mirror of
https://github.com/DarkFlippers/unleashed-firmware.git
synced 2024-12-19 11:21:39 +03:00
53435579b3
* fbt, faploader: minimal app module implementation * faploader, libs: moved API hashtable core to flipper_application * example: compound api * lib: flipper_application: naming fixes, doxygen comments * fbt: changed `requires` manifest field behavior for app extensions * examples: refactored plugin apps; faploader: changed new API naming; fbt: changed PLUGIN app type meaning * loader: dropped support for debug apps & plugin menus * moved applications/plugins -> applications/external * Restored x bit on chiplist_convert.py * git: fixed free-dap submodule path * pvs: updated submodule paths * examples: example_advanced_plugins.c: removed potential memory leak on errors * examples: example_plugins: refined requires * fbt: not deploying app modules for debug/sample apps; extra validation for .PLUGIN-type apps * apps: removed cdefines for external apps * fbt: moved ext app path definition * fbt: reworked fap_dist handling; f18: synced api_symbols.csv * fbt: removed resources_paths for extapps * scripts: reworked storage * scripts: reworked runfap.py & selfupdate.py to use new api * wip: fal runner * fbt: moved file packaging into separate module * scripts: storage: fixes * scripts: storage: minor fixes for new api * fbt: changed internal artifact storage details for external apps * scripts: storage: additional fixes and better error reporting; examples: using APP_DATA_PATH() * fbt, scripts: reworked launch_app to deploy plugins; moved old runfap.py to distfap.py * fbt: extra check for plugins descriptors * fbt: additional checks in emitter * fbt: better info message on SDK rebuild * scripts: removed requirements.txt * loader: removed remnants of plugins & debug menus * post-review fixes
219 lines
7.4 KiB
C
219 lines
7.4 KiB
C
#include "hid_media.h"
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#include <furi.h>
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#include <furi_hal_bt_hid.h>
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#include <furi_hal_usb_hid.h>
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#include <gui/elements.h>
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#include "../hid.h"
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#include "hid_icons.h"
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#define TAG "HidMedia"
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struct HidMedia {
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View* view;
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Hid* hid;
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};
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typedef struct {
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bool left_pressed;
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bool up_pressed;
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bool right_pressed;
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bool down_pressed;
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bool ok_pressed;
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bool connected;
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HidTransport transport;
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} HidMediaModel;
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static void hid_media_draw_arrow(Canvas* canvas, uint8_t x, uint8_t y, CanvasDirection dir) {
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canvas_draw_triangle(canvas, x, y, 5, 3, dir);
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if(dir == CanvasDirectionBottomToTop) {
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canvas_draw_dot(canvas, x, y - 1);
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} else if(dir == CanvasDirectionTopToBottom) {
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canvas_draw_dot(canvas, x, y + 1);
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} else if(dir == CanvasDirectionRightToLeft) {
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canvas_draw_dot(canvas, x - 1, y);
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} else if(dir == CanvasDirectionLeftToRight) {
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canvas_draw_dot(canvas, x + 1, y);
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}
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}
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static void hid_media_draw_callback(Canvas* canvas, void* context) {
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furi_assert(context);
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HidMediaModel* model = context;
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// Header
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if(model->transport == HidTransportBle) {
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if(model->connected) {
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canvas_draw_icon(canvas, 0, 0, &I_Ble_connected_15x15);
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} else {
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canvas_draw_icon(canvas, 0, 0, &I_Ble_disconnected_15x15);
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}
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}
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canvas_set_font(canvas, FontPrimary);
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elements_multiline_text_aligned(canvas, 17, 3, AlignLeft, AlignTop, "Media");
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canvas_set_font(canvas, FontSecondary);
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// Keypad circles
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canvas_draw_icon(canvas, 76, 8, &I_Circles_47x47);
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// Up
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if(model->up_pressed) {
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canvas_set_bitmap_mode(canvas, 1);
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canvas_draw_icon(canvas, 93, 9, &I_Pressed_Button_13x13);
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canvas_set_bitmap_mode(canvas, 0);
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canvas_set_color(canvas, ColorWhite);
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}
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canvas_draw_icon(canvas, 96, 12, &I_Volup_8x6);
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canvas_set_color(canvas, ColorBlack);
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// Down
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if(model->down_pressed) {
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canvas_set_bitmap_mode(canvas, 1);
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canvas_draw_icon(canvas, 93, 41, &I_Pressed_Button_13x13);
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canvas_set_bitmap_mode(canvas, 0);
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canvas_set_color(canvas, ColorWhite);
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}
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canvas_draw_icon(canvas, 96, 45, &I_Voldwn_6x6);
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canvas_set_color(canvas, ColorBlack);
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// Left
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if(model->left_pressed) {
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canvas_set_bitmap_mode(canvas, 1);
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canvas_draw_icon(canvas, 77, 25, &I_Pressed_Button_13x13);
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canvas_set_bitmap_mode(canvas, 0);
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canvas_set_color(canvas, ColorWhite);
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}
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hid_media_draw_arrow(canvas, 82, 31, CanvasDirectionRightToLeft);
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hid_media_draw_arrow(canvas, 86, 31, CanvasDirectionRightToLeft);
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canvas_set_color(canvas, ColorBlack);
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// Right
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if(model->right_pressed) {
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canvas_set_bitmap_mode(canvas, 1);
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canvas_draw_icon(canvas, 109, 25, &I_Pressed_Button_13x13);
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canvas_set_bitmap_mode(canvas, 0);
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canvas_set_color(canvas, ColorWhite);
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}
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hid_media_draw_arrow(canvas, 112, 31, CanvasDirectionLeftToRight);
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hid_media_draw_arrow(canvas, 116, 31, CanvasDirectionLeftToRight);
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canvas_set_color(canvas, ColorBlack);
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// Ok
