unleashed-firmware/applications/irda/irda_app_brute_force.h
Albert Kharisov 990a065bd0
[FL-1929, FL-2164] IR App migrate to FFF (#949)
* IR app move to FFF
* [FL-2164] Hide unimplemented submenus
* Fix brute force fail
* Fix FFF endless reading
* Reformat TV bruteforce lib to FFF
* fixes & cleanup
* Infrared: switch to constexpr.

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2022-01-10 20:13:41 +03:00

37 lines
1.0 KiB
C++

#pragma once
#include <unordered_map>
#include <memory>
#include <flipper_file.h>
class IrdaAppBruteForce {
const char* universal_db_filename;
std::string current_record;
FlipperFile* ff;
typedef struct {
int index;
int amount;
} Record;
// 'key' is record name, because we have to search by both, index and name,
// but index search has place once per button press, and should not be
// noticed, but name search should occur during entering universal menu,
// and will go through container for every record in file, that's why
// more critical to have faster search by record name.
std::unordered_map<std::string, Record> records;
public:
bool calculate_messages();
void stop_bruteforce();
bool send_next_bruteforce();
bool start_bruteforce(int index, int& record_amount);
void add_record(int index, const char* name);
IrdaAppBruteForce(const char* filename)
: universal_db_filename(filename) {
}
~IrdaAppBruteForce() {
}
};