unleashed-firmware/applications/loader/loader_i.h
Anna Prosvetova 46a25c295c
Decouple apps to allow smaller builds. Loader deadlock fix and refactoring. (#929)
* Lib: always include rfal
* Gui: remove screen_stream
* Input: decouple from Cli
* Loader: decouple from Cli
* Desktop: ignore missing favorite app, decouple from Archive
* Make: make Notification a Gui dependency
* Make: embed debugging information into elfs
* Loader: hide Plugins submenu when plugins ga arimasen
* Applications: update on start hook usage
* Loader: fix dead lock on menu rebuild with open rpc, new cli command.

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2021-12-24 21:47:48 +03:00

41 lines
800 B
C

#include "loader.h"
#include <furi.h>
#include <furi-hal.h>
#include <cli/cli.h>
#include <lib/toolbox/args.h>
#include <gui/view_dispatcher.h>
#include <gui/modules/menu.h>
#include <gui/modules/submenu.h>
#include <applications.h>
#include <assets_icons.h>
struct Loader {
osThreadId_t loader_thread;
FuriThread* thread;
const FlipperApplication* current_app;
string_t args;
Cli* cli;
Gui* gui;
ViewDispatcher* view_dispatcher;
Menu* primary_menu;
Submenu* plugins_menu;
Submenu* debug_menu;
Submenu* settings_menu;
size_t free_heap_size;
osMutexId_t mutex;
volatile uint8_t lock_semaphore;
};
typedef enum {
LoaderMenuViewPrimary,
LoaderMenuViewPlugins,
LoaderMenuViewDebug,
LoaderMenuViewSettings,
} LoaderMenuView;