unleashed-firmware/furi/core/event_loop.c
Georgii Surkov f4122a924a
[FL-3841] FuriEventLoop Pt.2 (#3703)
* Abstract primitive type from main logic in FuriEventLoop
* Remove message_queue_i.h
* Add stream buffer support for event loop
* Add semaphore support for event loop
* Add temporary unit test workaround
* Make the linter happy
* Add mutex support for event loop
* Implement event subscription and unsubscription while the event loop is running
* Implement edge events
* Fix leftover logical errors
* Add event loop timer example application
* Implement flag-based edge trigger and one-shot mode
* Add event loop mutex example application
* Only notify the event loop if stream buffer is at or above its trigger level
* Reformat comments
* Add event loop stream buffer example application
* Add event loop multiple elements example application
* Improve event loop flag names
* Remove redundant signal handler as it is already handled by the event loop
* Refactor Power service, improve ViewHolder
* Use ViewHolder instead of ViewDispatcher in About app
* Enable ViewDispatcher queue on construction, deprecate view_dispatcher_enable_queue()
* Remove all invocations of view_dispatcher_enable_queue()
* Remove app-scened-template
* Remove missing library from target.json
* Port Accessor app to ViewHolder
* Make the linter happy
* Add example_view_holder application, update ViewHolder docs
* Add example_view_dispatcher application, update ViewDispatcher docs
* Replace FuriSemaphore with FuriApiLock, remove workaround delay
* Fix logical error
* Fix another logical error
* Use the sources directive to speed up compilation
* Use constant define macro
* Improve FuriEventLoop documentation
* Improve FuriEventLoop documentation once more
* Bump API Version
* Gui: remove redundant checks from ViewDispatcher
* Gui: remove dead ifs from ViewDispatcher

Co-authored-by: Silent <CookiePLMonster@users.noreply.github.com>
Co-authored-by: hedger <hedger@users.noreply.github.com>
Co-authored-by: あく <alleteam@gmail.com>
2024-08-07 12:49:41 +09:00

502 lines
15 KiB
C

#include "event_loop_i.h"
#include "log.h"
#include "check.h"
#include "thread.h"
#include <FreeRTOS.h>
#include <task.h>
#define TAG "FuriEventLoop"
/*
* Private functions
*/
static FuriEventLoopItem* furi_event_loop_item_alloc(
FuriEventLoop* owner,
const FuriEventLoopContract* contract,
void* object,
FuriEventLoopEvent event);
static void furi_event_loop_item_free(FuriEventLoopItem* instance);
static void furi_event_loop_item_free_later(FuriEventLoopItem* instance);
static void furi_event_loop_item_set_callback(
FuriEventLoopItem* instance,
FuriEventLoopEventCallback callback,
void* callback_context);
static void furi_event_loop_item_notify(FuriEventLoopItem* instance);
static bool furi_event_loop_item_is_waiting(FuriEventLoopItem* instance);
static void furi_event_loop_process_pending_callbacks(FuriEventLoop* instance) {
for(; !PendingQueue_empty_p(instance->pending_queue);
PendingQueue_pop_back(NULL, instance->pending_queue)) {
const FuriEventLoopPendingQueueItem* item = PendingQueue_back(instance->pending_queue);
item->callback(item->context);
}
}
static bool furi_event_loop_signal_callback(uint32_t signal, void* arg, void* context) {
furi_assert(context);
FuriEventLoop* instance = context;
UNUSED(arg);
switch(signal) {
case FuriSignalExit:
furi_event_loop_stop(instance);
return true;
// Room for possible other standard signal handlers
default:
return false;
}
}
/*
* Main public API
*/
FuriEventLoop* furi_event_loop_alloc(void) {
FuriEventLoop* instance = malloc(sizeof(FuriEventLoop));
instance->thread_id = furi_thread_get_current_id();
FuriEventLoopTree_init(instance->tree);
WaitingList_init(instance->waiting_list);
TimerList_init(instance->timer_list);
TimerQueue_init(instance->timer_queue);
PendingQueue_init(instance->pending_queue);
