unleashed-firmware/applications/main/infrared/scenes/infrared_scene_start.c

113 lines
3.9 KiB
C

#include "../infrared_i.h"
enum SubmenuIndex {
SubmenuIndexUniversalRemotes,
SubmenuIndexLearnNewRemote,
SubmenuIndexLearnNewRemoteRaw,
SubmenuIndexSavedRemotes,
SubmenuIndexDebug,
SubmenuIndexDebugSettings
};
static void infrared_scene_start_submenu_callback(void* context, uint32_t index) {
Infrared* infrared = context;
view_dispatcher_send_custom_event(infrared->view_dispatcher, index);
}
void infrared_scene_start_on_enter(void* context) {
Infrared* infrared = context;
Submenu* submenu = infrared->submenu;
SceneManager* scene_manager = infrared->scene_manager;
submenu_add_item(
submenu,
"Universal Remotes",
SubmenuIndexUniversalRemotes,
infrared_scene_start_submenu_callback,
infrared);
submenu_add_item(
submenu,
"Learn New Remote",
SubmenuIndexLearnNewRemote,
infrared_scene_start_submenu_callback,
infrared);
submenu_add_item(
submenu,
"Saved Remotes",
SubmenuIndexSavedRemotes,
infrared_scene_start_submenu_callback,
infrared);
if(infrared->app_state.is_debug_enabled) {
submenu_add_item(
submenu,
"Learn New Remote RAW",
SubmenuIndexLearnNewRemoteRaw,
infrared_scene_start_submenu_callback,
infrared);
submenu_add_item(
submenu,
"Debug RX",
SubmenuIndexDebug,
infrared_scene_start_submenu_callback,
infrared);
submenu_add_item(
submenu,
"Debug Settings",
SubmenuIndexDebugSettings,
infrared_scene_start_submenu_callback,
infrared);
}
const uint32_t submenu_index =
scene_manager_get_scene_state(scene_manager, InfraredSceneStart);
submenu_set_selected_item(submenu, submenu_index);
scene_manager_set_scene_state(scene_manager, InfraredSceneStart, SubmenuIndexUniversalRemotes);
view_dispatcher_switch_to_view(infrared->view_dispatcher, InfraredViewSubmenu);
}
bool infrared_scene_start_on_event(void* context, SceneManagerEvent event) {
Infrared* infrared = context;
SceneManager* scene_manager = infrared->scene_manager;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
const uint32_t submenu_index = event.event;
scene_manager_set_scene_state(scene_manager, InfraredSceneStart, submenu_index);
if(submenu_index == SubmenuIndexUniversalRemotes) {
scene_manager_next_scene(scene_manager, InfraredSceneUniversal);
consumed = true;
} else if(
submenu_index == SubmenuIndexLearnNewRemote ||
submenu_index == SubmenuIndexLearnNewRemoteRaw) {
// enable automatic signal decoding if "Learn New Remote"
// disable automatic signal decoding if "Learn New Remote (RAW)"
infrared_worker_rx_enable_signal_decoding(
infrared->worker, submenu_index == SubmenuIndexLearnNewRemote);
infrared->app_state.is_learning_new_remote = true;
scene_manager_next_scene(scene_manager, InfraredSceneLearn);
consumed = true;
} else if(submenu_index == SubmenuIndexSavedRemotes) {
furi_string_set(infrared->file_path, INFRARED_APP_FOLDER);
scene_manager_next_scene(scene_manager, InfraredSceneRemoteList);
consumed = true;
} else if(submenu_index == SubmenuIndexDebug) {
scene_manager_next_scene(scene_manager, InfraredSceneDebug);
consumed = true;
} else if(submenu_index == SubmenuIndexDebugSettings) {
scene_manager_next_scene(scene_manager, InfraredSceneDebugSettings);
consumed = true;
}
}
return consumed;
}
void infrared_scene_start_on_exit(void* context) {
Infrared* infrared = context;
submenu_reset(infrared->submenu);
}