unleashed-firmware/applications/nfc/scenes/nfc_scene_start.c
gornekich 841804026e
[FL-1619] NFC long APDU emulation (#623)
* nfc: add apdu sequence exchange debug scene
* api-hal-gpio: fix GPIO initialization
* nfc: pull down nfc chip IRQ pin

Co-authored-by: あく <alleteam@gmail.com>
2021-08-03 20:24:20 +03:00

78 lines
2.9 KiB
C
Executable File

#include "../nfc_i.h"
enum SubmenuIndex {
SubmenuIndexRead,
SubmenuIndexRunScript,
SubmenuIndexSaved,
SubmenuIndexAddManualy,
SubmenuIndexDebug,
};
void nfc_scene_start_submenu_callback(void* context, uint32_t index) {
Nfc* nfc = (Nfc*)context;
view_dispatcher_send_custom_event(nfc->view_dispatcher, index);
}
const void nfc_scene_start_on_enter(void* context) {
Nfc* nfc = (Nfc*)context;
Submenu* submenu = nfc->submenu;
submenu_add_item(
submenu, "Read card", SubmenuIndexRead, nfc_scene_start_submenu_callback, nfc);
submenu_add_item(
submenu,
"Run special action",
SubmenuIndexRunScript,
nfc_scene_start_submenu_callback,
nfc);
submenu_add_item(
submenu, "Saved cards", SubmenuIndexSaved, nfc_scene_start_submenu_callback, nfc);
submenu_add_item(
submenu, "Add manually", SubmenuIndexAddManualy, nfc_scene_start_submenu_callback, nfc);
submenu_add_item(submenu, "Debug", SubmenuIndexDebug, nfc_scene_start_submenu_callback, nfc);
submenu_set_selected_item(
submenu, scene_manager_get_scene_state(nfc->scene_manager, NfcSceneStart));
nfc_device_clear(&nfc->dev);
view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewMenu);
}
const bool nfc_scene_start_on_event(void* context, SceneManagerEvent event) {
Nfc* nfc = (Nfc*)context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == SubmenuIndexRead) {
scene_manager_set_scene_state(nfc->scene_manager, NfcSceneStart, SubmenuIndexRead);
scene_manager_next_scene(nfc->scene_manager, NfcSceneReadCard);
consumed = true;
} else if(event.event == SubmenuIndexRunScript) {
scene_manager_set_scene_state(
nfc->scene_manager, NfcSceneStart, SubmenuIndexRunScript);
scene_manager_next_scene(nfc->scene_manager, NfcSceneScriptsMenu);
consumed = true;
} else if(event.event == SubmenuIndexSaved) {
scene_manager_set_scene_state(nfc->scene_manager, NfcSceneStart, SubmenuIndexSaved);
scene_manager_next_scene(nfc->scene_manager, NfcSceneFileSelect);
consumed = true;
} else if(event.event == SubmenuIndexAddManualy) {
scene_manager_set_scene_state(
nfc->scene_manager, NfcSceneStart, SubmenuIndexAddManualy);
scene_manager_next_scene(nfc->scene_manager, NfcSceneSetType);
consumed = true;
} else if(event.event == SubmenuIndexDebug) {
scene_manager_set_scene_state(nfc->scene_manager, NfcSceneStart, SubmenuIndexDebug);
scene_manager_next_scene(nfc->scene_manager, NfcSceneEmulateApduSequence);
consumed = true;
}
}
return consumed;
}
const void nfc_scene_start_on_exit(void* context) {
Nfc* nfc = (Nfc*)context;
submenu_clean(nfc->submenu);
}