unleashed-firmware/applications/gui/modules/widget.h
gornekich 3f640e8f1c
[FL-1549] Gui Widget module (#598)
* gui_widget: rework with mlib container
* widget: rename gui_widget-> widget; gui_element->widget_element
* gui: move widget from nfc to gui/modules
* nfc: rework widget usage
* nfc: return to ReadEmvAppSuccess scene after ReadEmvDataSuccess exit

Co-authored-by: あく <alleteam@gmail.com>
2021-07-23 16:09:34 +03:00

67 lines
1.5 KiB
C
Executable File

#pragma once
#include "widget_elements/widget_element_i.h"
typedef struct Widget Widget;
typedef struct WidgetElement WidgetElement;
/** Allocate Widget that holds Widget Elements
* @return Widget instance
*/
Widget* widget_alloc();
/** Free Widget
* @note this function free allocated Widget Elements
* @param widget Widget instance
*/
void widget_free(Widget* widget);
/** Clear Widget
* @param widget Widget instance
*/
void widget_clear(Widget* widget);
/** Get Widget view
* @param widget Widget instance
* @return View instance
*/
View* widget_get_view(Widget* widget);
/** Add String Element
* @param widget Widget instance
* @param x - x coordinate
* @param y - y coordinate
* @param horizontal - Align instance
* @param vertical - Align instance
* @param font Font instance
*/
void widget_add_string_element(
Widget* widget,
uint8_t x,
uint8_t y,
Align horizontal,
Align vertical,
Font font,
const char* text);
/** Add Button Element
* @param widget Widget instance
* @param button_type GuiButtonType instance
* @param text text on allocated button
* @param callback ButtonCallback instance
* @param context pointer to context
*/
void widget_add_button_element(
Widget* widget,
GuiButtonType button_type,
const char* text,
ButtonCallback callback,
void* context);
/** Add Icon Element
* @param widget Widget instance
* @param x - x coordinate
* @param y - y coordinate
* @param icon Icon instance
*/
void widget_add_icon_element(Widget* widget, uint8_t x, uint8_t y, const Icon* icon);