mirror of
https://github.com/DarkFlippers/unleashed-firmware.git
synced 2024-12-24 13:52:38 +03:00
f4122a924a
* Abstract primitive type from main logic in FuriEventLoop * Remove message_queue_i.h * Add stream buffer support for event loop * Add semaphore support for event loop * Add temporary unit test workaround * Make the linter happy * Add mutex support for event loop * Implement event subscription and unsubscription while the event loop is running * Implement edge events * Fix leftover logical errors * Add event loop timer example application * Implement flag-based edge trigger and one-shot mode * Add event loop mutex example application * Only notify the event loop if stream buffer is at or above its trigger level * Reformat comments * Add event loop stream buffer example application * Add event loop multiple elements example application * Improve event loop flag names * Remove redundant signal handler as it is already handled by the event loop * Refactor Power service, improve ViewHolder * Use ViewHolder instead of ViewDispatcher in About app * Enable ViewDispatcher queue on construction, deprecate view_dispatcher_enable_queue() * Remove all invocations of view_dispatcher_enable_queue() * Remove app-scened-template * Remove missing library from target.json * Port Accessor app to ViewHolder * Make the linter happy * Add example_view_holder application, update ViewHolder docs * Add example_view_dispatcher application, update ViewDispatcher docs * Replace FuriSemaphore with FuriApiLock, remove workaround delay * Fix logical error * Fix another logical error * Use the sources directive to speed up compilation * Use constant define macro * Improve FuriEventLoop documentation * Improve FuriEventLoop documentation once more * Bump API Version * Gui: remove redundant checks from ViewDispatcher * Gui: remove dead ifs from ViewDispatcher Co-authored-by: Silent <CookiePLMonster@users.noreply.github.com> Co-authored-by: hedger <hedger@users.noreply.github.com> Co-authored-by: あく <alleteam@gmail.com>
502 lines
15 KiB
C
502 lines
15 KiB
C
#include "event_loop_i.h"
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#include "log.h"
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#include "check.h"
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#include "thread.h"
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#include <FreeRTOS.h>
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#include <task.h>
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#define TAG "FuriEventLoop"
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/*
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* Private functions
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*/
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static FuriEventLoopItem* furi_event_loop_item_alloc(
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FuriEventLoop* owner,
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const FuriEventLoopContract* contract,
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void* object,
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FuriEventLoopEvent event);
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static void furi_event_loop_item_free(FuriEventLoopItem* instance);
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static void furi_event_loop_item_free_later(FuriEventLoopItem* instance);
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static void furi_event_loop_item_set_callback(
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FuriEventLoopItem* instance,
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FuriEventLoopEventCallback callback,
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void* callback_context);
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static void furi_event_loop_item_notify(FuriEventLoopItem* instance);
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static bool furi_event_loop_item_is_waiting(FuriEventLoopItem* instance);
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static void furi_event_loop_process_pending_callbacks(FuriEventLoop* instance) {
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for(; !PendingQueue_empty_p(instance->pending_queue);
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PendingQueue_pop_back(NULL, instance->pending_queue)) {
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const FuriEventLoopPendingQueueItem* item = PendingQueue_back(instance->pending_queue);
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item->callback(item->context);
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}
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}
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static bool furi_event_loop_signal_callback(uint32_t signal, void* arg, void* context) {
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furi_assert(context);
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FuriEventLoop* instance = context;
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UNUSED(arg);
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switch(signal) {
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case FuriSignalExit:
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furi_event_loop_stop(instance);
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return true;
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// Room for possible other standard signal handlers
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default:
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return false;
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}
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}
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/*
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* Main public API
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*/
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FuriEventLoop* furi_event_loop_alloc(void) {
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FuriEventLoop* instance = malloc(sizeof(FuriEventLoop));
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instance->thread_id = furi_thread_get_current_id();
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FuriEventLoopTree_init(instance->tree);
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WaitingList_init(instance->waiting_list);
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TimerList_init(instance->timer_list);
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TimerQueue_init(instance->timer_queue);
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PendingQueue_init(instance->pending_queue);
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// Clear notification state and value
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xTaskNotifyStateClearIndexed(instance->thread_id, FURI_EVENT_LOOP_FLAG_NOTIFY_INDEX);
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ulTaskNotifyValueClearIndexed(
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instance->thread_id, FURI_EVENT_LOOP_FLAG_NOTIFY_INDEX, 0xFFFFFFFF);
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return instance;
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}
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void furi_event_loop_free(FuriEventLoop* instance) {
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furi_check(instance);
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furi_check(instance->thread_id == furi_thread_get_current_id());
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furi_check(instance->state == FuriEventLoopStateStopped);
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furi_event_loop_process_timer_queue(instance);
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furi_check(TimerList_empty_p(instance->timer_list));
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furi_check(WaitingList_empty_p(instance->waiting_list));
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FuriEventLoopTree_clear(instance->tree);
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PendingQueue_clear(instance->pending_queue);
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uint32_t flags = 0;
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BaseType_t ret = xTaskNotifyWaitIndexed(
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FURI_EVENT_LOOP_FLAG_NOTIFY_INDEX, 0, FuriEventLoopFlagAll, &flags, 0);
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if(ret == pdTRUE) {
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FURI_LOG_D(TAG, "Some events were not processed: 0x%lx", flags);
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}
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free(instance);
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}
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static inline FuriEventLoopProcessStatus
