker thread
* @param worker
*/
void ibutton_worker_stop_thread(iButtonWorker* worker);
/**
* Set "read success" callback
* @param worker
* @param callback
* @param context
*/
void ibutton_worker_read_set_callback(
iButtonWorker* worker,
iButtonWorkerReadCallback callback,
void* context);
/**
* Start read mode
* @param worker
* @param key
*/
void ibutton_worker_read_start(iButtonWorker* worker, iButtonKey* key);
/**
* Set "write event" callback
* @param worker
* @param callback
* @param context
*/
void ibutton_worker_write_set_callback(
iButtonWorker* worker,
iButtonWorkerWriteCallback callback,
void* context);
/**
* Start write mode
* @param worker
* @param key
*/
void ibutton_worker_write_start(iButtonWorker* worker, iButtonKey* key);
/**
* Set "emulate success" callback
* @param worker
* @param callback
* @param context
*/
void ibutton_worker_emulate_set_callback(
iButtonWorker* worker,
iButtonWorkerEmulateCallback callback,
void* context);
/**
* Start emulate mode
* @param worker
* @param key
*/
void ibutton_worker_emulate_start(iButtonWorker* worker, iButtonKey* key);
/**
* Stop all modes
* @param worker
*/
void ibutton_worker_stop(iButtonWorker* worker);
#ifdef __cplusplus
}
#endif