unleashed-firmware/applications/storage/storage-i.h
Albert Kharisov 9b8a139e2b
[FL-1995] New dolphin animations (part 1) (#835)
* Desktop Animation (part 1): Ugly naked ohmygod architecture
* fix butthurt, fix locked scene
* Change SD icons, fixes
* Fix level update animation
* Fixes, correct butthurt
* Clean up code
* furi_assert(0) -> furi_crash("msg")
* Gui: rename none layer to desktop, update docs.

Co-authored-by: あく <alleteam@gmail.com>
2021-11-24 19:21:12 +03:00

30 lines
516 B
C

#pragma once
#include <furi.h>
#include <gui/gui.h>
#include "storage-glue.h"
#include "storage-sd-api.h"
#include "filesystem-api-internal.h"
#ifdef __cplusplus
extern "C" {
#endif
#define STORAGE_COUNT (ST_INT + 1)
typedef struct {
ViewPort* view_port;
bool enabled;
} StorageSDGui;
struct Storage {
osMessageQueueId_t message_queue;
StorageData storage[STORAGE_COUNT];
StorageStatus prev_ext_storage_status;
StorageSDGui sd_gui;
FuriPubSub* pubsub;
};
#ifdef __cplusplus
}
#endif