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furi_event_loop_poll_process_level_event(FuriEventLoopItem* item) {
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if(!item->contract->get_level(item->object, item->event)) {
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return FuriEventLoopProcessStatusComplete;
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} else if(item->callback(item->object, item->callback_context)) {
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return FuriEventLoopProcessStatusIncomplete;
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} else {
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return FuriEventLoopProcessStatusAgain;
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}
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}
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static inline FuriEventLoopProcessStatus
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furi_event_loop_poll_process_edge_event(FuriEventLoopItem* item) {
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if(item->callback(item->object, item->callback_context)) {
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return FuriEventLoopProcessStatusComplete;
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} else {
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return FuriEventLoopProcessStatusAgain;
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}
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}
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static inline FuriEventLoopProcessStatus
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furi_event_loop_poll_process_event(FuriEventLoop* instance, FuriEventLoopItem* item) {
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FuriEventLoopProcessStatus status;
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if(item->event & FuriEventLoopEventFlagOnce) {
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furi_event_loop_unsubscribe(instance, item->object);
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}
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if(item->event & FuriEventLoopEventFlagEdge) {
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status = furi_event_loop_poll_process_edge_event(item);
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} else {
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status = furi_event_loop_poll_process_level_event(item);
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}
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if(item->owner == NULL) {
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status = FuriEventLoopProcessStatusFreeLater;
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}
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return status;
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}
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static void furi_event_loop_process_waiting_list(FuriEventLoop* instance) {
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FuriEventLoopItem* item = NULL;
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FURI_CRITICAL_ENTER();
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if(!WaitingList_empty_p(instance->waiting_list)) {
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item = WaitingList_pop_front(instance->waiting_list);
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WaitingList_init_field(item);
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}
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FURI_CRITICAL_EXIT();
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if(!item) return;
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while(true) {
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FuriEventLoopProcessStatus ret = furi_event_loop_poll_process_event(instance, item);
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if(ret == FuriEventLoopProcessStatusComplete) {
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// Event processing complete, break from loop
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break;
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} else if(ret == FuriEventLoopProcessStatusIncomplete) {
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// Event processing incomplete more processing needed
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} else if(ret == FuriEventLoopProcessStatusAgain) { //-V547
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furi_event_loop_item_notify(item);
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break;
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// Unsubscribed from inside the callback, delete item
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} else if(ret == FuriEventLoopProcessStatusFreeLater) { //-V547
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furi_event_loop_item_free(item);
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break;
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} else {
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furi_crash();
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}
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}
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}
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static void furi_event_loop_restore_flags(FuriEventLoop* instance, uint32_t flags) {
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if(flags) {
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xTaskNotifyIndexed(
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instance->thread_id, FURI_EVENT_LOOP_FLAG_NOTIFY_INDEX, flags, eSetBits);
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}
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}
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void furi_event_loop_run(FuriEventLoop* instance) {
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furi_check(instance);
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furi_check(instance->thread_id == furi_thread_get_current_id());
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// Set the default signal callback if none was previously set
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if(furi_thread_get_signal_callback(instance->thread_id) == NULL) {
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furi_thread_set_signal_callback(
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instance->thread_id, furi_event_loop_signal_callback, instance);
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}
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furi_event_loop_init_tick(instance);
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while(true) {
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instance->state = FuriEventLoopStateIdle;
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const TickType_t ticks_to_sleep =
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MIN(furi_event_loop_get_timer_wait_time(instance),
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furi_event_loop_get_tick_wait_time(instance));
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uint32_t flags = 0;
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BaseType_t ret = xTaskNotifyWaitIndexed(
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FURI_EVENT_LOOP_FLAG_NOTIFY_INDEX, 0, FuriEventLoopFlagAll, &flags, ticks_to_sleep);
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instance->state = FuriEventLoopStateProcessing;
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if(ret == pdTRUE) {
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if(flags & FuriEventLoopFlagStop) {
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instance->state = FuriEventLoopStateStopped;
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break;
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} else if(flags & FuriEventLoopFlagEvent) {
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furi_event_loop_process_waiting_list(instance);
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furi_event_loop_restore_flags(instance, flags & ~FuriEventLoopFlagEvent);
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} else if(flags & FuriEventLoopFlagTimer) {
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furi_event_loop_process_timer_queue(instance);
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furi_event_loop_restore_flags(instance, flags & ~FuriEventLoopFlagTimer);
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} else if(flags & FuriEventLoopFlagPending) {
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furi_event_loop_process_pending_callbacks(instance);
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} else {
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furi_crash();
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}