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if(model->ok_pressed) {
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canvas_draw_icon(canvas, 93, 25, &I_Pressed_Button_13x13);
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canvas_set_color(canvas, ColorWhite);
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}
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hid_media_draw_arrow(canvas, 96, 31, CanvasDirectionLeftToRight);
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canvas_draw_line(canvas, 100, 29, 100, 33);
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canvas_draw_line(canvas, 102, 29, 102, 33);
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canvas_set_color(canvas, ColorBlack);
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// Exit
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canvas_draw_icon(canvas, 0, 54, &I_Pin_back_arrow_10x8);
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canvas_set_font(canvas, FontSecondary);
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elements_multiline_text_aligned(canvas, 13, 62, AlignLeft, AlignBottom, "Hold to exit");
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}
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static void hid_media_process_press(HidMedia* hid_media, InputEvent* event) {
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with_view_model(
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hid_media->view,
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HidMediaModel * model,
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{
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if(event->key == InputKeyUp) {
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model->up_pressed = true;
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hid_hal_consumer_key_press(hid_media->hid, HID_CONSUMER_VOLUME_INCREMENT);
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} else if(event->key == InputKeyDown) {
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model->down_pressed = true;
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hid_hal_consumer_key_press(hid_media->hid, HID_CONSUMER_VOLUME_DECREMENT);
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} else if(event->key == InputKeyLeft) {
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model->left_pressed = true;
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hid_hal_consumer_key_press(hid_media->hid, HID_CONSUMER_SCAN_PREVIOUS_TRACK);
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} else if(event->key == InputKeyRight) {
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model->right_pressed = true;
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hid_hal_consumer_key_press(hid_media->hid, HID_CONSUMER_SCAN_NEXT_TRACK);
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} else if(event->key == InputKeyOk) {
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model->ok_pressed = true;
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hid_hal_consumer_key_press(hid_media->hid, HID_CONSUMER_PLAY_PAUSE);
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}
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},
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true);
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}
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static void hid_media_process_release(HidMedia* hid_media, InputEvent* event) {
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with_view_model(
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hid_media->view,
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HidMediaModel * model,
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{
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if(event->key == InputKeyUp) {
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model->up_pressed = false;
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hid_hal_consumer_key_release(hid_media->hid, HID_CONSUMER_VOLUME_INCREMENT);
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} else if(event->key == InputKeyDown) {
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model->down_pressed = false;
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hid_hal_consumer_key_release(hid_media->hid, HID_CONSUMER_VOLUME_DECREMENT);
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} else if(event->key == InputKeyLeft) {
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model->left_pressed = false;
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hid_hal_consumer_key_release(hid_media->hid, HID_CONSUMER_SCAN_PREVIOUS_TRACK);
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} else if(event->key == InputKeyRight) {
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model->right_pressed = false;
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hid_hal_consumer_key_release(hid_media->hid, HID_CONSUMER_SCAN_NEXT_TRACK);
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} else if(event->key == InputKeyOk) {
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model->ok_pressed = false;
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hid_hal_consumer_key_release(hid_media->hid, HID_CONSUMER_PLAY_PAUSE);
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}
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},
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true);
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}
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static bool hid_media_input_callback(InputEvent* event, void* context) {
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furi_assert(context);
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HidMedia* hid_media = context;
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bool consumed = false;
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if(event->type == InputTypePress) {
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hid_media_process_press(hid_media, event);
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consumed = true;
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} else if(event->type == InputTypeRelease) {
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hid_media_process_release(hid_media, event);
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consumed = true;
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} else if(event->type == InputTypeShort) {
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if(event->key == InputKeyBack) {
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hid_hal_consumer_key_release_all(hid_media->hid);
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}
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}
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return consumed;
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}
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HidMedia* hid_media_alloc(Hid* hid) {
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HidMedia* hid_media = malloc(sizeof(HidMedia));
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hid_media->view = view_alloc();
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hid_media->hid = hid;
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view_set_context(hid_media->view, hid_media);
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view_allocate_model(hid_media->view, ViewModelTypeLocking, sizeof(HidMediaModel));
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view_set_draw_callback(hid_media->view, hid_media_draw_callback);
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view_set_input_callback(hid_media->view, hid_media_input_callback);
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with_view_model(
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hid_media->view, HidMediaModel * model, { model->transport = hid->transport; }, true);
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return hid_media;
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}
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void hid_media_free(HidMedia* hid_media) {
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furi_assert(hid_media);
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view_free(hid_media->view);
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free(hid_media);
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}
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View* hid_media_get_view(HidMedia* hid_media) {
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furi_assert(hid_media);
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return hid_media->view;
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}
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void hid_media_set_connected_status(HidMedia* hid_media, bool connected) {
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furi_assert(hid_media);
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with_view_model(
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hid_media->view, HidMediaModel * model, { model->connected = connected; }, true);
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}
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