unleashed-firmware/applications/dialogs/dialogs.h
Nikolay Minaylov 79920a3522
[FL-2491] File browser GUI module (#1237)
* File browser module and test app
* nfc: Add support for saved files in subdirectories
* nfc: Use helper function to get shadow path when loading data
* File browser dialog integration pt.1
* File browser dialog integration pt.2
* Gui,Dialogs: drop file select
* Correct use of dynamic string_t(string_ptr)

Co-authored-by: Yukai Li <yukaili.geek@gmail.com>
Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2022-05-27 14:19:21 +03:00

139 lines
3.5 KiB
C

#pragma once
#include <furi.h>
#include <gui/canvas.h>
#include "m-string.h"
#ifdef __cplusplus
extern "C" {
#endif
/****************** COMMON ******************/
typedef struct DialogsApp DialogsApp;
/****************** FILE BROWSER ******************/
/**
* Shows and processes the file browser dialog
* @param context api pointer
* @param result_path selected file path string pointer
* @param path preselected file path string pointer
* @param extension file extension to be offered for selection
* @param skip_assets true - do not show assets folders
* @param icon file icon pointer, NULL for default icon
* @param hide_ext true - hide extensions for files
* @return bool whether a file was selected
*/
bool dialog_file_browser_show(
DialogsApp* context,
string_ptr result_path,
string_ptr path,
const char* extension,
bool skip_assets,
const Icon* icon,
bool hide_ext);
/****************** MESSAGE ******************/
/**
* Message result type
*/
typedef enum {
DialogMessageButtonBack,
DialogMessageButtonLeft,
DialogMessageButtonCenter,
DialogMessageButtonRight,
} DialogMessageButton;
/**
* Message struct
*/
typedef struct DialogMessage DialogMessage;
/**
* Allocate and fill message
* @return DialogMessage*
*/
DialogMessage* dialog_message_alloc();
/**
* Free message struct
* @param message message pointer
*/
void dialog_message_free(DialogMessage* message);
/**
* Set message text
* @param message message pointer
* @param text text, can be NULL if you don't want to display the text
* @param x x position
* @param y y position
* @param horizontal horizontal alignment
* @param vertical vertical alignment
*/
void dialog_message_set_text(
DialogMessage* message,
const char* text,
uint8_t x,
uint8_t y,
Align horizontal,
Align vertical);
/**
* Set message header
* @param message message pointer
* @param text text, can be NULL if you don't want to display the header
* @param x x position
* @param y y position
* @param horizontal horizontal alignment
* @param vertical vertical alignment
*/
void dialog_message_set_header(
DialogMessage* message,
const char* text,
uint8_t x,
uint8_t y,
Align horizontal,
Align vertical);
/**
* Set message icon
* @param message message pointer
* @param icon icon pointer, can be NULL if you don't want to display the icon
* @param x x position
* @param y y position
*/
void dialog_message_set_icon(DialogMessage* message, const Icon* icon, uint8_t x, uint8_t y);
/**
* Set message buttons text, button text can be NULL if you don't want to display and process some buttons
* @param message message pointer
* @param left left button text, can be NULL if you don't want to display the left button
* @param center center button text, can be NULL if you don't want to display the center button
* @param right right button text, can be NULL if you don't want to display the right button
*/
void dialog_message_set_buttons(
DialogMessage* message,
const char* left,
const char* center,
const char* right);
/**
* Show message from filled struct
* @param context api pointer
* @param message message struct pointer to be shown
* @return DialogMessageButton type
*/
DialogMessageButton dialog_message_show(DialogsApp* context, const DialogMessage* message);
/**
* Show SD error message (with question sign)
* @param context
* @param error_text
*/
void dialog_message_show_storage_error(DialogsApp* context, const char* error_text);
#ifdef __cplusplus
}
#endif