unleashed-firmware/lib/toolbox/level_duration.h
Skorpionm 9d952ed855
[FL-1913, FL-1963] SubGhz: save raw signal, add came atomo decoder (#783)
* File_Worker: getting the name of a new file with an index
* SubGhz: add decoder RAW protocol
* SubGhz: add view Save RAW
* SubGhz: refactoring subghz custom event
* SubGhz: fix syntax
* SubGhz: fix error build
* SubGhz: test build
* SubGhz: refactoring subghz, add rename, delete, start and emulate RAW signal
* SubGhz: fix triangle glitch in save raw view
* SubGhz: fix receiver config scene
* SubGhz: fix transfer after returning from save scene
* Canvas: add font rotation
* SubGhz: raw protocol encoder
* SubGhz: fix error completion of transfer raw encoder
* SubGhz: increased the speed of reading RAW data from a flash drive, displaying the name of the saved file in the Save RAW scene
* Canvas: fix font rotation
* SubGhz: fix navigation save RAW  scene
* SubGhz: add decode came atomo
* Git: renormalize
* Cleanup sources and enums
* Gui: add font direction to canvas reset, canvas init sequence cleanup.
* SubGhz: reorder menu.
* Gui: correct canvas_set_font_direction signature

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2021-10-25 17:37:14 +03:00

82 lines
2.2 KiB
C

#pragma once
#include <stdint.h>
#define LEVEL_DURATION_BIG
#ifdef LEVEL_DURATION_BIG
#define LEVEL_DURATION_RESET 0U
#define LEVEL_DURATION_LEVEL_LOW 1U
#define LEVEL_DURATION_LEVEL_HIGH 2U
#define LEVEL_DURATION_WAIT 3U
#define LEVEL_DURATION_RESERVED 0x800000U
typedef struct {
uint32_t level;
uint32_t duration;
} LevelDuration;
static inline LevelDuration level_duration_make(bool level, uint32_t duration) {
LevelDuration level_duration;
level_duration.level = level ? LEVEL_DURATION_LEVEL_HIGH : LEVEL_DURATION_LEVEL_LOW;
level_duration.duration = duration;
return level_duration;
}
static inline LevelDuration level_duration_reset() {
LevelDuration level_duration;
level_duration.level = LEVEL_DURATION_RESET;
return level_duration;
}
static inline LevelDuration level_duration_wait() {
LevelDuration level_duration;
level_duration.level = LEVEL_DURATION_WAIT;
return level_duration;
}
static inline bool level_duration_is_reset(LevelDuration level_duration) {
return level_duration.level == LEVEL_DURATION_RESET;
}
static inline bool level_duration_is_wait(LevelDuration level_duration) {
return level_duration.level == LEVEL_DURATION_WAIT;
}
static inline bool level_duration_get_level(LevelDuration level_duration) {
return level_duration.level == LEVEL_DURATION_LEVEL_HIGH;
}
static inline uint32_t level_duration_get_duration(LevelDuration level_duration) {
return level_duration.duration;
}
#else
#define LEVEL_DURATION_RESET 0U
#define LEVEL_DURATION_RESERVED 0x800000U
typedef int32_t LevelDuration;
static inline LevelDuration level_duration(bool level, uint32_t duration) {
return level ? duration : -(int32_t)duration;
}
static inline LevelDuration level_duration_reset() {
return LEVEL_DURATION_RESET;
}
static inline bool level_duration_is_reset(LevelDuration level_duration) {
return (level_duration == LEVEL_DURATION_RESET);
}
static inline bool level_duration_get_level(LevelDuration level_duration) {
return (level_duration > 0);
}
static inline uint32_t level_duration_get_duration(LevelDuration level_duration) {
return (level_duration >= 0) ? level_duration : -level_duration;
}
#endif