mirror of
https://github.com/DarkFlippers/unleashed-firmware.git
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d511d76a1b
* Added new image DolphinSaved_113x58.png for all "saved" pages * New image DolphinDone_80x58.png added * Replaced dolphins on all scenes accroding to new UI specs * New success dolphin image added * Success scene image replaced * Changed image and text for update initial scene * Image and text adjusted for "Original restored" scene * Removed old DolphinNice_96x59.png image * New image for LFRFID scene * Removed unused image * New UI image added to assets * Replaced warning dolphin on mf_classic write initial fail scene * Removed old image * Changed image on scenes to a new one * New dolphin mafia image * Replaced dolphin mafia image to a new one * Removed DolphinMafia_115x62.png * New check symbol on completed state for detect_reader * Adjusted layout elements position * Removed second switching to popup view in order to achieve control in support callbacks In general now we show generic scene and after that in on_enter callback we can redefine it for particular protocol * CardDetected event now also triggers on_event callback * Now on AuthRequest we throw CardDetected custom event * Added callback for read_on_event * Now we show different screen while reading and unlocking * Fixed missing asstes for some scenes * Update DolphinMafia_119x62.png * Adjusted all the scenes with DolphinMafia image * Scenes with save image adjusted * Removed unnecessary assets DolphinMafia_119x62.png and DolphinSaved_113x58.png * All common dolphins moved to Dolphin folder * Moved DolphinReadingSuccess_59x63.png to Dolphin folder * Set proper led color for detect and read scenes * Added new notification sequence for semi_success results * Use new sequence for semi_success nfc reads * Different events are now throwed depending on read result * Added handling of incomplete event for ultralight cards * Replaced image for iButton scene * Updated API for f18 * Fixed issue with unlock retry sequence * Fix after review * Success notification replaced to semi success in case of incomplete mf classic reading * New text for read scene * New read result sound notification logic for mf classic cards Co-authored-by: あく <alleteam@gmail.com> Co-authored-by: gornekich <n.gorbadey@gmail.com> |
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.. | ||
ibutton_scene_add_type.c | ||
ibutton_scene_add_value.c | ||
ibutton_scene_config.h | ||
ibutton_scene_delete_confirm.c | ||
ibutton_scene_delete_success.c | ||
ibutton_scene_emulate.c | ||
ibutton_scene_exit_confirm.c | ||
ibutton_scene_info.c | ||
ibutton_scene_read_error.c | ||
ibutton_scene_read_key_menu.c | ||
ibutton_scene_read_success.c | ||
ibutton_scene_read.c | ||
ibutton_scene_retry_confirm.c | ||
ibutton_scene_rpc.c | ||
ibutton_scene_save_name.c | ||
ibutton_scene_save_success.c | ||
ibutton_scene_saved_key_menu.c | ||
ibutton_scene_select_key.c | ||
ibutton_scene_start.c | ||
ibutton_scene_view_data.c | ||
ibutton_scene_write_success.c | ||
ibutton_scene_write.c | ||
ibutton_scene.c | ||
ibutton_scene.h |