// Clear notification state and value
xTaskNotifyStateClearIndexed(instance->thread_id, FURI_EVENT_LOOP_FLAG_NOTIFY_INDEX);
ulTaskNotifyValueClearIndexed(
instance->thread_id, FURI_EVENT_LOOP_FLAG_NOTIFY_INDEX, 0xFFFFFFFF);
return instance;
}
void furi_event_loop_free(FuriEventLoop* instance) {
furi_check(instance);
furi_check(instance->thread_id == furi_thread_get_current_id());
furi_check(instance->state == FuriEventLoopStateStopped);
furi_event_loop_process_timer_queue(instance);
furi_check(TimerList_empty_p(instance->timer_list));
furi_check(WaitingList_empty_p(instance->waiting_list));
FuriEventLoopTree_clear(instance->tree);
PendingQueue_clear(instance->pending_queue);
uint32_t flags = 0;
BaseType_t ret = xTaskNotifyWaitIndexed(
FURI_EVENT_LOOP_FLAG_NOTIFY_INDEX, 0, FuriEventLoopFlagAll, &flags, 0);
if(ret == pdTRUE) {
FURI_LOG_D(TAG, "Some events were not processed: 0x%lx", flags);
}
free(instance);
}
static inline FuriEventLoopProcessStatus
furi_event_loop_poll_process_level_event(FuriEventLoopItem* item) {
if(!item->contract->get_level(item->object, item->event)) {
return FuriEventLoopProcessStatusComplete;
} else if(item->callback(item->object, item->callback_context)) {
return FuriEventLoopProcessStatusIncomplete;
} else {
return FuriEventLoopProcessStatusAgain;
}
}
static inline FuriEventLoopProcessStatus
furi_event_loop_poll_process_edge_event(FuriEventLoopItem* item) {
if(item->callback(item->object, item->callback_context)) {
return FuriEventLoopProcessStatusComplete;
} else {
return FuriEventLoopProcessStatusAgain;
}
}
static inline FuriEventLoopProcessStatus
furi_event_loop_poll_process_event(FuriEventLoop* instance, FuriEventLoopItem* item) {
FuriEventLoopProcessStatus status;
if(item->event & FuriEventLoopEventFlagOnce) {
furi_event_loop_unsubscribe(instance, item->object);
}
if(item->event & FuriEventLoopEventFlagEdge) {
status = furi_event_loop_poll_process_edge_event(item);
} else {
status = furi_event_loop_poll_process_level_event(item);
}
if(item->owner == NULL) {
status = FuriEventLoopProcessStatusFreeLater;
}
return status;
}
static void furi_event_loop_process_waiting_list(FuriEventLoop* instance) {
FuriEventLoopItem* item = NULL;
FURI_CRITICAL_ENTER();
if(!WaitingList_empty_p(instance->waiting_list)) {
item = WaitingList_pop_front(instance->waiting_list);
WaitingList_init_field(item);
}
FURI_CRITICAL_EXIT();
if(!item) return;
while(true) {
FuriEventLoopProcessStatus ret = furi_event_loop_poll_process_event(instance, item);
if(ret == FuriEventLoopProcessStatusComplete) {
// Event processing complete, break from loop
break;
} else if(ret == FuriEventLoopProcessStatusIncomplete) {
// Event processing incomplete more processing needed
} else if(ret == FuriEventLoopProcessStatusAgain) { //-V547
furi_event_loop_item_notify(item);
break;
// Unsubscribed from inside the callback, delete item
} else if(ret == FuriEventLoopProcessStatusFreeLater) { //-V547
furi_event_loop_item_free(item);
break;
} else {
furi_crash();
}
}
}
static void furi_event_loop_restore_flags(FuriEventLoop* instance, uint32_t flags) {
if(flags) {
xTaskNotifyIndexed(
instance->thread_id, FURI_EVENT_LOOP_FLAG_NOTIFY_INDEX, flags, eSetBits);
}
}
void furi_event_loop_run(FuriEventLoop* instance) {
furi_check(instance);
furi_check(instance->thread_id == furi_thread_get_current_id());
// Set the default signal callback if none was previously set
if(furi_thread_get_signal_callback(instance->thread_id) == NULL) {
furi_thread_set_signal_callback(
instance->thread_id, furi_event_loop_signal_callback, instance);
}
furi_event_loop_init_tick(instance);
while(true) {
instance->state = FuriEventLoopStateIdle;
const TickType_t ticks_to_sleep =
MIN(furi_event_loop_get_timer_wait_time(instance),
furi_event_loop_get_tick_wait_time(instance));
uint32_t flags = 0;
