unleashed-firmware/applications/accessor/accessor-app.h
SG 2daf65b62b
[FL-1237] Notifications app (#476)
* Notification app: init
* Notification app: separate message sequences
* Notification app: rename notifications to notification
* Notification app: rework api
* Notification app: new sequences for charger
* Power app: add state for better led handling
* Power app: NotificationSequence type, notification led process
* Blink app: use notifications
* Notification app: sound and vibro notifications
* Notification app: note messages
* Notification app: more messages
* Notification app: update note message generator
* Blink app: fix state counter
* Notification app: fix delay event
* App sd-filesystem: notifications
* App notifications: headers c++ compatibility
* App notifications: Cmaj success chord sequence
* App iButton: use notifications
* App notification: display backlight notifications
* App notification: add "display on" message to success and error sequences
* App accessor: use notifications
* App ibutton: guard onewire key read
* Lib-RFAL: remove api_hal_light usage
* App notification: add blocking mode, rework display api
* Cli led command: use internal notification instead of direc access to leds.
* App unit test: use notifications
* App lfrfid: use notifications
* Apps: close notification record
* App subghz: rough use of notifications
* App notificaton: ignore reset flag
* App strobe: removed
* Lib irda decoder: fix nec decoding
* App irda: fix assert, use notifications
* Apps: use notifications
* Fix IRDA tests
* Cli: better var naming
* App notification: readable sources

Co-authored-by: Albert Kharisov <albert@flipperdevices.com>
Co-authored-by: あく <alleteam@gmail.com>
2021-05-24 16:44:14 +03:00

60 lines
1.3 KiB
C++

#pragma once
#include <map>
#include <list>
#include "accessor-view-manager.h"
#include "scene/accessor-scene-start.h"
#include "helpers/wiegand.h"
#include <one_wire_master.h>
#include <notification/notification-messages.h>
class AccessorApp {
public:
void run(void);
AccessorApp();
~AccessorApp();
enum class Scene : uint8_t {
Exit,
Start,
};
AccessorAppViewManager* get_view_manager();
void switch_to_next_scene(Scene index);
void search_and_switch_to_previous_scene(std::initializer_list<Scene> scenes_list);
bool switch_to_previous_scene(uint8_t count = 1);
Scene get_previous_scene();
void notify_init();
void notify_green_blink();
void notify_success();
char* get_text_store();
uint8_t get_text_store_size();
void set_text_store(const char* text...);
WIEGAND* get_wiegand();
OneWireMaster* get_one_wire();
private:
std::list<Scene> previous_scenes_list = {Scene::Exit};
Scene current_scene = Scene::Start;
AccessorAppViewManager view;
std::map<Scene, AccessorScene*> scenes = {
{Scene::Start, new AccessorSceneStart()},
};
static const uint8_t text_store_size = 128;
char text_store[text_store_size + 1];
WIEGAND wiegand;
OneWireMaster onewire_master;
NotificationApp* notification;
};