mirror of
https://github.com/DarkFlippers/unleashed-firmware.git
synced 2024-11-28 19:36:36 +03:00
37bd0d546a
* Updater: UI rework initial * Updater: further updates to UI, added a temporary parrot * Updater: additional checks on radio stack type before update * Second iteration of updater UI: additional handling of resource unpacking errors * updater: removed extra logging, renamed some stages * Updater: Changed "back" button icon on error screen * Archive: signed/unsigned fix * Updater: cancelling update also cancels LFS+resources processing; restored /ext/update/ folder magic to 0 * Updater: root dir fix Co-authored-by: nminaylov <nm29719@gmail.com>
130 lines
4.1 KiB
C
130 lines
4.1 KiB
C
#include "scenes/updater_scene.h"
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#include "updater_i.h"
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#include <storage/storage.h>
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#include <gui/view_dispatcher.h>
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#include <furi.h>
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#include <furi_hal.h>
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#include <portmacro.h>
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#include <stdint.h>
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static bool updater_custom_event_callback(void* context, uint32_t event) {
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furi_assert(context);
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Updater* updater = (Updater*)context;
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return scene_manager_handle_custom_event(updater->scene_manager, event);
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}
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static void updater_tick_event_callback(void* context) {
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furi_assert(context);
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Updater* app = context;
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scene_manager_handle_tick_event(app->scene_manager);
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}
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static bool updater_back_event_callback(void* context) {
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furi_assert(context);
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Updater* updater = (Updater*)context;
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return scene_manager_handle_back_event(updater->scene_manager);
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}
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static void
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status_update_cb(const char* message, const uint8_t progress, bool failed, void* context) {
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UpdaterMainView* main_view = context;
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updater_main_model_set_state(main_view, message, progress, failed);
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}
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Updater* updater_alloc(const char* arg) {
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Updater* updater = malloc(sizeof(Updater));
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if(arg) {
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string_init_set_str(updater->startup_arg, arg);
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string_replace_str(updater->startup_arg, "/any/", "/ext/");
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} else {
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string_init(updater->startup_arg);
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}
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updater->storage = furi_record_open("storage");
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updater->notification = furi_record_open("notification");
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updater->gui = furi_record_open("gui");
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updater->view_dispatcher = view_dispatcher_alloc();
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updater->scene_manager = scene_manager_alloc(&updater_scene_handlers, updater);
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view_dispatcher_enable_queue(updater->view_dispatcher);
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view_dispatcher_set_event_callback_context(updater->view_dispatcher, updater);
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view_dispatcher_set_custom_event_callback(
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updater->view_dispatcher, updater_custom_event_callback);
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view_dispatcher_set_navigation_event_callback(
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updater->view_dispatcher, updater_back_event_callback);
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view_dispatcher_set_tick_event_callback(
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updater->view_dispatcher, updater_tick_event_callback, UPDATER_APP_TICK);
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view_dispatcher_attach_to_gui(
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updater->view_dispatcher, updater->gui, ViewDispatcherTypeFullscreen);
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updater->main_view = updater_main_alloc();
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view_dispatcher_add_view(
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updater->view_dispatcher, UpdaterViewMain, updater_main_get_view(updater->main_view));
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#ifndef FURI_RAM_EXEC
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updater->widget = widget_alloc();
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view_dispatcher_add_view(
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updater->view_dispatcher, UpdaterViewWidget, widget_get_view(updater->widget));
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#endif
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#ifdef FURI_RAM_EXEC
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if(true) {
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#else
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FuriHalRtcBootMode boot_mode = furi_hal_rtc_get_boot_mode();
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if(!arg && ((boot_mode == FuriHalRtcBootModePreUpdate) ||
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(boot_mode == FuriHalRtcBootModePostUpdate))) {
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#endif
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updater->update_task = update_task_alloc();
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update_task_set_progress_cb(updater->update_task, status_update_cb, updater->main_view);
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scene_manager_next_scene(updater->scene_manager, UpdaterSceneMain);
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} else {
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#ifndef FURI_RAM_EXEC
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scene_manager_next_scene(updater->scene_manager, UpdaterSceneLoadCfg);
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#endif
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}
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return updater;
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}
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void updater_free(Updater* updater) {
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furi_assert(updater);
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string_clear(updater->startup_arg);
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if(updater->update_task) {
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update_task_set_progress_cb(updater->update_task, NULL, NULL);
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update_task_free(updater->update_task);
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}
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view_dispatcher_remove_view(updater->view_dispatcher, UpdaterViewMain);
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updater_main_free(updater->main_view);
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#ifndef FURI_RAM_EXEC
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view_dispatcher_remove_view(updater->view_dispatcher, UpdaterViewWidget);
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widget_free(updater->widget);
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#endif
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view_dispatcher_free(updater->view_dispatcher);
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scene_manager_free(updater->scene_manager);
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furi_record_close("gui");
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furi_record_close("storage");
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furi_record_close("notification");
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free(updater);
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}
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int32_t updater_srv(void* p) {
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const char* cfgpath = p;
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Updater* updater = updater_alloc(cfgpath);
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view_dispatcher_run(updater->view_dispatcher);
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updater_free(updater);
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return 0;
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}
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