BaseType_t ret = xTaskNotifyWaitIndexed(
FURI_EVENT_LOOP_FLAG_NOTIFY_INDEX, 0, FuriEventLoopFlagAll, &flags, ticks_to_sleep);
instance->state = FuriEventLoopStateProcessing;
if(ret == pdTRUE) {
if(flags & FuriEventLoopFlagStop) {
instance->state = FuriEventLoopStateStopped;
break;
} else if(flags & FuriEventLoopFlagEvent) {
furi_event_loop_process_waiting_list(instance);
furi_event_loop_restore_flags(instance, flags & ~FuriEventLoopFlagEvent);
} else if(flags & FuriEventLoopFlagTimer) {
furi_event_loop_process_timer_queue(instance);
furi_event_loop_restore_flags(instance, flags & ~FuriEventLoopFlagTimer);
} else if(flags & FuriEventLoopFlagPending) {
furi_event_loop_process_pending_callbacks(instance);
} else {
furi_crash();
}
} else if(!furi_event_loop_process_expired_timers(instance)) {
furi_event_loop_process_tick(instance);
}
}
// Disable the default signal callback
if(furi_thread_get_signal_callback(instance->thread_id) == furi_event_loop_signal_callback) {
furi_thread_set_signal_callback(instance->thread_id, NULL, NULL);
}
}
void furi_event_loop_stop(FuriEventLoop* instance) {
furi_check(instance);
xTaskNotifyIndexed(
instance->thread_id, FURI_EVENT_LOOP_FLAG_NOTIFY_INDEX, FuriEventLoopFlagStop, eSetBits);
}
/*
* Public deferred function call API
*/
void furi_event_loop_pend_callback(
FuriEventLoop* instance,
FuriEventLoopPendingCallback callback,
void* context) {
furi_check(instance);
furi_check(instance->thread_id == furi_thread_get_current_id());
furi_check(callback);
const FuriEventLoopPendingQueueItem item = {
.callback = callback,
.context = context,
};
PendingQueue_push_front(instance->pending_queue, item);
xTaskNotifyIndexed(
instance->thread_id, FURI_EVENT_LOOP_FLAG_NOTIFY_INDEX, FuriEventLoopFlagPending, eSetBits);
}
/*
* Private generic susbscription API
*/
static void furi_event_loop_object_subscribe(
FuriEventLoop* instance,
FuriEventLoopObject* object,
const FuriEventLoopContract* contract,
FuriEventLoopEvent event,
FuriEventLoopEventCallback callback,
void* context) {
furi_check(instance);
furi_check(instance->thread_id == furi_thread_get_current_id());
furi_check(object);
furi_assert(contract);
furi_check(callback);
FURI_CRITICAL_ENTER();
furi_check(FuriEventLoopTree_get(instance->tree, object) == NULL);
// Allocate and setup item
FuriEventLoopItem* item = furi_event_loop_item_alloc(instance, contract, object, event);
furi_event_loop_item_set_callback(item, callback, context);
FuriEventLoopTree_set_at(instance->tree, object, item);
FuriEventLoopLink* link = item->contract->get_link(object);
FuriEventLoopEvent event_noflags = item->event & FuriEventLoopEventMask;
if(event_noflags == FuriEventLoopEventIn) {
furi_check(link->item_in == NULL);
link->item_in = item;
} else if(event_noflags == FuriEventLoopEventOut) {
furi_check(link->item_out == NULL);
link->item_out = item;
} else {
furi_crash();
}
if(!(item->event & FuriEventLoopEventFlagEdge)) {
if(item->contract->get_level(item->object, event_noflags)) {
furi_event_loop_item_notify(item);
}
}
FURI_CRITICAL_EXIT();
}
/**
* Public specialized subscription API
*/
void furi_event_loop_subscribe_message_queue(
FuriEventLoop* instance,
FuriMessageQueue* message_queue,
FuriEventLoopEvent event,
FuriEventLoopEventCallback callback,
void* context) {
extern const FuriEventLoopContract furi_message_queue_event_loop_contract;
furi_event_loop_object_subscribe(
instance, message_queue, &furi_message_queue_event_loop_contract, event, callback, context);
}
void furi_event_loop_subscribe_stream_buffer(
FuriEventLoop* instance,
FuriStreamBuffer* stream_buffer,
FuriEventLoopEvent event,
FuriEventLoopEventCallback callback,
void* context) {
extern const FuriEventLoopContract furi_stream_buffer_event_loop_contract;
furi_event_loop_object_subscribe(
instance, stream_buffer, &furi_stream_buffer_event_loop_contract, event, callback, context);