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} else if(!furi_event_loop_process_expired_timers(instance)) {
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furi_event_loop_process_tick(instance);
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}
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}
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// Disable the default signal callback
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if(furi_thread_get_signal_callback(instance->thread_id) == furi_event_loop_signal_callback) {
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furi_thread_set_signal_callback(instance->thread_id, NULL, NULL);
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}
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}
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void furi_event_loop_stop(FuriEventLoop* instance) {
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furi_check(instance);
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xTaskNotifyIndexed(
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instance->thread_id, FURI_EVENT_LOOP_FLAG_NOTIFY_INDEX, FuriEventLoopFlagStop, eSetBits);
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}
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/*
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* Public deferred function call API
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*/
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void furi_event_loop_pend_callback(
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FuriEventLoop* instance,
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FuriEventLoopPendingCallback callback,
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void* context) {
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furi_check(instance);
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furi_check(instance->thread_id == furi_thread_get_current_id());
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furi_check(callback);
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const FuriEventLoopPendingQueueItem item = {
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.callback = callback,
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.context = context,
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};
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PendingQueue_push_front(instance->pending_queue, item);
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xTaskNotifyIndexed(
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instance->thread_id, FURI_EVENT_LOOP_FLAG_NOTIFY_INDEX, FuriEventLoopFlagPending, eSetBits);
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}
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/*
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* Private generic susbscription API
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*/
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static void furi_event_loop_object_subscribe(
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FuriEventLoop* instance,
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FuriEventLoopObject* object,
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const FuriEventLoopContract* contract,
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FuriEventLoopEvent event,
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FuriEventLoopEventCallback callback,
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void* context) {
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furi_check(instance);
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furi_check(instance->thread_id == furi_thread_get_current_id());
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furi_check(object);
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furi_assert(contract);
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furi_check(callback);
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FURI_CRITICAL_ENTER();
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furi_check(FuriEventLoopTree_get(instance->tree, object) == NULL);
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// Allocate and setup item
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FuriEventLoopItem* item = furi_event_loop_item_alloc(instance, contract, object, event);
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furi_event_loop_item_set_callback(item, callback, context);
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FuriEventLoopTree_set_at(instance->tree, object, item);
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FuriEventLoopLink* link = item->contract->get_link(object);
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FuriEventLoopEvent event_noflags = item->event & FuriEventLoopEventMask;
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if(event_noflags == FuriEventLoopEventIn) {
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furi_check(link->item_in == NULL);
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link->item_in = item;
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} else if(event_noflags == FuriEventLoopEventOut) {
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furi_check(link->item_out == NULL);
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link->item_out = item;
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} else {
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furi_crash();
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}
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if(!(item->event & FuriEventLoopEventFlagEdge)) {
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if(item->contract->get_level(item->object, event_noflags)) {
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furi_event_loop_item_notify(item);
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}
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}
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FURI_CRITICAL_EXIT();
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}
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/**
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* Public specialized subscription API
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*/
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void furi_event_loop_subscribe_message_queue(
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FuriEventLoop* instance,
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FuriMessageQueue* message_queue,
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FuriEventLoopEvent event,
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FuriEventLoopEventCallback callback,
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void* context) {
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extern const FuriEventLoopContract furi_message_queue_event_loop_contract;
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furi_event_loop_object_subscribe(
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instance, message_queue, &furi_message_queue_event_loop_contract, event, callback, context);
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}
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void furi_event_loop_subscribe_stream_buffer(
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FuriEventLoop* instance,
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FuriStreamBuffer* stream_buffer,
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FuriEventLoopEvent event,
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FuriEventLoopEventCallback callback,
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void* context) {
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extern const FuriEventLoopContract furi_stream_buffer_event_loop_contract;
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furi_event_loop_object_subscribe(
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instance, stream_buffer, &furi_stream_buffer_event_loop_contract, event, callback, context);
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}
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void furi_event_loop_subscribe_semaphore(
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FuriEventLoop* instance,
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FuriSemaphore* semaphore,
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FuriEventLoopEvent event,
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FuriEventLoopEventCallback callback,
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void* context) {
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extern const FuriEventLoopContract furi_semaphore_event_loop_contract;
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furi_event_loop_object_subscribe(
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instance, semaphore, &furi_semaphore_event_loop_contract, event, callback, context);
