unleashed-firmware/applications/irda/irda_app.h
Albert Kharisov 07036cc0f5
[FL-2222] IR fixes (#994)
* Fix elements_multiline_text_aligned
* IR: fix delete menu
* IR: bold text on delete/saved
* IR: add safe back screen
* IR: don't clear text on rename
* Nfc,Infrared: update DialogEx usage

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2022-02-16 14:09:47 +03:00

138 lines
4.2 KiB
C++

#pragma once
#include <map>
#include <irda.h>
#include <furi.h>
#include "scene/irda_app_scene.h"
#include "irda_app_event.h"
#include "scene/irda_app_scene.h"
#include "irda_app_view_manager.h"
#include "irda_app_remote_manager.h"
#include <forward_list>
#include <stdint.h>
#include <notification/notification_messages.h>
#include <irda_worker.h>
class IrdaApp {
public:
enum class EditElement : uint8_t {
Button,
Remote,
};
enum class EditAction : uint8_t {
Rename,
Delete,
};
enum class Scene : uint8_t {
Exit,
Start,
Universal,
UniversalTV,
UniversalAudio,
UniversalAirConditioner,
Learn,
LearnSuccess,
LearnEnterName,
LearnDone,
AskBack,
Remote,
RemoteList,
Edit,
EditKeySelect,
EditRename,
EditDelete,
EditRenameDone,
EditDeleteDone,
};
int32_t run(void* args);
void switch_to_next_scene(Scene index);
void switch_to_next_scene_without_saving(Scene index);
bool switch_to_previous_scene(uint8_t count = 1);
Scene get_previous_scene();
IrdaAppViewManager* get_view_manager();
void set_text_store(uint8_t index, const char* text...);
char* get_text_store(uint8_t index);
uint8_t get_text_store_size();
IrdaAppRemoteManager* get_remote_manager();
IrdaWorker* get_irda_worker();
const IrdaAppSignal& get_received_signal() const;
void set_received_signal(const IrdaAppSignal& signal);
void search_and_switch_to_previous_scene(const std::initializer_list<Scene>& scenes_list);
void set_edit_element(EditElement value);
EditElement get_edit_element(void);
void set_edit_action(EditAction value);
EditAction get_edit_action(void);
bool get_learn_new_remote();
void set_learn_new_remote(bool value);
enum : int {
ButtonNA = -1,
};
int get_current_button();
void set_current_button(int value);
void notify_success();
void notify_red_blink();
void notify_sent_just_learnt();
void notify_green_on();
void notify_green_off();
void notify_click();
void notify_click_and_green_blink();
void notify_blink_green();
static void text_input_callback(void* context);
static void popup_callback(void* context);
IrdaApp();
~IrdaApp();
static constexpr const char* irda_directory = "/any/irda";
static constexpr const char* irda_extension = ".ir";
static constexpr const uint32_t max_raw_timings_in_signal = 512;
static constexpr const uint32_t max_line_length =
(9 + 1) * IrdaApp::max_raw_timings_in_signal + 100;
private:
static constexpr const uint8_t text_store_size = 128;
static constexpr const uint8_t text_store_max = 2;
char text_store[text_store_max][text_store_size + 1];
bool learn_new_remote;
EditElement element;
EditAction action;
uint32_t current_button;
NotificationApp* notification;
IrdaAppViewManager view_manager;
IrdaAppRemoteManager remote_manager;
IrdaWorker* irda_worker;
IrdaAppSignal received_signal;
std::forward_list<Scene> previous_scenes_list;
Scene current_scene = Scene::Start;
std::map<Scene, IrdaAppScene*> scenes = {
{Scene::Start, new IrdaAppSceneStart()},
{Scene::Universal, new IrdaAppSceneUniversal()},
{Scene::UniversalTV, new IrdaAppSceneUniversalTV()},
// {Scene::UniversalAudio, new IrdaAppSceneUniversalAudio()},
{Scene::Learn, new IrdaAppSceneLearn()},
{Scene::LearnSuccess, new IrdaAppSceneLearnSuccess()},
{Scene::LearnEnterName, new IrdaAppSceneLearnEnterName()},
{Scene::LearnDone, new IrdaAppSceneLearnDone()},
{Scene::AskBack, new IrdaAppSceneAskBack()},
{Scene::Remote, new IrdaAppSceneRemote()},
{Scene::RemoteList, new IrdaAppSceneRemoteList()},
{Scene::Edit, new IrdaAppSceneEdit()},
{Scene::EditKeySelect, new IrdaAppSceneEditKeySelect()},
{Scene::EditRename, new IrdaAppSceneEditRename()},
{Scene::EditDelete, new IrdaAppSceneEditDelete()},
{Scene::EditRenameDone, new IrdaAppSceneEditRenameDone()},
{Scene::EditDeleteDone, new IrdaAppSceneEditDeleteDone()},
};
};