mirror of
https://github.com/DarkFlippers/unleashed-firmware.git
synced 2024-12-15 16:52:38 +03:00
274c12fc56
* Streams: string stream * String stream: updated insert/delete api * Streams: generic stream interface and string stream implementation * Streams: helpers for insert and delete_and_insert * FFF: now compatible with streams * MinUnit: introduced tests with arguments * FFF: stream access violation * Streams: copy data between streams * Streams: file stream * FFF: documentation * FFStream: documentation * FFF: alloc as file * MinUnit: support for nested tests * Streams: changed delete_and_insert, now it returns success flag. Added ability dump stream inner parameters and data to cout. * FFF: simplified file open function * Streams: unit tests * FFF: tests * Streams: declare cache_size constant as define, to allow variable modified arrays * FFF: lib moved to a separate folder * iButton: new FFF * RFID: new FFF * Animations: new FFF * IR: new FFF * NFC: new FFF * Flipper file format: delete lib * U2F: new FFF * Subghz: new FFF and streams * Streams: read line * Streams: split * FuriCore: implement memset with extra asserts * FuriCore: implement extra heap asserts without inventing memset * Scene manager: protected access to the scene id stack with a size check * NFC worker: dirty fix for issue where hal_nfc was busy on app start * Furi: update allocator to erase memory on allocation. Replace furi_alloc with malloc. * FuriCore: cleanup memmgr code. * Furi HAL: furi_hal_init is split into critical and non-critical parts. The critical part is currently clock and console. * Memmgr: added ability to track allocations and deallocations through console. * FFStream: some speedup * Streams, FF: minor fixes * Tests: restore * File stream: a slightly more thread-safe version of file_stream_delete_and_insert Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
234 lines
7.7 KiB
C
234 lines
7.7 KiB
C
#include <projdefs.h>
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#include <stdint.h>
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#include <furi.h>
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#include <gui/elements.h>
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#include <gui/icon.h>
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#include <gui/view.h>
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#include <portmacro.h>
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#include "../desktop_settings/desktop_settings.h"
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#include "../desktop_i.h"
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#include "desktop_view_locked.h"
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#define DOOR_MOVING_INTERVAL_MS (1000 / 16)
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#define UNLOCKED_HINT_TIMEOUT_MS (2000)
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#define DOOR_OFFSET_START -55
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#define DOOR_OFFSET_END 0
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#define DOOR_L_FINAL_POS 0
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#define DOOR_R_FINAL_POS 60
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#define UNLOCK_CNT 3
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#define UNLOCK_RST_TIMEOUT 600
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struct DesktopViewLocked {
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View* view;
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DesktopViewLockedCallback callback;
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void* context;
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TimerHandle_t timer;
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uint8_t lock_count;
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uint32_t lock_lastpress;
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};
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typedef struct {
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uint32_t hint_icon_expire_at;
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bool unlocked_hint;
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bool locked;
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bool pin_locked;
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int8_t door_offset;
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bool doors_closing;
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} DesktopViewLockedModel;
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void desktop_view_locked_set_callback(
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DesktopViewLocked* locked_view,
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DesktopViewLockedCallback callback,
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void* context) {
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furi_assert(locked_view);
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furi_assert(callback);
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locked_view->callback = callback;
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locked_view->context = context;
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}
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static void locked_view_timer_callback(TimerHandle_t timer) {
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DesktopViewLocked* locked_view = pvTimerGetTimerID(timer);
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locked_view->callback(DesktopLockedEventUpdate, locked_view->context);
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}
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static void desktop_view_locked_doors_draw(Canvas* canvas, DesktopViewLockedModel* model) {
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int8_t offset = model->door_offset;
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uint8_t door_left_x = DOOR_L_FINAL_POS + offset;
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uint8_t door_right_x = DOOR_R_FINAL_POS - offset;
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uint8_t height = icon_get_height(&I_DoorLeft_70x55);
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canvas_draw_icon(canvas, door_left_x, canvas_height(canvas) - height, &I_DoorLeft_70x55);
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canvas_draw_icon(canvas, door_right_x, canvas_height(canvas) - height, &I_DoorRight_70x55);
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}
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static bool desktop_view_locked_doors_move(DesktopViewLockedModel* model) {
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bool stop = false;
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if(model->door_offset < DOOR_OFFSET_END) {
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model->door_offset = CLAMP(model->door_offset + 5, DOOR_OFFSET_END, DOOR_OFFSET_START);
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stop = true;
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}
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return stop;
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}
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static void desktop_view_locked_update_hint_icon_timeout(DesktopViewLocked* locked_view) {
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DesktopViewLockedModel* model = view_get_model(locked_view->view);
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model->hint_icon_expire_at = osKernelGetTickCount() + osKernelGetTickFreq();
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view_commit_model(locked_view->view, true);
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}
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void desktop_view_locked_update(DesktopViewLocked* locked_view) {
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bool stop_timer = false;
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DesktopViewLockedModel* model = view_get_model(locked_view->view);
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if(model->locked) {
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model->doors_closing = desktop_view_locked_doors_move(model);
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stop_timer = !model->doors_closing;
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} else {
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model->unlocked_hint = false;
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stop_timer = true;
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}
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view_commit_model(locked_view->view, true);
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if(stop_timer) {
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xTimerStop(locked_view->timer, portMAX_DELAY);
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}
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}
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static void desktop_view_locked_draw(Canvas* canvas, void* model) {
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DesktopViewLockedModel* m = model;
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uint32_t now = osKernelGetTickCount();
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canvas_set_color(canvas, ColorBlack);
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if(m->locked) {
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if(m->doors_closing) {
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desktop_view_locked_doors_draw(canvas, m);
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canvas_set_font(canvas, FontPrimary);