}
void furi_event_loop_subscribe_semaphore(
FuriEventLoop* instance,
FuriSemaphore* semaphore,
FuriEventLoopEvent event,
FuriEventLoopEventCallback callback,
void* context) {
extern const FuriEventLoopContract furi_semaphore_event_loop_contract;
furi_event_loop_object_subscribe(
instance, semaphore, &furi_semaphore_event_loop_contract, event, callback, context);
}
void furi_event_loop_subscribe_mutex(
FuriEventLoop* instance,
FuriMutex* mutex,
FuriEventLoopEvent event,
FuriEventLoopEventCallback callback,
void* context) {
extern const FuriEventLoopContract furi_mutex_event_loop_contract;
furi_event_loop_object_subscribe(
instance, mutex, &furi_mutex_event_loop_contract, event, callback, context);
}
/**
* Public generic unsubscription API
*/
void furi_event_loop_unsubscribe(FuriEventLoop* instance, FuriEventLoopObject* object) {
furi_check(instance);
furi_check(instance->thread_id == furi_thread_get_current_id());
FURI_CRITICAL_ENTER();
FuriEventLoopItem* item = NULL;
furi_check(FuriEventLoopTree_pop_at(&item, instance->tree, object));
furi_check(item);
furi_check(item->owner == instance);
FuriEventLoopLink* link = item->contract->get_link(object);
FuriEventLoopEvent event_noflags = item->event & FuriEventLoopEventMask;
if(event_noflags == FuriEventLoopEventIn) {
furi_check(link->item_in == item);
link->item_in = NULL;
} else if(event_noflags == FuriEventLoopEventOut) {
furi_check(link->item_out == item);
link->item_out = NULL;
} else {
furi_crash();
}
if(furi_event_loop_item_is_waiting(item)) {
WaitingList_unlink(item);
}
if(instance->state == FuriEventLoopStateProcessing) {
furi_event_loop_item_free_later(item);
} else {
furi_event_loop_item_free(item);
}
FURI_CRITICAL_EXIT();
}
/*
* Private Event Loop Item functions
*/
static FuriEventLoopItem* furi_event_loop_item_alloc(
FuriEventLoop* owner,
const FuriEventLoopContract* contract,
void* object,
FuriEventLoopEvent event) {
furi_assert(owner);
furi_assert(object);
FuriEventLoopItem* instance = malloc(sizeof(FuriEventLoopItem));
instance->owner = owner;
instance->contract = contract;
instance->object = object;
instance->event = event;
WaitingList_init_field(instance);
return instance;
}
static void furi_event_loop_item_free(FuriEventLoopItem* instance) {
furi_assert(instance);
furi_assert(!furi_event_loop_item_is_waiting(instance));
free(instance);
}
static void furi_event_loop_item_free_later(FuriEventLoopItem* instance) {
furi_assert(instance);
furi_assert(!furi_event_loop_item_is_waiting(instance));
instance->owner = NULL;
}
static void furi_event_loop_item_set_callback(
FuriEventLoopItem* instance,
FuriEventLoopEventCallback callback,
void* callback_context) {
furi_assert(instance);
furi_assert(!instance->callback);
instance->callback = callback;
instance->callback_context = callback_context;
}
static void furi_event_loop_item_notify(FuriEventLoopItem* instance) {
furi_assert(instance);
FURI_CRITICAL_ENTER();
FuriEventLoop* owner = instance->owner;
furi_assert(owner);
if(!furi_event_loop_item_is_waiting(instance)) {
WaitingList_push_back(owner->waiting_list, instance);
}
FURI_CRITICAL_EXIT();
xTaskNotifyIndexed(
owner->thread_id, FURI_EVENT_LOOP_FLAG_NOTIFY_INDEX, FuriEventLoopFlagEvent, eSetBits);
}
static bool furi_event_loop_item_is_waiting(FuriEventLoopItem* instance) {
return instance->WaitingList.prev || instance->WaitingList.next;
}
/*
* Internal event loop link API, used by supported primitives
*/
void furi_event_loop_link_notify(FuriEventLoopLink* instance, FuriEventLoopEvent event) {
furi_assert(instance);
FURI_CRITICAL_ENTER();
if(event & FuriEventLoopEventIn) {
if(instance->item_in) furi_event_loop_item_notify(instance->item_in);
} else if(event & FuriEventLoopEventOut) {
if(instance->item_out) furi_event_loop_item_notify(instance->item_out);
} else {
furi_crash();
}
FURI_CRITICAL_EXIT();
}