mirror of
https://github.com/DarkFlippers/unleashed-firmware.git
synced 2024-12-20 03:41:42 +03:00
d3b58f732f
* settings power: introduce power settings app * power: move power API to separate file * settings power: implement reboot scene * settings power: add power off scene * assets: add crying dolphin, fix Subghz assets names * settings power: fix power off scene GUI * settings power: add battery info scene * power: add cli to application on start hook * power: remove power from main menu * power: move to power service folder * power service: rework power off logic * power: add pubsub events * bt: subscribe to battery level change, update characteristic * application: change order of Settings applications * gui: add bubble element * power: gui improvements * application: rename Notification -> LCD and notifications * Applications: menu order according to documentation and add missing power cli init * settings power: add disconnect USB scene * power cli: notify user to disconnect USB after poweroff * Power: update poweroff message in cli Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
30 lines
953 B
C
30 lines
953 B
C
#pragma once
|
|
|
|
#include <gui/scene_manager.h>
|
|
|
|
// Generate scene id and total number
|
|
#define ADD_SCENE(prefix, name, id) PowerSettingsAppScene##id,
|
|
typedef enum {
|
|
#include "power_settings_scene_config.h"
|
|
PowerSettingsAppSceneNum,
|
|
} PowerSettingsAppScene;
|
|
#undef ADD_SCENE
|
|
|
|
extern const SceneManagerHandlers power_settings_scene_handlers;
|
|
|
|
// Generate scene on_enter handlers declaration
|
|
#define ADD_SCENE(prefix, name, id) void prefix##_scene_##name##_on_enter(void*);
|
|
#include "power_settings_scene_config.h"
|
|
#undef ADD_SCENE
|
|
|
|
// Generate scene on_event handlers declaration
|
|
#define ADD_SCENE(prefix, name, id) \
|
|
bool prefix##_scene_##name##_on_event(void* context, SceneManagerEvent event);
|
|
#include "power_settings_scene_config.h"
|
|
#undef ADD_SCENE
|
|
|
|
// Generate scene on_exit handlers declaration
|
|
#define ADD_SCENE(prefix, name, id) void prefix##_scene_##name##_on_exit(void* context);
|
|
#include "power_settings_scene_config.h"
|
|
#undef ADD_SCENE
|