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https://github.com/DarkFlippers/unleashed-firmware.git
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47cc05dab4
* Furi: change timer restart function signature, explicitly require timer time. Dolphin: fix incorrect timer usage caused by refactoring. * Format Sources * Furi: update timer documentation
94 lines
2.2 KiB
C
94 lines
2.2 KiB
C
#pragma once
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#include "core/base.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef void (*FuriTimerCallback)(void* context);
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typedef enum {
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FuriTimerTypeOnce = 0, ///< One-shot timer.
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FuriTimerTypePeriodic = 1 ///< Repeating timer.
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} FuriTimerType;
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typedef void FuriTimer;
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/** Allocate timer
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*
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* @param[in] func The callback function
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* @param[in] type The timer type
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* @param context The callback context
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*
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* @return The pointer to FuriTimer instance
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*/
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FuriTimer* furi_timer_alloc(FuriTimerCallback func, FuriTimerType type, void* context);
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/** Free timer
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*
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* @param instance The pointer to FuriTimer instance
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*/
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void furi_timer_free(FuriTimer* instance);
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/** Start timer
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*
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* @param instance The pointer to FuriTimer instance
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* @param[in] ticks The interval in ticks
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*
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* @return The furi status.
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*/
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FuriStatus furi_timer_start(FuriTimer* instance, uint32_t ticks);
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/** Restart timer with previous timeout value
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*
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* @param instance The pointer to FuriTimer instance
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* @param[in] ticks The interval in ticks
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*
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* @return The furi status.
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*/
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FuriStatus furi_timer_restart(FuriTimer* instance, uint32_t ticks);
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/** Stop timer
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*
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* @param instance The pointer to FuriTimer instance
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*
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* @return The furi status.
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*/
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FuriStatus furi_timer_stop(FuriTimer* instance);
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/** Is timer running
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*
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* @param instance The pointer to FuriTimer instance
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*
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* @return 0: not running, 1: running
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*/
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uint32_t furi_timer_is_running(FuriTimer* instance);
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/** Get timer expire time
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*
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* @param instance The Timer instance
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*
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* @return expire tick
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*/
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uint32_t furi_timer_get_expire_time(FuriTimer* instance);
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typedef void (*FuriTimerPendigCallback)(void* context, uint32_t arg);
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void furi_timer_pending_callback(FuriTimerPendigCallback callback, void* context, uint32_t arg);
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typedef enum {
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FuriTimerThreadPriorityNormal, /**< Lower then other threads */
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FuriTimerThreadPriorityElevated, /**< Same as other threads */
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} FuriTimerThreadPriority;
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/** Set Timer thread priority
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*
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* @param[in] priority The priority
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*/
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void furi_timer_set_thread_priority(FuriTimerThreadPriority priority);
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#ifdef __cplusplus
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}
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#endif
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