mirror of
https://github.com/DarkFlippers/unleashed-firmware.git
synced 2024-12-20 11:51:48 +03:00
c8180747db
* Do not load all signals at once (Draft) * Minor cleanup * Refactor remote renaming * Improve function signatures * Rename infrared_remote functions * Optimise signal loading * Implement adding signals to remote * Add read_name() method * Deprecate a function * Partially implement deleting signals (draft) * Use m-array instead of m-list for signal name directory * Use plain C strings instead of furi_string * Implement deleting signals * Implement deleting signals via generalised callback * Implement renaming signals * Rename some types * Some more renaming * Remove unused type * Implement inserting signals (internal use) * Improve InfraredMoveView * Send an event to move a signal * Remove unused type * Implement moving signals * Implement creating new remotes with one signal * Un-deprecate and rename a function * Add InfraredRemote API docs * Add InfraredSignal API docs * Better error messages * Show progress pop-up when moving buttons in a remote * Copy labels to the InfraredMoveView to avoid pointer invalidation * Improve file selection scene * Show progress pop-up when renaming buttons in a remote * Refactor a scene * Show progress when deleting a button from remote * Use a random name for temp files * Add docs to infrared_brute_force.h * Rename Infrared type to InfraredApp * Add docs to infrared_app_i.h Co-authored-by: あく <alleteam@gmail.com>
72 lines
2.7 KiB
C
72 lines
2.7 KiB
C
#include "../infrared_app_i.h"
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#include <dolphin/dolphin.h>
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void infrared_scene_learn_enter_name_on_enter(void* context) {
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InfraredApp* infrared = context;
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TextInput* text_input = infrared->text_input;
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InfraredSignal* signal = infrared->current_signal;
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if(infrared_signal_is_raw(signal)) {
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const InfraredRawSignal* raw = infrared_signal_get_raw_signal(signal);
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infrared_text_store_set(infrared, 0, "RAW_%zu", raw->timings_size);
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} else {
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const InfraredMessage* message = infrared_signal_get_message(signal);
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infrared_text_store_set(
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infrared,
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0,
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"%.4s_%0*lX",
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infrared_get_protocol_name(message->protocol),
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ROUND_UP_TO(infrared_get_protocol_command_length(message->protocol), 4),
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message->command);
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}
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text_input_set_header_text(text_input, "Name the button");
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text_input_set_result_callback(
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text_input,
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infrared_text_input_callback,
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context,
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infrared->text_store[0],
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INFRARED_MAX_BUTTON_NAME_LENGTH,
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true);
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view_dispatcher_switch_to_view(infrared->view_dispatcher, InfraredViewTextInput);
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}
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bool infrared_scene_learn_enter_name_on_event(void* context, SceneManagerEvent event) {
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InfraredApp* infrared = context;
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InfraredSignal* signal = infrared->current_signal;
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SceneManager* scene_manager = infrared->scene_manager;
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bool consumed = false;
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if(event.type == SceneManagerEventTypeCustom) {
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if(event.event == InfraredCustomEventTypeTextEditDone) {
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const char* signal_name = infrared->text_store[0];
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const bool success =
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infrared->app_state.is_learning_new_remote ?
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infrared_add_remote_with_button(infrared, signal_name, signal) :
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infrared_remote_append_signal(infrared->remote, signal, signal_name);
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if(success) {
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scene_manager_next_scene(scene_manager, InfraredSceneLearnDone);
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dolphin_deed(DolphinDeedIrSave);
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} else {
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infrared_show_error_message(
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infrared,
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"Failed to\n%s",
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infrared->app_state.is_learning_new_remote ? "create file" : "add signal");
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const uint32_t possible_scenes[] = {InfraredSceneRemoteList, InfraredSceneStart};
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scene_manager_search_and_switch_to_previous_scene_one_of(
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scene_manager, possible_scenes, COUNT_OF(possible_scenes));
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}
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consumed = true;
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}
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}
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return consumed;
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}
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void infrared_scene_learn_enter_name_on_exit(void* context) {
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InfraredApp* infrared = context;
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UNUSED(infrared);
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}
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