unleashed-firmware/applications/notification/notification-app.h
SG 29da0e360c
[FL-1329] Settings (#563)
* Menu: secondary menu rendering
* Manu: reset window position on enter to new menu
* App-loader: settings menu
* Applications: add settings app list
* App backlight-control: all work related to turning off the display is now in the notification app
* App notification: settings save and load
* Gui: variable item list module
* App: new notification settings app
* Display: backlight is now fully serviced in the notification app
* Gui: update variable item list module documentation
2021-07-05 01:03:56 +03:00

56 lines
1.3 KiB
C

#include <furi.h>
#include <api-hal.h>
#include "notification.h"
#include "notification-messages.h"
#define NOTIFICATION_LED_COUNT 3
#define NOTIFICATION_EVENT_COMPLETE 0x00000001U
typedef enum {
NotificationLayerMessage,
InternalLayerMessage,
SaveSettingsMessage,
} NotificationAppMessageType;
typedef struct {
const NotificationSequence* sequence;
NotificationAppMessageType type;
osEventFlagsId_t back_event;
} NotificationAppMessage;
typedef enum {
LayerInternal = 0,
LayerNotification = 1,
LayerMAX = 2,
} NotificationLedLayerIndex;
typedef struct {
uint8_t value[LayerMAX];
NotificationLedLayerIndex index;
Light light;
} NotificationLedLayer;
#define NOTIFICATION_SETTINGS_VERSION 0x01
#define NOTIFICATION_SETTINGS_PATH "notification_settings"
typedef struct {
uint8_t version;
float display_brightness;
float led_brightness;
float speaker_volume;
uint32_t display_off_delay_ms;
bool vibro_on;
} NotificationSettings;
struct NotificationApp {
osMessageQueueId_t queue;
PubSub* event_record;
osTimerId_t display_timer;
NotificationLedLayer display;
NotificationLedLayer led[NOTIFICATION_LED_COUNT];
NotificationSettings settings;
};
void notification_message_save_settings(NotificationApp* app);