unleashed-firmware/lib/mbedtls.scons
hedger ebc2b66372
fbt fixes for mfbt pt2 (#1951)
* fbt: split sdk management code
* scripts: fixed import handling
* fbt: sdk: reformatted paths
* scrips: dist: bundling libs as a build artifact
* fbt: sdk: better path management
* typo fix
* fbt: sdk: minor path handling fixes
* toolchain: fixed windows toolchain download
* fbt: minor refactorin
* fbt: moved sdk management code to extapps.scons
* fbt: fixed sdk symbols header path; disabled -fstack-usage
* fbt: changed pathing for .py scripts
* fbt: changed SDK_HEADERS pathing; added libusb to SDK; added icon_i.h to SDK; added hw target to SDK meta
* fbt: added libusb headers to SDK
* picopass: include cleanup; api: added subghz/registry.h; api: added mbedtls to exported headers
* picopass: fixed formatting
* fbt: fixed COPRO_ASSETS_SCRIPT
* sdk: added basic infrared apis
* toolchain: added ufbt to list of legal fbtenv callers; updated error messages
* fbt: changed manifest collection & icon processing code
* fbt: simpler srcdir lookup
* toolchain: path management fixes; fbt: fixes for fap private libs paths
* scripts: toolchain: reworked download on Windows
* toolchain: v17
* scripts: added colorlog for logging
* Github: fix unit tests

Co-authored-by: あく <alleteam@gmail.com>
2022-11-03 00:15:40 +09:00

35 lines
668 B
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Import("env")
env.Append(
CPPPATH=[
"#/lib/mbedtls",
"#/lib/mbedtls/include",
],
SDK_HEADERS=[
File("mbedtls/include/mbedtls/des.h"),
File("mbedtls/include/mbedtls/sha1.h"),
],
)
libenv = env.Clone(FW_LIB_NAME="mbedtls")
libenv.ApplyLibFlags()
libenv.AppendUnique(
CCFLAGS=[
# Required for lib to be linkable with .faps
"-mword-relocations",
"-mlong-calls",
],
)
sources = [
"mbedtls/library/des.c",
"mbedtls/library/sha1.c",
"mbedtls/library/platform_util.c",
]
lib = libenv.StaticLibrary("${FW_LIB_NAME}", sources)
libenv.Install("${LIB_DIST_DIR}", lib)
Return("lib")