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}
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void furi_event_loop_subscribe_mutex(
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FuriEventLoop* instance,
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FuriMutex* mutex,
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FuriEventLoopEvent event,
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FuriEventLoopEventCallback callback,
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void* context) {
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extern const FuriEventLoopContract furi_mutex_event_loop_contract;
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furi_event_loop_object_subscribe(
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instance, mutex, &furi_mutex_event_loop_contract, event, callback, context);
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}
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/**
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* Public generic unsubscription API
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*/
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void furi_event_loop_unsubscribe(FuriEventLoop* instance, FuriEventLoopObject* object) {
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furi_check(instance);
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furi_check(instance->thread_id == furi_thread_get_current_id());
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FURI_CRITICAL_ENTER();
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FuriEventLoopItem* item = NULL;
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furi_check(FuriEventLoopTree_pop_at(&item, instance->tree, object));
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furi_check(item);
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furi_check(item->owner == instance);
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FuriEventLoopLink* link = item->contract->get_link(object);
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FuriEventLoopEvent event_noflags = item->event & FuriEventLoopEventMask;
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if(event_noflags == FuriEventLoopEventIn) {
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furi_check(link->item_in == item);
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link->item_in = NULL;
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} else if(event_noflags == FuriEventLoopEventOut) {
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furi_check(link->item_out == item);
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link->item_out = NULL;
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} else {
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furi_crash();
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}
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if(furi_event_loop_item_is_waiting(item)) {
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WaitingList_unlink(item);
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}
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if(instance->state == FuriEventLoopStateProcessing) {
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furi_event_loop_item_free_later(item);
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} else {
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furi_event_loop_item_free(item);
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}
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FURI_CRITICAL_EXIT();
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}
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/*
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* Private Event Loop Item functions
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*/
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static FuriEventLoopItem* furi_event_loop_item_alloc(
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FuriEventLoop* owner,
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const FuriEventLoopContract* contract,
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void* object,
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FuriEventLoopEvent event) {
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furi_assert(owner);
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furi_assert(object);
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FuriEventLoopItem* instance = malloc(sizeof(FuriEventLoopItem));
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instance->owner = owner;
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instance->contract = contract;
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instance->object = object;
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instance->event = event;
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WaitingList_init_field(instance);
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return instance;
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}
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static void furi_event_loop_item_free(FuriEventLoopItem* instance) {
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furi_assert(instance);
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furi_assert(!furi_event_loop_item_is_waiting(instance));
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free(instance);
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}
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static void furi_event_loop_item_free_later(FuriEventLoopItem* instance) {
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furi_assert(instance);
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furi_assert(!furi_event_loop_item_is_waiting(instance));
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instance->owner = NULL;
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}
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static void furi_event_loop_item_set_callback(
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FuriEventLoopItem* instance,
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FuriEventLoopEventCallback callback,
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void* callback_context) {
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furi_assert(instance);
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furi_assert(!instance->callback);
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instance->callback = callback;
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instance->callback_context = callback_context;
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}
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static void furi_event_loop_item_notify(FuriEventLoopItem* instance) {
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furi_assert(instance);
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FURI_CRITICAL_ENTER();
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FuriEventLoop* owner = instance->owner;
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furi_assert(owner);
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if(!furi_event_loop_item_is_waiting(instance)) {
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WaitingList_push_back(owner->waiting_list, instance);
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}
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FURI_CRITICAL_EXIT();
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xTaskNotifyIndexed(
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owner->thread_id, FURI_EVENT_LOOP_FLAG_NOTIFY_INDEX, FuriEventLoopFlagEvent, eSetBits);
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}
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static bool furi_event_loop_item_is_waiting(FuriEventLoopItem* instance) {
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return instance->WaitingList.prev || instance->WaitingList.next;
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}
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/*
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* Internal event loop link API, used by supported primitives
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*/
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void furi_event_loop_link_notify(FuriEventLoopLink* instance, FuriEventLoopEvent event) {
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furi_assert(instance);
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FURI_CRITICAL_ENTER();
|
|
|
|
if(event & FuriEventLoopEventIn) {
|
|
if(instance->item_in) furi_event_loop_item_notify(instance->item_in);
|
|
} else if(event & FuriEventLoopEventOut) {
|
|
if(instance->item_out) furi_event_loop_item_notify(instance->item_out);
|
|
} else {
|
|
furi_crash();
|
|
}
|
|
|
|
FURI_CRITICAL_EXIT();
|
|
}
|