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182c8defb1
* Add confirmation before exiting USB-UART * Redo the confirm view to be a scene to ignore the back button Co-authored-by: hedger <hedger@users.noreply.github.com> Co-authored-by: あく <alleteam@gmail.com>
45 lines
1.4 KiB
C
45 lines
1.4 KiB
C
#include "gpio_app_i.h"
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void gpio_scene_exit_confirm_dialog_callback(DialogExResult result, void* context) {
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GpioApp* app = context;
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view_dispatcher_send_custom_event(app->view_dispatcher, result);
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}
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void gpio_scene_exit_confirm_on_enter(void* context) {
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GpioApp* app = context;
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DialogEx* dialog = app->dialog;
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dialog_ex_set_context(dialog, app);
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dialog_ex_set_left_button_text(dialog, "Exit");
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dialog_ex_set_right_button_text(dialog, "Stay");
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dialog_ex_set_header(dialog, "Exit USB-UART?", 22, 12, AlignLeft, AlignTop);
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dialog_ex_set_result_callback(dialog, gpio_scene_exit_confirm_dialog_callback);
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view_dispatcher_switch_to_view(app->view_dispatcher, GpioAppViewExitConfirm);
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}
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bool gpio_scene_exit_confirm_on_event(void* context, SceneManagerEvent event) {
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GpioApp* app = context;
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bool consumed = false;
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if(event.type == SceneManagerEventTypeCustom) {
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if(event.event == DialogExResultRight) {
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consumed = scene_manager_previous_scene(app->scene_manager);
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} else if(event.event == DialogExResultLeft) {
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scene_manager_search_and_switch_to_previous_scene(app->scene_manager, GpioSceneStart);
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}
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} else if(event.type == SceneManagerEventTypeBack) {
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consumed = true;
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}
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return consumed;
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}
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void gpio_scene_exit_confirm_on_exit(void* context) {
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GpioApp* app = context;
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// Clean view
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dialog_ex_reset(app->dialog);
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}
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