mirror of
https://github.com/DarkFlippers/unleashed-firmware.git
synced 2024-12-21 04:11:48 +03:00
76d3f84a5e
by @LTVA1, in current condition has some issues with rewind on 16bit files, but plays them without problems
202 lines
6.9 KiB
C
202 lines
6.9 KiB
C
#include "wav_player_view.h"
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float map(float x, float in_min, float in_max, float out_min, float out_max) {
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return (x - in_min) * (out_max - out_min + 1) / (in_max - in_min + 1) + out_min;
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}
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static void wav_player_view_draw_callback(Canvas* canvas, void* _model) {
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WavPlayerViewModel* model = _model;
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canvas_clear(canvas);
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canvas_set_color(canvas, ColorBlack);
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uint8_t x_pos = 0;
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uint8_t y_pos = 0;
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/*char buffer[20];
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snprintf(buffer, sizeof(buffer), "%d", model->num_channels);
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canvas_draw_str(canvas, 0, 10, buffer);
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snprintf(buffer, sizeof(buffer), "%d", model->bits_per_sample);
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canvas_draw_str(canvas, 0, 20, buffer);*/
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// volume
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x_pos = 123;
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y_pos = 0;
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const float volume = (64 / 10.0f) * model->volume;
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canvas_draw_frame(canvas, x_pos, y_pos, 4, 64);
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canvas_draw_box(canvas, x_pos, y_pos + (64 - volume), 4, volume);
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// play / pause
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x_pos = 58;
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y_pos = 55;
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if(!model->play) {
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canvas_draw_line(canvas, x_pos, y_pos, x_pos + 8, y_pos + 4);
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canvas_draw_line(canvas, x_pos, y_pos + 8, x_pos + 8, y_pos + 4);
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canvas_draw_line(canvas, x_pos, y_pos + 8, x_pos, y_pos);
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} else {
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canvas_draw_box(canvas, x_pos, y_pos, 3, 9);
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canvas_draw_box(canvas, x_pos + 4, y_pos, 3, 9);
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}
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x_pos = 78;
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y_pos = 55;
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canvas_draw_line(canvas, x_pos, y_pos, x_pos + 4, y_pos + 4);
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canvas_draw_line(canvas, x_pos, y_pos + 8, x_pos + 4, y_pos + 4);
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canvas_draw_line(canvas, x_pos, y_pos + 8, x_pos, y_pos);
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x_pos = 82;
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y_pos = 55;
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canvas_draw_line(canvas, x_pos, y_pos, x_pos + 4, y_pos + 4);
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canvas_draw_line(canvas, x_pos, y_pos + 8, x_pos + 4, y_pos + 4);
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canvas_draw_line(canvas, x_pos, y_pos + 8, x_pos, y_pos);
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x_pos = 40;
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y_pos = 55;
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canvas_draw_line(canvas, x_pos, y_pos, x_pos - 4, y_pos + 4);
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canvas_draw_line(canvas, x_pos, y_pos + 8, x_pos - 4, y_pos + 4);
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canvas_draw_line(canvas, x_pos, y_pos + 8, x_pos, y_pos);
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x_pos = 44;
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y_pos = 55;
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canvas_draw_line(canvas, x_pos, y_pos, x_pos - 4, y_pos + 4);
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canvas_draw_line(canvas, x_pos, y_pos + 8, x_pos - 4, y_pos + 4);
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canvas_draw_line(canvas, x_pos, y_pos + 8, x_pos, y_pos);
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// len
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x_pos = 4;
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y_pos = 47;
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const uint8_t play_len = 116;
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uint8_t play_pos = map(model->current, model->start, model->end, 0, play_len - 4);
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canvas_draw_frame(canvas, x_pos, y_pos, play_len, 4);
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canvas_draw_box(canvas, x_pos + play_pos, y_pos - 2, 4, 8);
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canvas_draw_box(canvas, x_pos, y_pos, play_pos, 4);
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// osc
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x_pos = 4;
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y_pos = 0;
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for(size_t i = 1; i < DATA_COUNT; i++) {
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canvas_draw_line(canvas, x_pos + i - 1, model->data[i - 1], x_pos + i, model->data[i]);
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}
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}
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static bool wav_player_view_input_callback(InputEvent* event, void* context) {
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WavPlayerView* wav_player_view = context;
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bool consumed = false;
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if(wav_player_view->callback) {
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if(event->type == InputTypeShort || event->type == InputTypeRepeat) {
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if(event->key == InputKeyUp) {
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wav_player_view->callback(WavPlayerCtrlVolUp, wav_player_view->context);
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consumed = true;
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} else if(event->key == InputKeyDown) {
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wav_player_view->callback(WavPlayerCtrlVolDn, wav_player_view->context);
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consumed = true;
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} else if(event->key == InputKeyLeft) {
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wav_player_view->callback(WavPlayerCtrlMoveL, wav_player_view->context);
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consumed = true;
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} else if(event->key == InputKeyRight) {
