unleashed-firmware/applications/services/gui/view_port_i.h
SG b9a766d909 [FL-2627] Flipper applications: SDK, build and debug system (#1387)
* Added support for running applications from SD card (FAPs - Flipper Application Packages)
* Added plugin_dist target for fbt to build FAPs
* All apps of type FlipperAppType.EXTERNAL and FlipperAppType.PLUGIN are built as FAPs by default
* Updated VSCode configuration for new fbt features - re-deploy stock configuration to use them
* Added debugging support for FAPs with fbt debug & VSCode
* Added public firmware API with automated versioning

Co-authored-by: hedger <hedger@users.noreply.github.com>
Co-authored-by: SG <who.just.the.doctor@gmail.com>
Co-authored-by: あく <alleteam@gmail.com>
2022-09-15 02:21:03 +09:00

52 lines
1.1 KiB
C

/**
* @file view_port_i.h
* GUI: internal ViewPort API
*/
#pragma once
#include "gui_i.h"
#include "view_port.h"
struct ViewPort {
Gui* gui;
bool is_enabled;
ViewPortOrientation orientation;
uint8_t width;
uint8_t height;
ViewPortDrawCallback draw_callback;
void* draw_callback_context;
ViewPortInputCallback input_callback;
void* input_callback_context;
};
/** Set GUI reference.
*
* To be used by GUI, called upon view_port tree insert
*
* @param view_port ViewPort instance
* @param gui gui instance pointer
*/
void view_port_gui_set(ViewPort* view_port, Gui* gui);
/** Process draw call. Calls draw callback.
*
* To be used by GUI, called on tree redraw.
*
* @param view_port ViewPort instance
* @param canvas canvas to draw at
*/
void view_port_draw(ViewPort* view_port, Canvas* canvas);
/** Process input. Calls input callback.
*
* To be used by GUI, called on input dispatch.
*
* @param view_port ViewPort instance
* @param event pointer to input event
*/
void view_port_input(ViewPort* view_port, InputEvent* event);