unleashed-firmware/applications/dolphin/dolphin_views.h
あく 1b78418f9f
FL-528 GUI: View, ViewDispather. Dolphin: first start. (#276)
* GUI: view. Flooper-blooper fix compilation error.
* GUI: view and viewdispatcher bones
* GUI: view implementation, view models, view dispatcher
* GUI: view navigation, model refinement. Power: use view, view dispatcher.
* HAL Flash: proper page write. Dolphin: views. Power: views
* Dolphin: transition idle scree to Views
* Dolphin: input events on stats view. Format sources.
* HAL: flash erase. Dolphin: permanent state storage.
* Dolphin: first start welcome. HAL: flash operation status, errata 2.2.9 crutch.
2021-01-08 10:42:48 +06:00

34 lines
932 B
C

#pragma once
#include <stdint.h>
#include <stdbool.h>
#include <gui/canvas.h>
#include <flipper_v2.h>
// Idle scree
typedef enum {
DolphinViewFirstStart,
DolphinViewIdleMain,
DolphinViewIdleStats,
DolphinViewIdleDebug,
} DolphinViewIdle;
typedef struct {
uint32_t page;
} DolphinViewFirstStartModel;
void dolphin_view_first_start_draw(Canvas* canvas, void* model);
bool dolphin_view_first_start_input(InputEvent* event, void* context);
typedef struct {
uint32_t icounter;
uint32_t butthurt;
} DolphinViewIdleStatsModel;
void dolphin_view_idle_main_draw(Canvas* canvas, void* model);
bool dolphin_view_idle_main_input(InputEvent* event, void* context);
void dolphin_view_idle_stats_draw(Canvas* canvas, void* model);
bool dolphin_view_idle_stats_input(InputEvent* event, void* context);
void dolphin_view_idle_debug_draw(Canvas* canvas, void* model);
uint32_t dolphin_view_idle_back(void* context);