unleashed-firmware/applications/main/nfc/scenes/nfc_scene_read_card_success.c
Georgii Surkov f11df49468
[FL-2828] Dolphin score update take 2 (#1929)
* Move DolphinDeedNfcRead
* Move DolphinDeedNfcReadSuccess
* Move DolphinDeedNfcSave
* Move DolphinDeedNfcDetectReader
* Move DolphinDeedNfcEmulate
* Count DolphinDeedNfcEmulate when launched from file browser
* Implement most of the score accounting for NFC
* Fully update Nfc icounter handling
* Move DolphinDeedSubGhzFrequencyAnalyzer
* Update the rest of icounter in SubGHz
* Adjust SubGHz icounter handling
* Adjust LFRFID icounter handling
* Adjust Infrared icounter handling
* Don't count renaming RFID tags as saving
* Don't count renaming SubGHz signals as saving
* Don't count renaming NFC tags as saving
* Adjust iButton icounter handling
* Minor code refactoring
* Correct formatting
* Account for emulating iButton keys from file manager/rpc

Co-authored-by: あく <alleteam@gmail.com>
2022-10-28 16:18:41 +09:00

59 lines
1.7 KiB
C

#include "../nfc_i.h"
void nfc_scene_read_card_success_widget_callback(
GuiButtonType result,
InputType type,
void* context) {
furi_assert(context);
Nfc* nfc = context;
if(type == InputTypeShort) {
view_dispatcher_send_custom_event(nfc->view_dispatcher, result);
}
}
void nfc_scene_read_card_success_on_enter(void* context) {
Nfc* nfc = context;
FuriString* temp_str;
temp_str = furi_string_alloc();
// Setup view
FuriHalNfcDevData* data = &nfc->dev->dev_data.nfc_data;
Widget* widget = nfc->widget;
furi_string_set(temp_str, nfc_get_dev_type(data->type));
widget_add_string_element(
widget, 64, 12, AlignCenter, AlignBottom, FontPrimary, furi_string_get_cstr(temp_str));
furi_string_set(temp_str, "UID:");
for(uint8_t i = 0; i < data->uid_len; i++) {
furi_string_cat_printf(temp_str, " %02X", data->uid[i]);
}
widget_add_string_element(
widget, 64, 32, AlignCenter, AlignCenter, FontSecondary, furi_string_get_cstr(temp_str));
widget_add_button_element(
widget, GuiButtonTypeLeft, "Retry", nfc_scene_read_card_success_widget_callback, nfc);
furi_string_free(temp_str);
view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewWidget);
}
bool nfc_scene_read_card_success_on_event(void* context, SceneManagerEvent event) {
Nfc* nfc = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == GuiButtonTypeLeft) {
consumed = scene_manager_previous_scene(nfc->scene_manager);
}
}
return consumed;
}
void nfc_scene_read_card_success_on_exit(void* context) {
Nfc* nfc = context;
// Clear view
widget_reset(nfc->widget);
}