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wav_player_view->callback(WavPlayerCtrlMoveR, wav_player_view->context);
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consumed = true;
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} else if(event->key == InputKeyOk) {
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wav_player_view->callback(WavPlayerCtrlOk, wav_player_view->context);
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consumed = true;
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} else if(event->key == InputKeyBack) {
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wav_player_view->callback(WavPlayerCtrlBack, wav_player_view->context);
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consumed = true;
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}
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}
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}
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return consumed;
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}
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WavPlayerView* wav_player_view_alloc() {
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WavPlayerView* wav_view = malloc(sizeof(WavPlayerView));
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wav_view->view = view_alloc();
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view_set_context(wav_view->view, wav_view);
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view_allocate_model(wav_view->view, ViewModelTypeLocking, sizeof(WavPlayerViewModel));
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view_set_draw_callback(wav_view->view, wav_player_view_draw_callback);
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view_set_input_callback(wav_view->view, wav_player_view_input_callback);
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return wav_view;
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}
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void wav_player_view_free(WavPlayerView* wav_view) {
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furi_assert(wav_view);
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view_free(wav_view->view);
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free(wav_view);
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}
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View* wav_player_view_get_view(WavPlayerView* wav_view) {
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furi_assert(wav_view);
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return wav_view->view;
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}
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void wav_player_view_set_volume(WavPlayerView* wav_view, float volume) {
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furi_assert(wav_view);
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with_view_model(
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wav_view->view, WavPlayerViewModel * model, { model->volume = volume; }, true);
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}
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void wav_player_view_set_start(WavPlayerView* wav_view, size_t start) {
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furi_assert(wav_view);
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with_view_model(
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wav_view->view, WavPlayerViewModel * model, { model->start = start; }, true);
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}
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void wav_player_view_set_end(WavPlayerView* wav_view, size_t end) {
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furi_assert(wav_view);
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with_view_model(
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wav_view->view, WavPlayerViewModel * model, { model->end = end; }, true);
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}
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void wav_player_view_set_current(WavPlayerView* wav_view, size_t current) {
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furi_assert(wav_view);
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with_view_model(
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wav_view->view, WavPlayerViewModel * model, { model->current = current; }, true);
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}
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void wav_player_view_set_play(WavPlayerView* wav_view, bool play) {
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furi_assert(wav_view);
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with_view_model(
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wav_view->view, WavPlayerViewModel * model, { model->play = play; }, true);
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}
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void wav_player_view_set_chans(WavPlayerView* wav_view, uint16_t chn) {
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furi_assert(wav_view);
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with_view_model(
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wav_view->view, WavPlayerViewModel * model, { model->num_channels = chn; }, true);
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}
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void wav_player_view_set_bits(WavPlayerView* wav_view, uint16_t bit) {
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furi_assert(wav_view);
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with_view_model(
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wav_view->view, WavPlayerViewModel * model, { model->bits_per_sample = bit; }, true);
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}
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void wav_player_view_set_data(WavPlayerView* wav_view, uint16_t* data, size_t data_count) {
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furi_assert(wav_view);
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with_view_model(
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wav_view->view,
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WavPlayerViewModel * model,
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{
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size_t inc = (data_count / DATA_COUNT) - 1;
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for(size_t i = 0; i < DATA_COUNT; i++) {
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model->data[i] = *data / 6;
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if(model->data[i] > 42) model->data[i] = 42;
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data += inc;
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}
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},
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true);
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}
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void wav_player_view_set_ctrl_callback(WavPlayerView* wav_view, WavPlayerCtrlCallback callback) {
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furi_assert(wav_view);
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wav_view->callback = callback;
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}
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void wav_player_view_set_context(WavPlayerView* wav_view, void* context) {
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furi_assert(wav_view);
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wav_view->context = context;
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} |