unleashed-firmware/applications/plugins/picopass/scenes/picopass_scene_write_card_success.c
SG b9a766d909 [FL-2627] Flipper applications: SDK, build and debug system (#1387)
* Added support for running applications from SD card (FAPs - Flipper Application Packages)
* Added plugin_dist target for fbt to build FAPs
* All apps of type FlipperAppType.EXTERNAL and FlipperAppType.PLUGIN are built as FAPs by default
* Updated VSCode configuration for new fbt features - re-deploy stock configuration to use them
* Added debugging support for FAPs with fbt debug & VSCode
* Added public firmware API with automated versioning

Co-authored-by: hedger <hedger@users.noreply.github.com>
Co-authored-by: SG <who.just.the.doctor@gmail.com>
Co-authored-by: あく <alleteam@gmail.com>
2022-09-15 02:21:03 +09:00

58 lines
1.6 KiB
C

#include "../picopass_i.h"
#include <dolphin/dolphin.h>
void picopass_scene_write_card_success_widget_callback(
GuiButtonType result,
InputType type,
void* context) {
furi_assert(context);
Picopass* picopass = context;
if(type == InputTypeShort) {
view_dispatcher_send_custom_event(picopass->view_dispatcher, result);
}
}
void picopass_scene_write_card_success_on_enter(void* context) {
Picopass* picopass = context;
Widget* widget = picopass->widget;
DOLPHIN_DEED(DolphinDeedNfcReadSuccess);
// Send notification
notification_message(picopass->notifications, &sequence_success);
widget_add_button_element(
widget,
GuiButtonTypeLeft,
"Retry",
picopass_scene_write_card_success_widget_callback,
picopass);
view_dispatcher_switch_to_view(picopass->view_dispatcher, PicopassViewWidget);
}
bool picopass_scene_write_card_success_on_event(void* context, SceneManagerEvent event) {
Picopass* picopass = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == GuiButtonTypeLeft) {
consumed = scene_manager_previous_scene(picopass->scene_manager);
} else if(event.event == GuiButtonTypeRight) {
// Clear device name
picopass_device_set_name(picopass->dev, "");
scene_manager_next_scene(picopass->scene_manager, PicopassSceneCardMenu);
consumed = true;
}
}
return consumed;
}
void picopass_scene_write_card_success_on_exit(void* context) {
Picopass* picopass = context;
// Clear view
widget_reset(picopass->widget);
}