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elements_multiline_text_framed(canvas, 42, 30 + STATUS_BAR_Y_SHIFT, "Locked");
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} else if((now < m->hint_icon_expire_at) && !m->pin_locked) {
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canvas_set_font(canvas, FontSecondary);
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elements_bold_rounded_frame(canvas, 14, 2 + STATUS_BAR_Y_SHIFT, 99, 48);
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elements_multiline_text(canvas, 65, 20 + STATUS_BAR_Y_SHIFT, "To unlock\npress:");
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canvas_draw_icon(canvas, 65, 36 + STATUS_BAR_Y_SHIFT, &I_Back3_45x8);
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canvas_draw_icon(canvas, 16, 7 + STATUS_BAR_Y_SHIFT, &I_WarningDolphin_45x42);
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canvas_draw_dot(canvas, 17, 61);
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}
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} else {
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if(m->unlocked_hint) {
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canvas_set_font(canvas, FontPrimary);
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elements_multiline_text_framed(canvas, 42, 30 + STATUS_BAR_Y_SHIFT, "Unlocked");
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}
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}
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}
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View* desktop_view_locked_get_view(DesktopViewLocked* locked_view) {
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furi_assert(locked_view);
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return locked_view->view;
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}
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static bool desktop_view_locked_input(InputEvent* event, void* context) {
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furi_assert(event);
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furi_assert(context);
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DesktopViewLocked* locked_view = context;
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bool locked = false;
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bool locked_with_pin = false;
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bool doors_closing = false;
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uint32_t press_time = xTaskGetTickCount();
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{
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DesktopViewLockedModel* model = view_get_model(locked_view->view);
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bool changed = false;
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locked = model->locked;
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locked_with_pin = model->pin_locked;
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doors_closing = model->doors_closing;
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if(!locked && model->unlocked_hint && event->type == InputTypePress) {
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model->unlocked_hint = false;
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changed = true;
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}
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view_commit_model(locked_view->view, changed);
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}
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if(!locked || doors_closing || (event->type != InputTypeShort)) {
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return locked;
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}
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if(locked_with_pin) {
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locked_view->callback(DesktopLockedEventShowPinInput, locked_view->context);
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} else {
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if(press_time - locked_view->lock_lastpress > UNLOCK_RST_TIMEOUT) {
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locked_view->lock_lastpress = press_time;
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locked_view->lock_count = 0;
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}
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desktop_view_locked_update_hint_icon_timeout(locked_view);
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if(event->key == InputKeyBack) {
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locked_view->lock_lastpress = press_time;
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locked_view->lock_count++;
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if(locked_view->lock_count == UNLOCK_CNT) {
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desktop_view_locked_unlock(locked_view);
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locked_view->callback(DesktopLockedEventUnlocked, locked_view->context);
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}
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} else {
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locked_view->lock_count = 0;
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}
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locked_view->lock_lastpress = press_time;
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}
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return locked;
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}
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DesktopViewLocked* desktop_view_locked_alloc() {
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DesktopViewLocked* locked_view = malloc(sizeof(DesktopViewLocked));
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locked_view->view = view_alloc();
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locked_view->timer =
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xTimerCreate(NULL, 1000 / 16, pdTRUE, locked_view, locked_view_timer_callback);
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locked_view->view = view_alloc();
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view_allocate_model(locked_view->view, ViewModelTypeLocking, sizeof(DesktopViewLockedModel));
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view_set_context(locked_view->view, locked_view);
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view_set_draw_callback(locked_view->view, desktop_view_locked_draw);
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view_set_input_callback(locked_view->view, desktop_view_locked_input);
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return locked_view;
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}
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void desktop_view_locked_free(DesktopViewLocked* locked_view) {
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furi_assert(locked_view);
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osTimerDelete(locked_view->timer);
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view_free(locked_view->view);
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free(locked_view);
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}
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void desktop_view_locked_close_doors(DesktopViewLocked* locked_view) {
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DesktopViewLockedModel* model = view_get_model(locked_view->view);
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model->doors_closing = true;
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model->door_offset = DOOR_OFFSET_START;
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view_commit_model(locked_view->view, true);
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xTimerChangePeriod(locked_view->timer, pdMS_TO_TICKS(DOOR_MOVING_INTERVAL_MS), portMAX_DELAY);
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}
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void desktop_view_locked_lock(DesktopViewLocked* locked_view, bool pin_locked) {
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DesktopViewLockedModel* model = view_get_model(locked_view->view);
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model->locked = true;
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model->pin_locked = pin_locked;
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view_commit_model(locked_view->view, true);
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}
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void desktop_view_locked_unlock(DesktopViewLocked* locked_view) {
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furi_assert(locked_view);
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locked_view->lock_count = 0;
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DesktopViewLockedModel* model = view_get_model(locked_view->view);
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model->locked = false;
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model->pin_locked = false;
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model->unlocked_hint = true;
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view_commit_model(locked_view->view, true);
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xTimerChangePeriod(locked_view->timer, pdMS_TO_TICKS(UNLOCKED_HINT_TIMEOUT_MS), portMAX_DELAY);
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}
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