unleashed-firmware/applications/dolphin
あく 2d09b8e318
[FL-867] GUI: ViewPort arrangement API, better input and draw dispatching (#333)
* Input: refactoring, platform agnostic key configuration, update usage across project. Minor queue usage fixes and tick timings.
* Gui: lighter and more efficient input and draw call dispatching, ViewPort rearranging API. View: conditional model updates, API usage update.
* BT: smaller update delay
* GUI: ViewPort visibility check
2021-02-10 12:06:29 +03:00
..
dolphin_deed.c Rename Irukagotchi to Dolphin. Add basic game state structures. (#268) 2020-12-19 02:15:29 +06:00
dolphin_deed.h Rename Irukagotchi to Dolphin. Add basic game state structures. (#268) 2020-12-19 02:15:29 +06:00
dolphin_i.h [FL-140] Core api dynamic records (#296) 2021-01-20 19:09:26 +03:00
dolphin_state.c FL-819 new first start screen, add multiline text (#318) 2021-02-03 12:52:54 +03:00
dolphin_state.h FL-528 GUI: View, ViewDispather. Dolphin: first start. (#276) 2021-01-08 10:42:48 +06:00
dolphin_views.c FL-819 new first start screen, add multiline text (#318) 2021-02-03 12:52:54 +03:00
dolphin_views.h [FL-140] Core api dynamic records (#296) 2021-01-20 19:09:26 +03:00
dolphin.c [FL-867] GUI: ViewPort arrangement API, better input and draw dispatching (#333) 2021-02-10 12:06:29 +03:00
dolphin.h FL-528 GUI: View, ViewDispather. Dolphin: first start. (#276) 2021-01-08 10:42:48 +06:00