unleashed-firmware/applications/dialogs/dialogs.h
SG c8b36dd406
[FL-1791] Flipper file format (#740)
* Lib: new flipper file format library
* Lib: flipper file format cpp wrapper
* Storage: simple function for remove file and check error
* iButton app: remove file worker, use new flipper file format instead
* Dialogs: storage error message
* Storage: simple function for mkdir and check error
* iButton app: error messages
* Libs: update makefile
* RFID app: remove file worker, use new flipper file format instead
* Flipper File: library documentation

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2021-10-06 12:40:28 +03:00

135 lines
3.4 KiB
C

#pragma once
#include <furi.h>
#include <gui/canvas.h>
#ifdef __cplusplus
extern "C" {
#endif
/****************** COMMON ******************/
typedef struct DialogsApp DialogsApp;
/****************** FILE SELECT ******************/
/**
* Shows and processes the file selection dialog
* @param context api pointer
* @param path path to directory
* @param extension file extension to be offered for selection
* @param selected_filename buffer where the selected filename will be saved
* @param selected_filename_size and the size of this buffer
* @param preselected_filename filename to be preselected
* @return bool whether a file was selected
*/
bool dialog_file_select_show(
DialogsApp* context,
const char* path,
const char* extension,
char* result,
uint8_t result_size,
const char* preselected_filename);
/****************** MESSAGE ******************/
/**
* Message result type
*/
typedef enum {
DialogMessageButtonBack,
DialogMessageButtonLeft,
DialogMessageButtonCenter,
DialogMessageButtonRight,
} DialogMessageButton;
/**
* Message struct
*/
typedef struct DialogMessage DialogMessage;
/**
* Allocate and fill message
* @return DialogMessage*
*/
DialogMessage* dialog_message_alloc();
/**
* Free message struct
* @param message message pointer
*/
void dialog_message_free(DialogMessage* message);
/**
* Set message text
* @param message message pointer
* @param text text, can be NULL if you don't want to display the text
* @param x x position
* @param y y position
* @param horizontal horizontal alignment
* @param vertical vertical alignment
*/
void dialog_message_set_text(
DialogMessage* message,
const char* text,
uint8_t x,
uint8_t y,
Align horizontal,
Align vertical);
/**
* Set message header
* @param message message pointer
* @param text text, can be NULL if you don't want to display the header
* @param x x position
* @param y y position
* @param horizontal horizontal alignment
* @param vertical vertical alignment
*/
void dialog_message_set_header(
DialogMessage* message,
const char* text,
uint8_t x,
uint8_t y,
Align horizontal,
Align vertical);
/**
* Set message icon
* @param message message pointer
* @param icon icon pointer, can be NULL if you don't want to display the icon
* @param x x position
* @param y y position
*/
void dialog_message_set_icon(DialogMessage* message, const Icon* icon, uint8_t x, uint8_t y);
/**
* Set message buttons text, button text can be NULL if you don't want to display and process some buttons
* @param message message pointer
* @param left left button text, can be NULL if you don't want to display the left button
* @param center center button text, can be NULL if you don't want to display the center button
* @param right right button text, can be NULL if you don't want to display the right button
*/
void dialog_message_set_buttons(
DialogMessage* message,
const char* left,
const char* center,
const char* right);
/**
* Show message from filled struct
* @param context api pointer
* @param message message struct pointer to be shown
* @return DialogMessageButton type
*/
DialogMessageButton dialog_message_show(DialogsApp* context, const DialogMessage* message);
/**
* Show SD error message (with question sign)
* @param context
* @param error_text
*/
void dialog_message_show_storage_error(DialogsApp* context, const char* error_text);
#ifdef __cplusplus
}
#endif