unleashed-firmware/applications/main/subghz/scenes/subghz_scene_need_saving.c
Skorpionm 48e4de1213
[FL-3743] SubGhz: UI update (#3352)
* [FL-3743]SubGhz: screen refactoring
* SubGhz: fix syntax
* SubGhz: gui
* SubGhz: add animation icon ant in read_info scene
* SubGhz: up speed animation icon

Co-authored-by: あく <alleteam@gmail.com>
2024-01-14 13:58:29 +09:00

70 lines
2.5 KiB
C

#include "../subghz_i.h"
#include "../helpers/subghz_custom_event.h"
void subghz_scene_need_saving_callback(GuiButtonType result, InputType type, void* context) {
furi_assert(context);
SubGhz* subghz = context;
if((result == GuiButtonTypeRight) && (type == InputTypeShort)) {
view_dispatcher_send_custom_event(subghz->view_dispatcher, SubGhzCustomEventSceneStay);
} else if((result == GuiButtonTypeLeft) && (type == InputTypeShort)) {
view_dispatcher_send_custom_event(subghz->view_dispatcher, SubGhzCustomEventSceneExit);
}
}
void subghz_scene_need_saving_on_enter(void* context) {
SubGhz* subghz = context;
widget_add_text_box_element(
subghz->widget,
0,
0,
128,
54,
AlignCenter,
AlignTop,
"\e#Exit to Sub-GHz Menu?\e#\nAll unsaved data will be lost",
false);
widget_add_button_element(
subghz->widget, GuiButtonTypeRight, "Stay", subghz_scene_need_saving_callback, subghz);
widget_add_button_element(
subghz->widget, GuiButtonTypeLeft, "Exit", subghz_scene_need_saving_callback, subghz);
view_dispatcher_switch_to_view(subghz->view_dispatcher, SubGhzViewIdWidget);
}
bool subghz_scene_need_saving_on_event(void* context, SceneManagerEvent event) {
SubGhz* subghz = context;
if(event.type == SceneManagerEventTypeBack) {
subghz_rx_key_state_set(subghz, SubGhzRxKeyStateBack);
scene_manager_previous_scene(subghz->scene_manager);
return true;
} else if(event.type == SceneManagerEventTypeCustom) {
if(event.event == SubGhzCustomEventSceneStay) {
subghz_rx_key_state_set(subghz, SubGhzRxKeyStateBack);
scene_manager_previous_scene(subghz->scene_manager);
return true;
} else if(event.event == SubGhzCustomEventSceneExit) {
SubGhzRxKeyState state = subghz_rx_key_state_get(subghz);
subghz_rx_key_state_set(subghz, SubGhzRxKeyStateIDLE);
if(state == SubGhzRxKeyStateExit) {
subghz_set_default_preset(subghz);
scene_manager_search_and_switch_to_previous_scene(
subghz->scene_manager, SubGhzSceneStart);
} else {
scene_manager_previous_scene(subghz->scene_manager);
}
return true;
}
}
return false;
}
void subghz_scene_need_saving_on_exit(void* context) {
SubGhz* subghz = context;
widget_reset(subghz->widget);
}