unleashed-firmware/applications/ibutton/scene/ibutton_scene_delete_success.cpp
Nikolay Minaylov 779d319069
[FL-2220, FL-2221, FL-1883] RFID and iButton GUI update (#1107)
* RFID and iButton gui update
* Grammar nazi: readed -> read
* Grammar nazi pt.2: writed -> written

Co-authored-by: あく <alleteam@gmail.com>
2022-04-14 15:03:47 +03:00

47 lines
1.5 KiB
C++

#include "ibutton_scene_delete_success.h"
#include "../ibutton_app.h"
static void popup_callback(void* context) {
furi_assert(context);
iButtonApp* app = static_cast<iButtonApp*>(context);
iButtonEvent event;
event.type = iButtonEvent::Type::EventTypeBack;
app->get_view_manager()->send_event(&event);
}
void iButtonSceneDeleteSuccess::on_enter(iButtonApp* app) {
iButtonAppViewManager* view_manager = app->get_view_manager();
Popup* popup = view_manager->get_popup();
popup_set_icon(popup, 0, 2, &I_DolphinMafia_115x62);
popup_set_header(popup, "Deleted", 83, 19, AlignLeft, AlignBottom);
popup_set_callback(popup, popup_callback);
popup_set_context(popup, app);
popup_set_timeout(popup, 1500);
popup_enable_timeout(popup);
view_manager->switch_to(iButtonAppViewManager::Type::iButtonAppViewPopup);
}
bool iButtonSceneDeleteSuccess::on_event(iButtonApp* app, iButtonEvent* event) {
bool consumed = false;
if(event->type == iButtonEvent::Type::EventTypeBack) {
app->search_and_switch_to_previous_scene({iButtonApp::Scene::SceneSelectKey});
consumed = true;
}
return consumed;
}
void iButtonSceneDeleteSuccess::on_exit(iButtonApp* app) {
Popup* popup = app->get_view_manager()->get_popup();
popup_set_text(popup, NULL, 0, 0, AlignCenter, AlignTop);
popup_set_icon(popup, 0, 0, NULL);
popup_disable_timeout(popup);
popup_set_context(popup, NULL);
popup_set_callback(popup, NULL);
}