unleashed-firmware/applications/lf-rfid/lf-rfid-app.h
SG 2daf65b62b
[FL-1237] Notifications app (#476)
* Notification app: init
* Notification app: separate message sequences
* Notification app: rename notifications to notification
* Notification app: rework api
* Notification app: new sequences for charger
* Power app: add state for better led handling
* Power app: NotificationSequence type, notification led process
* Blink app: use notifications
* Notification app: sound and vibro notifications
* Notification app: note messages
* Notification app: more messages
* Notification app: update note message generator
* Blink app: fix state counter
* Notification app: fix delay event
* App sd-filesystem: notifications
* App notifications: headers c++ compatibility
* App notifications: Cmaj success chord sequence
* App iButton: use notifications
* App notification: display backlight notifications
* App notification: add "display on" message to success and error sequences
* App accessor: use notifications
* App ibutton: guard onewire key read
* Lib-RFAL: remove api_hal_light usage
* App notification: add blocking mode, rework display api
* Cli led command: use internal notification instead of direc access to leds.
* App unit test: use notifications
* App lfrfid: use notifications
* Apps: close notification record
* App subghz: rough use of notifications
* App notificaton: ignore reset flag
* App strobe: removed
* Lib irda decoder: fix nec decoding
* App irda: fix assert, use notifications
* Apps: use notifications
* Fix IRDA tests
* Cli: better var naming
* App notification: readable sources

Co-authored-by: Albert Kharisov <albert@flipperdevices.com>
Co-authored-by: あく <alleteam@gmail.com>
2021-05-24 16:44:14 +03:00

79 lines
2.2 KiB
C++

#pragma once
#include <map>
#include <list>
#include "lf-rfid-view-manager.h"
#include "scene/lf-rfid-scene-start.h"
#include "scene/lf-rfid-scene-emulate-indala.h"
#include "scene/lf-rfid-scene-emulate-hid.h"
#include "scene/lf-rfid-scene-emulate-emmarine.h"
#include "scene/lf-rfid-scene-read-normal.h"
#include "scene/lf-rfid-scene-read-indala.h"
#include "scene/lf-rfid-scene-tune.h"
#include "scene/lf-rfid-scene-write.h"
#include "helpers/rfid-reader.h"
#include "helpers/rfid-timer-emulator.h"
#include <notification/notification-messages.h>
class LfrfidApp {
public:
void run(void);
LfrfidApp();
~LfrfidApp();
enum class Scene : uint8_t {
Exit,
Start,
ReadNormal,
ReadIndala,
EmulateIndala,
EmulateHID,
EmulateEM,
Tune,
Write,
};
LfrfidAppViewManager* get_view_manager();
void switch_to_next_scene(Scene index);
void search_and_switch_to_previous_scene(std::initializer_list<Scene> scenes_list);
bool switch_to_previous_scene(uint8_t count = 1);
Scene get_previous_scene();
void notify_green_blink();
void notify_success();
char* get_text_store();
uint8_t get_text_store_size();
void set_text_store(const char* text...);
RfidReader* get_reader();
RfidTimerEmulator* get_emulator();
RfidWriter* get_writer();
private:
std::list<Scene> previous_scenes_list = {Scene::Exit};
Scene current_scene = Scene::Start;
LfrfidAppViewManager view;
std::map<Scene, LfrfidScene*> scenes = {
{Scene::Start, new LfrfidSceneStart()},
{Scene::ReadNormal, new LfrfidSceneReadNormal()},
{Scene::ReadIndala, new LfrfidSceneReadIndala()},
{Scene::EmulateIndala, new LfrfidSceneEmulateIndala()},
{Scene::EmulateHID, new LfrfidSceneEmulateHID()},
{Scene::EmulateEM, new LfrfidSceneEmulateEMMarine()},
{Scene::Tune, new LfrfidSceneTune()},
{Scene::Write, new LfrfidSceneWrite()},
};
static const uint8_t text_store_size = 128;
char text_store[text_store_size + 1];
NotificationApp* notification;
RfidReader reader;
RfidTimerEmulator emulator;
RfidWriter writer;
};