mirror of
https://github.com/DarkFlippers/unleashed-firmware.git
synced 2024-12-18 02:41:36 +03:00
1c4e6ec74d
* refactoring p1 * refactoring p2 * cleanups * locked screen refresh rate fix * better locked view logic * seperate dolphin service and desktop app * Desktop: Favorite app acess (Left key), Settings app * Desktop settings version, submenu header * remove unused icon anomation + naming fix Co-authored-by: あく <alleteam@gmail.com>
27 lines
756 B
C
27 lines
756 B
C
#pragma once
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#include "dolphin_deed.h"
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#include <stdbool.h>
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#include <stdint.h>
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typedef struct DolphinState DolphinState;
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DolphinState* dolphin_state_alloc();
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void dolphin_state_free(DolphinState* dolphin_state);
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bool dolphin_state_save(DolphinState* dolphin_state);
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bool dolphin_state_load(DolphinState* dolphin_state);
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void dolphin_state_clear(DolphinState* dolphin_state);
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void dolphin_state_on_deed(DolphinState* dolphin_state, DolphinDeed deed);
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uint32_t dolphin_state_get_icounter(DolphinState* dolphin_state);
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uint32_t dolphin_state_get_butthurt(DolphinState* dolphin_state);
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uint32_t dolphin_state_get_level(DolphinState* dolphin_state);
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uint32_t dolphin_state_xp_to_levelup(DolphinState* dolphin_state, uint32_t level, bool remaining); |