unleashed-firmware/applications/input/input.c
SG 274c12fc56
[FL-2274] Inventing streams and moving FFF to them (#981)
* Streams: string stream
* String stream: updated insert/delete api
* Streams: generic stream interface and string stream implementation
* Streams: helpers for insert and delete_and_insert
* FFF: now compatible with streams
* MinUnit: introduced tests with arguments
* FFF: stream access violation
* Streams: copy data between streams
* Streams: file stream
* FFF: documentation
* FFStream: documentation
* FFF: alloc as file
* MinUnit: support for nested tests
* Streams: changed delete_and_insert, now it returns success flag. Added ability dump stream inner parameters and data to cout.
* FFF: simplified file open function
* Streams: unit tests
* FFF: tests
* Streams: declare cache_size constant as define, to allow variable modified arrays
* FFF: lib moved to a separate folder
* iButton: new FFF
* RFID: new FFF
* Animations: new FFF
* IR: new FFF
* NFC: new FFF
* Flipper file format: delete lib
* U2F: new FFF
* Subghz: new FFF and streams
* Streams: read line
* Streams: split
* FuriCore: implement memset with extra asserts
* FuriCore: implement extra heap asserts without inventing memset
* Scene manager: protected access to the scene id stack with a size check
* NFC worker: dirty fix for issue where hal_nfc was busy on app start
* Furi: update allocator to erase memory on allocation. Replace furi_alloc with malloc.
* FuriCore: cleanup memmgr code.
* Furi HAL: furi_hal_init is split into critical and non-critical parts. The critical part is currently clock and console.
* Memmgr: added ability to track allocations and deallocations through console.
* FFStream: some speedup
* Streams, FF: minor fixes
* Tests: restore
* File stream: a slightly more thread-safe version of file_stream_delete_and_insert

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2022-02-18 22:53:46 +03:00

140 lines
4.9 KiB
C

#include "input_i.h"
#define GPIO_Read(input_pin) \
(HAL_GPIO_ReadPin((GPIO_TypeDef*)input_pin.pin->port, input_pin.pin->pin) ^ \
input_pin.pin->inverted)
static Input* input = NULL;
inline static void input_timer_start(osTimerId_t timer_id, uint32_t ticks) {
TimerHandle_t hTimer = (TimerHandle_t)timer_id;
furi_check(xTimerChangePeriod(hTimer, ticks, portMAX_DELAY) == pdPASS);
}
inline static void input_timer_stop(osTimerId_t timer_id) {
TimerHandle_t hTimer = (TimerHandle_t)timer_id;
furi_check(xTimerStop(hTimer, portMAX_DELAY) == pdPASS);
// xTimerStop is not actually stopping timer,
// Instead it places stop event into timer queue
// This code ensures that timer is stopped
while(xTimerIsTimerActive(hTimer) == pdTRUE) osDelay(1);
}
void input_press_timer_callback(void* arg) {
InputPinState* input_pin = arg;
InputEvent event;
event.sequence = input_pin->counter;
event.key = input_pin->pin->key;
input_pin->press_counter++;
if(input_pin->press_counter == INPUT_LONG_PRESS_COUNTS) {
event.type = InputTypeLong;
furi_pubsub_publish(input->event_pubsub, &event);
} else if(input_pin->press_counter > INPUT_LONG_PRESS_COUNTS) {
input_pin->press_counter--;
event.type = InputTypeRepeat;
furi_pubsub_publish(input->event_pubsub, &event);
}
}
void input_isr(void* _ctx) {
osThreadFlagsSet(input->thread, INPUT_THREAD_FLAG_ISR);
}
const char* input_get_key_name(InputKey key) {
for(size_t i = 0; i < input_pins_count; i++) {
if(input_pins[i].key == key) {
return input_pins[i].name;
}
}
return "Unknown";
}
const char* input_get_type_name(InputType type) {
switch(type) {
case InputTypePress:
return "Press";
case InputTypeRelease:
return "Release";
case InputTypeShort:
return "Short";
case InputTypeLong:
return "Long";
case InputTypeRepeat:
return "Repeat";
}
return "Unknown";
}
int32_t input_srv() {
input = malloc(sizeof(Input));
input->thread = osThreadGetId();
input->event_pubsub = furi_pubsub_alloc();
furi_record_create("input_events", input->event_pubsub);
#ifdef SRV_CLI
input->cli = furi_record_open("cli");
if(input->cli) {
cli_add_command(input->cli, "input", CliCommandFlagParallelSafe, input_cli, input);
}
#endif
input->pin_states = malloc(input_pins_count * sizeof(InputPinState));
for(size_t i = 0; i < input_pins_count; i++) {
GpioPin gpio = {(GPIO_TypeDef*)input_pins[i].port, (uint16_t)input_pins[i].pin};
hal_gpio_add_int_callback(&gpio, input_isr, NULL);
input->pin_states[i].pin = &input_pins[i];
input->pin_states[i].state = GPIO_Read(input->pin_states[i]);
input->pin_states[i].debounce = INPUT_DEBOUNCE_TICKS_HALF;
input->pin_states[i].press_timer =
osTimerNew(input_press_timer_callback, osTimerPeriodic, &input->pin_states[i], NULL);
input->pin_states[i].press_counter = 0;
}
while(1) {
bool is_changing = false;
for(size_t i = 0; i < input_pins_count; i++) {
bool state = GPIO_Read(input->pin_states[i]);
if(input->pin_states[i].debounce > 0 &&
input->pin_states[i].debounce < INPUT_DEBOUNCE_TICKS) {
is_changing = true;
input->pin_states[i].debounce += (state ? 1 : -1);
} else if(input->pin_states[i].state != state) {
input->pin_states[i].state = state;
// Common state info
InputEvent event;
event.key = input->pin_states[i].pin->key;
// Short / Long / Repeat timer routine
if(state) {
input->counter++;
input->pin_states[i].counter = input->counter;
event.sequence = input->pin_states[i].counter;
input_timer_start(input->pin_states[i].press_timer, INPUT_PRESS_TICKS);
} else {
event.sequence = input->pin_states[i].counter;
input_timer_stop(input->pin_states[i].press_timer);
if(input->pin_states[i].press_counter < INPUT_LONG_PRESS_COUNTS) {
event.type = InputTypeShort;
furi_pubsub_publish(input->event_pubsub, &event);
}
input->pin_states[i].press_counter = 0;
}
// Send Press/Release event
event.type = input->pin_states[i].state ? InputTypePress : InputTypeRelease;
furi_pubsub_publish(input->event_pubsub, &event);
}
}
if(is_changing) {
osDelay(1);
} else {
osThreadFlagsWait(INPUT_THREAD_FLAG_ISR, osFlagsWaitAny, osWaitForever);
}
}
return 0;
}