mirror of
https://github.com/DarkFlippers/unleashed-firmware.git
synced 2024-12-22 12:51:39 +03:00
c8180747db
* Do not load all signals at once (Draft) * Minor cleanup * Refactor remote renaming * Improve function signatures * Rename infrared_remote functions * Optimise signal loading * Implement adding signals to remote * Add read_name() method * Deprecate a function * Partially implement deleting signals (draft) * Use m-array instead of m-list for signal name directory * Use plain C strings instead of furi_string * Implement deleting signals * Implement deleting signals via generalised callback * Implement renaming signals * Rename some types * Some more renaming * Remove unused type * Implement inserting signals (internal use) * Improve InfraredMoveView * Send an event to move a signal * Remove unused type * Implement moving signals * Implement creating new remotes with one signal * Un-deprecate and rename a function * Add InfraredRemote API docs * Add InfraredSignal API docs * Better error messages * Show progress pop-up when moving buttons in a remote * Copy labels to the InfraredMoveView to avoid pointer invalidation * Improve file selection scene * Show progress pop-up when renaming buttons in a remote * Refactor a scene * Show progress when deleting a button from remote * Use a random name for temp files * Add docs to infrared_brute_force.h * Rename Infrared type to InfraredApp * Add docs to infrared_app_i.h Co-authored-by: あく <alleteam@gmail.com>
111 lines
3.5 KiB
C
111 lines
3.5 KiB
C
/**
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* @file infrared_brute_force.h
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* @brief Infrared signal brute-forcing library.
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*
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* The BruteForce library is used to send large quantities of signals,
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* sorted by a category. It is used to implement the Universal Remote
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* feature.
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*/
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#pragma once
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#include <stdint.h>
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#include <stdbool.h>
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/**
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* @brief InfraredBruteForce opaque type declaration.
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*/
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typedef struct InfraredBruteForce InfraredBruteForce;
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/**
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* @brief Create a new InfraredBruteForce instance.
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*
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* @returns pointer to the created instance.
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*/
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InfraredBruteForce* infrared_brute_force_alloc();
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/**
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* @brief Delete an InfraredBruteForce instance.
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*
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* @param[in,out] brute_force pointer to the instance to be deleted.
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*/
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void infrared_brute_force_free(InfraredBruteForce* brute_force);
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/**
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* @brief Set an InfraredBruteForce instance to use a signal database contained in a file.
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*
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* @param[in,out] brute_force pointer to the instance to be configured.
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* @param[in] db_filename pointer to a zero-terminated string containing a full path to the database file.
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*/
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void infrared_brute_force_set_db_filename(InfraredBruteForce* brute_force, const char* db_filename);
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/**
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* @brief Build a signal dictionary from a previously set database file.
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*
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* This function must be called each time after setting the database via
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* a infrared_brute_force_set_db_filename() call.
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*
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* @param[in,out] brute_force pointer to the instance to be updated.
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* @returns true on success, false otherwise.
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*/
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bool infrared_brute_force_calculate_messages(InfraredBruteForce* brute_force);
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/**
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* @brief Start transmitting signals from a category stored in an InfraredBruteForce's instance dictionary.
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*
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* @param[in,out] brute_force pointer to the instance to be started.
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* @param[in] index index of the signal category in the dictionary.
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* @returns true on success, false otherwise.
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*/
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bool infrared_brute_force_start(
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InfraredBruteForce* brute_force,
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uint32_t index,
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uint32_t* record_count);
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/**
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* @brief Determine whether the transmission was started.
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*
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* @param[in] brute_force pointer to the instance to be tested.
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* @returns true if transmission was started, false otherwise.
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*/
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bool infrared_brute_force_is_started(const InfraredBruteForce* brute_force);
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/**
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* @brief Stop transmitting the signals.
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*
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* @param[in] brute_force pointer to the instance to be stopped.
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*/
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void infrared_brute_force_stop(InfraredBruteForce* brute_force);
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/**
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* @brief Send the next signal from the chosen category.
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*
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* This function is called repeatedly until no more signals are left
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* in the chosen signal category.
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*
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* @warning Transmission must be started first by calling infrared_brute_force_start()
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* before calling this function.
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*
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* @param[in,out] brute_force pointer to the instance to be used.
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* @returns true if the next signal existed and could be transmitted, false otherwise.
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*/
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bool infrared_brute_force_send_next(InfraredBruteForce* brute_force);
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/**
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* @brief Add a signal category to an InfraredBruteForce instance's dictionary.
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*
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* @param[in,out] brute_force pointer to the instance to be updated.
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* @param[in] index index of the category to be added.
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* @param[in] name name of the category to be added.
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*/
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void infrared_brute_force_add_record(
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InfraredBruteForce* brute_force,
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uint32_t index,
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const char* name);
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/**
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* @brief Reset an InfraredBruteForce instance.
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*
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* @param[in,out] brute_force pointer to the instance to be reset.
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*/
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void infrared_brute_force_reset(InfraredBruteForce* brute_force);
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