mirror of
https://github.com/DarkFlippers/unleashed-firmware.git
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e3c7201a20
* Furi: rename and move core * Furi: drop CMSIS_OS header and unused api, partially refactor and cleanup the rest * Furi: CMSIS_OS drop and refactoring. * Furi: refactoring, remove cmsis legacy * Furi: fix incorrect assert on queue deallocation, cleanup timer * Furi: improve delay api, get rid of floats * hal: dropped furi_hal_crc * Furi: move DWT based delay to cortex HAL * Furi: update core documentation Co-authored-by: hedger <hedger@nanode.su>
69 lines
1.7 KiB
C
69 lines
1.7 KiB
C
/**
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* @file view_dispatcher_i.h
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* GUI: ViewDispatcher API
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*/
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#pragma once
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#include <furi.h>
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#include <m-dict.h>
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#include "view_dispatcher.h"
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#include "view_i.h"
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#include "gui_i.h"
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DICT_DEF2(ViewDict, uint32_t, M_DEFAULT_OPLIST, View*, M_PTR_OPLIST)
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struct ViewDispatcher {
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FuriMessageQueue* queue;
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Gui* gui;
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ViewPort* view_port;
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ViewDict_t views;
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View* current_view;
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View* ongoing_input_view;
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uint8_t ongoing_input;
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ViewDispatcherCustomEventCallback custom_event_callback;
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ViewDispatcherNavigationEventCallback navigation_event_callback;
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ViewDispatcherTickEventCallback tick_event_callback;
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uint32_t tick_period;
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void* event_context;
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};
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typedef enum {
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ViewDispatcherMessageTypeInput,
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ViewDispatcherMessageTypeCustomEvent,
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ViewDispatcherMessageTypeStop,
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} ViewDispatcherMessageType;
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typedef struct {
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ViewDispatcherMessageType type;
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union {
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InputEvent input;
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uint32_t custom_event;
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};
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} ViewDispatcherMessage;
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/** ViewPort Draw Callback */
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void view_dispatcher_draw_callback(Canvas* canvas, void* context);
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/** ViewPort Input Callback */
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void view_dispatcher_input_callback(InputEvent* event, void* context);
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/** Input handler */
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void view_dispatcher_handle_input(ViewDispatcher* view_dispatcher, InputEvent* event);
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/** Tick handler */
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void view_dispatcher_handle_tick_event(ViewDispatcher* view_dispatcher);
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/** Custom event handler */
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void view_dispatcher_handle_custom_event(ViewDispatcher* view_dispatcher, uint32_t event);
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/** Set current view, dispatches view enter and exit */
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void view_dispatcher_set_current_view(ViewDispatcher* view_dispatcher, View* view);
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/** ViewDispatcher update event */
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void view_dispatcher_update(View* view, void* context);
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