unleashed-firmware/applications/main/infrared/scenes/infrared_scene_rpc.c
Georgii Surkov 49dcf81743
[FL-3618] Infrared remote button index support (#3180)
* Do not load all signals at once (Draft)
* Minor cleanup
* Refactor remote renaming
* Improve function signatures
* Rename infrared_remote functions
* Optimise signal loading
* Implement adding signals to remote
* Add read_name() method
* Deprecate a function
* Partially implement deleting signals (draft)
* Use m-array instead of m-list for signal name directory
* Use plain C strings instead of furi_string
* Implement deleting signals
* Implement deleting signals via generalised callback
* Implement renaming signals
* Rename some types
* Some more renaming
* Remove unused type
* Implement inserting signals (internal use)
* Improve InfraredMoveView
* Send an event to move a signal
* Remove unused type
* Implement moving signals
* Implement creating new remotes with one signal
* Un-deprecate and rename a function
* Add InfraredRemote API docs
* Add InfraredSignal API docs
* Better error messages
* Show progress pop-up when moving buttons in a remote
* Copy labels to the InfraredMoveView to avoid pointer invalidation
* Improve file selection scene
* Show progress pop-up when renaming buttons in a remote
* Refactor a scene
* Show progress when deleting a button from remote
* Use a random name for temp files
* Add docs to infrared_brute_force.h
* Rename Infrared type to InfraredApp
* Add docs to infrared_app_i.h
* Deliver event data via a callback
* Bundle event data together with event type
* Change DataExchange behaviour
* Adapt RPC debug app to new API
* Remove rogue output
* Add Doxygen comments to rpc_app.h
* Simplify rpc_app.c code
* Remove superflous parameter
* Do not allocate protobuf messages on the stack
* Fix GetError response
* Support for button indices
* Comment out shallow submodules
* Fix F18 api
* Fix logical error and add more debug output
* fbt: testing unshallow for protobuf
* github: lint&checks: unshallow prior to checks
* Fix a TODO
* github: do not unshallow the unshallowed
* fbt: assets: only attempt to unshallow if cannot describe
* Do not use the name when loading a signal by index (duh)
* Simplify loading infrared signals by name
* Sync with protobuf release
* Infrared: use compact furi_crash macros

Co-authored-by: hedger <hedger@nanode.su>
Co-authored-by: hedger <hedger@users.noreply.github.com>
Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2023-11-10 16:22:34 +09:00

117 lines
5.0 KiB
C

#include "../infrared_app_i.h"
#include <gui/canvas.h>
#define TAG "InfraredApp"
typedef enum {
InfraredRpcStateIdle,
InfraredRpcStateLoaded,
InfraredRpcStateSending,
} InfraredRpcState;
void infrared_scene_rpc_on_enter(void* context) {
InfraredApp* infrared = context;
Popup* popup = infrared->popup;
popup_set_header(popup, "Infrared", 89, 42, AlignCenter, AlignBottom);
popup_set_text(popup, "RPC mode", 89, 44, AlignCenter, AlignTop);
popup_set_icon(popup, 0, 12, &I_RFIDDolphinSend_97x61);
popup_set_context(popup, context);
popup_set_callback(popup, infrared_popup_closed_callback);
view_dispatcher_switch_to_view(infrared->view_dispatcher, InfraredViewPopup);
scene_manager_set_scene_state(infrared->scene_manager, InfraredSceneRpc, InfraredRpcStateIdle);
notification_message(infrared->notifications, &sequence_display_backlight_on);
}
bool infrared_scene_rpc_on_event(void* context, SceneManagerEvent event) {
InfraredApp* infrared = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
consumed = true;
InfraredRpcState state =
scene_manager_get_scene_state(infrared->scene_manager, InfraredSceneRpc);
if(event.event == InfraredCustomEventTypeBackPressed) {
view_dispatcher_stop(infrared->view_dispatcher);
} else if(event.event == InfraredCustomEventTypePopupClosed) {
view_dispatcher_stop(infrared->view_dispatcher);
} else if(event.event == InfraredCustomEventTypeRpcLoadFile) {
bool result = false;
if(state == InfraredRpcStateIdle) {
result = infrared_remote_load(
infrared->remote, furi_string_get_cstr(infrared->file_path));
if(result) {
scene_manager_set_scene_state(
infrared->scene_manager, InfraredSceneRpc, InfraredRpcStateLoaded);
}
}
const char* remote_name = infrared_remote_get_name(infrared->remote);
infrared_text_store_set(infrared, 0, "loaded\n%s", remote_name);
popup_set_text(
infrared->popup, infrared->text_store[0], 89, 44, AlignCenter, AlignTop);
rpc_system_app_confirm(infrared->rpc_ctx, result);
} else if(
event.event == InfraredCustomEventTypeRpcButtonPressName ||
event.event == InfraredCustomEventTypeRpcButtonPressIndex) {
bool result = false;
if(state == InfraredRpcStateLoaded) {
if(event.event == InfraredCustomEventTypeRpcButtonPressName) {
const char* button_name = furi_string_get_cstr(infrared->button_name);
size_t index;
const bool index_found =
infrared_remote_get_signal_index(infrared->remote, button_name, &index);
infrared->app_state.current_button_index =
index_found ? (signed)index : InfraredButtonIndexNone;
FURI_LOG_D(TAG, "Sending signal with name \"%s\"", button_name);
} else {
FURI_LOG_D(
TAG,
"Sending signal with index \"%ld\"",
infrared->app_state.current_button_index);
}
if(infrared->app_state.current_button_index != InfraredButtonIndexNone) {
infrared_tx_start_button_index(
infrared, infrared->app_state.current_button_index);
scene_manager_set_scene_state(
infrared->scene_manager, InfraredSceneRpc, InfraredRpcStateSending);
result = true;
}
}
rpc_system_app_confirm(infrared->rpc_ctx, result);
} else if(event.event == InfraredCustomEventTypeRpcButtonRelease) {
bool result = false;
if(state == InfraredRpcStateSending) {
infrared_tx_stop(infrared);
result = true;
scene_manager_set_scene_state(
infrared->scene_manager, InfraredSceneRpc, InfraredRpcStateLoaded);
}
rpc_system_app_confirm(infrared->rpc_ctx, result);
} else if(event.event == InfraredCustomEventTypeRpcExit) {
scene_manager_stop(infrared->scene_manager);
view_dispatcher_stop(infrared->view_dispatcher);
rpc_system_app_confirm(infrared->rpc_ctx, true);
} else if(event.event == InfraredCustomEventTypeRpcSessionClose) {
scene_manager_stop(infrared->scene_manager);
view_dispatcher_stop(infrared->view_dispatcher);
}
}
return consumed;
}
void infrared_scene_rpc_on_exit(void* context) {
InfraredApp* infrared = context;
if(scene_manager_get_scene_state(infrared->scene_manager, InfraredSceneRpc) ==
InfraredRpcStateSending) {
infrared_tx_stop(infrared);
}
popup_reset(infrared->popup);
}