unleashed-firmware/applications/plugins/nfc_magic/scenes/nfc_magic_scene.h
gornekich bf8fd71c00
NFC magic cards support (#1966)
* nfc magic: introduce nfc app to work with magic cards
* nfc: add nfc device functions to API
* nfc magic: add bacis scenes
* nfc magic: add wrong card and write confirm scenes
* nfc magic: introduce magic lib
* nfc magic: write magic lib
* nfc magic: add write commands to magic lib
* nfc magic: work on worker
* furi_hal_nfc: add bits data exchage method to API
* nfc magic: rework with new API
* nfc magic: add check and wipe scenes
* nfc magic: add icons, gui fixes
* nfc: format python src

Co-authored-by: あく <alleteam@gmail.com>
2022-11-04 16:01:44 +09:00

30 lines
904 B
C

#pragma once
#include <gui/scene_manager.h>
// Generate scene id and total number
#define ADD_SCENE(prefix, name, id) NfcMagicScene##id,
typedef enum {
#include "nfc_magic_scene_config.h"
NfcMagicSceneNum,
} NfcMagicScene;
#undef ADD_SCENE
extern const SceneManagerHandlers nfc_magic_scene_handlers;
// Generate scene on_enter handlers declaration
#define ADD_SCENE(prefix, name, id) void prefix##_scene_##name##_on_enter(void*);
#include "nfc_magic_scene_config.h"
#undef ADD_SCENE
// Generate scene on_event handlers declaration
#define ADD_SCENE(prefix, name, id) \
bool prefix##_scene_##name##_on_event(void* context, SceneManagerEvent event);
#include "nfc_magic_scene_config.h"
#undef ADD_SCENE
// Generate scene on_exit handlers declaration
#define ADD_SCENE(prefix, name, id) void prefix##_scene_##name##_on_exit(void* context);
#include "nfc_magic_scene_config.h"
#undef ADD_SCENE