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https://github.com/DarkFlippers/unleashed-firmware.git
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46bc515c6a
* App Lfrfid: init * HAL-resources: add external gpios * HAL-pwm: fix frequency calculation * App LFRFID: generic manchester decoder * App LFRFID: em-marine decoder * App iButton: fix dwt timing acquire * App LFRFID: rfid reader * App LFRFID: temporary read keys on read scene * App LFRFID: remove atomic bool init. * App LFRFID: add *.c to build * App LFRFID: unstable HID decoder * App LFRFID: HID-26 reading * HAL OS: disable sleep * App LFRFID: HID-26 reader: remove debug * App LFRFID: static data decoder-analyzer * App LFRFID: very raw Indala decoder * App LFRFID: multiprotocol reader * App LFRFID: more reliable HID decoder * App LFRFID: syntax fix * App LFRFID: simple read scene * Gui: force redraw on screen stream connect * HAL-OS: allow sleep * App LFRFID: notify api, tune view, tune scene * App LFRFID: simple rfid emulator * App LFRFID: more scenes, more reliable EM decoder. * App LFRFID: format fix * App LFRFID: warning fix * Api-hal-resources: add rfid pins, rename external pins * App LFRFID: remove unused emulator * App LFRFID: use new gpio hal api * App accessor: use new ext gpio name * App LFRFID: remove unused emulator * App LFRFID: remove debug gpio * Api-hal-resources: alternate functions init * Api-hal-rfid: new api * Api-hal-ibutton: new api * Api-hal: new headers * App LFRFID: use new api in reader subroutines * App LFRFID: use new api in emulator subroutines * App LFRFID: remove old app * App LFRFID, App iButton: fix memleak * Api-hal-rfid: comments * App LFRFID: pulse joiner helper, it combines pulses of different polarity into one pulse suitable for a timer * App LFRFID: pulse joiner, now can accept only ne pulse * App LFRFID: pulse joiner, fixes * App LFRFID: EM encoder and emulation * App LFRFID: format fixes * App LFRFID: emmarine encoder cleanup * App LFRFID: HID Encoder blank * App LFRFID: Indala Encoder blank
35 lines
966 B
C
35 lines
966 B
C
#include "manchester-decoder.h"
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#include <stdint.h>
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static const uint8_t transitions[] = {0b00000001, 0b10010001, 0b10011011, 0b11111011};
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static const ManchesterState manchester_reset_state = ManchesterStateMid1;
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bool manchester_advance(
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ManchesterState state,
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ManchesterEvent event,
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ManchesterState* next_state,
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bool* data) {
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bool result = false;
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ManchesterState new_state;
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if(event == ManchesterEventReset) {
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new_state = manchester_reset_state;
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} else {
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new_state = transitions[state] >> event & 0x3;
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if(new_state == state) {
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new_state = manchester_reset_state;
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} else {
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if(new_state == ManchesterStateMid0) {
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*data = false;
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result = true;
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} else if(new_state == ManchesterStateMid1) {
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*data = true;
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result = true;
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}
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}
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}
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*next_state = new_state;
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return result;
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}
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