mirror of
https://github.com/DarkFlippers/unleashed-firmware.git
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31c0346adc
* Removing lambdas... * Wake the fk up, Gordon! We have a citadel to burn! * Here comes the Nihilanth * Lambda documentation Co-authored-by: あく <alleteam@gmail.com>
304 lines
8.5 KiB
C
304 lines
8.5 KiB
C
#include "submenu.h"
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#include <m-array.h>
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#include <gui/elements.h>
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#include <furi.h>
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struct Submenu {
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View* view;
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};
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typedef struct {
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const char* label;
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uint32_t index;
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SubmenuItemCallback callback;
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void* callback_context;
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} SubmenuItem;
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ARRAY_DEF(SubmenuItemArray, SubmenuItem, M_POD_OPLIST);
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typedef struct {
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SubmenuItemArray_t items;
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const char* header;
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uint8_t position;
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uint8_t window_position;
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} SubmenuModel;
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static void submenu_process_up(Submenu* submenu);
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static void submenu_process_down(Submenu* submenu);
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static void submenu_process_ok(Submenu* submenu);
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static void submenu_view_draw_callback(Canvas* canvas, void* _model) {
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SubmenuModel* model = _model;
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const uint8_t item_height = 16;
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const uint8_t item_width = 123;
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canvas_clear(canvas);
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uint8_t position = 0;
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SubmenuItemArray_it_t it;
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if(model->header) {
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canvas_set_font(canvas, FontPrimary);
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canvas_draw_str(canvas, 4, 11, model->header);
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}
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canvas_set_font(canvas, FontSecondary);
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for(SubmenuItemArray_it(it, model->items); !SubmenuItemArray_end_p(it);
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SubmenuItemArray_next(it)) {
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uint8_t item_position = position - model->window_position;
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uint8_t items_on_screen = model->header ? 3 : 4;
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uint8_t y_offset = model->header ? 16 : 0;
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if(item_position < items_on_screen) {
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if(position == model->position) {
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canvas_set_color(canvas, ColorBlack);
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elements_slightly_rounded_box(
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canvas,
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0,
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y_offset + (item_position * item_height) + 1,
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item_width,
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item_height - 2);
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canvas_set_color(canvas, ColorWhite);
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} else {
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canvas_set_color(canvas, ColorBlack);
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}
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FuriString* disp_str;
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disp_str = furi_string_alloc_set(SubmenuItemArray_cref(it)->label);
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elements_string_fit_width(canvas, disp_str, item_width - 20);
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canvas_draw_str(
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canvas,
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6,
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y_offset + (item_position * item_height) + item_height - 4,
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furi_string_get_cstr(disp_str));
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furi_string_free(disp_str);
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}
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position++;
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}
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elements_scrollbar(canvas, model->position, SubmenuItemArray_size(model->items));
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}
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static bool submenu_view_input_callback(InputEvent* event, void* context) {
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Submenu* submenu = context;
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furi_assert(submenu);
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bool consumed = false;
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if(event->type == InputTypeShort) {
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switch(event->key) {
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case InputKeyUp:
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consumed = true;
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submenu_process_up(submenu);
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break;
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case InputKeyDown:
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consumed = true;
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submenu_process_down(submenu);
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break;
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case InputKeyOk:
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consumed = true;
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submenu_process_ok(submenu);
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break;
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default:
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break;
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}
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} else if(event->type == InputTypeRepeat) {
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if(event->key == InputKeyUp) {
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consumed = true;
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submenu_process_up(submenu);
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} else if(event->key == InputKeyDown) {
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consumed = true;
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submenu_process_down(submenu);
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}
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}
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return consumed;
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}
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Submenu* submenu_alloc() {
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Submenu* submenu = malloc(sizeof(Submenu));
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submenu->view = view_alloc();
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view_set_context(submenu->view, submenu);
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view_allocate_model(submenu->view, ViewModelTypeLocking, sizeof(SubmenuModel));
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view_set_draw_callback(submenu->view, submenu_view_draw_callback);
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view_set_input_callback(submenu->view, submenu_view_input_callback);
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with_view_model(
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submenu->view,
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SubmenuModel * model,
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{
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SubmenuItemArray_init(model->items);
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model->position = 0;
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model->window_position = 0;
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model->header = NULL;
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},
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true);
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return submenu;
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}
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void submenu_free(Submenu* submenu) {
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furi_assert(submenu);
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with_view_model(
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submenu->view, SubmenuModel * model, { SubmenuItemArray_clear(model->items); }, true);
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view_free(submenu->view);
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free(submenu);
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}
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View* submenu_get_view(Submenu* submenu) {
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furi_assert(submenu);
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return submenu->view;
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}
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void submenu_add_item(
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Submenu* submenu,
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const char* label,
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uint32_t index,
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SubmenuItemCallback callback,
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void* callback_context) {
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SubmenuItem* item = NULL;
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furi_assert(label);
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furi_assert(submenu);
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with_view_model(
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submenu->view,
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SubmenuModel * model,
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{
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item = SubmenuItemArray_push_new(model->items);
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item->label = label;
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item->index = index;
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item->callback = callback;
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item->callback_context = callback_context;
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},
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true);
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}
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void submenu_reset(Submenu* submenu) {
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furi_assert(submenu);
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with_view_model(
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submenu->view,
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SubmenuModel * model,
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{
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SubmenuItemArray_reset(model->items);
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model->position = 0;
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model->window_position = 0;
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model->header = NULL;
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},
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true);
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}
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void submenu_set_selected_item(Submenu* submenu, uint32_t index) {
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with_view_model(
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submenu->view,
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SubmenuModel * model,
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{
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uint32_t position = 0;
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SubmenuItemArray_it_t it;
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for(SubmenuItemArray_it(it, model->items); !SubmenuItemArray_end_p(it);
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SubmenuItemArray_next(it)) {
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if(index == SubmenuItemArray_cref(it)->index) {
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break;
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}
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position++;
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}
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if(position >= SubmenuItemArray_size(model->items)) {
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position = 0;
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}
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model->position = position;
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model->window_position = position;
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if(model->window_position > 0) {
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model->window_position -= 1;
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}
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uint8_t items_on_screen = model->header ? 3 : 4;
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if(SubmenuItemArray_size(model->items) <= items_on_screen) {
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model->window_position = 0;
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} else {
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if(model->window_position >=
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(SubmenuItemArray_size(model->items) - items_on_screen)) {
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model->window_position =
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(SubmenuItemArray_size(model->items) - items_on_screen);
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}
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}
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},
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true);
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}
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void submenu_process_up(Submenu* submenu) {
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with_view_model(
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submenu->view,
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SubmenuModel * model,
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{
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uint8_t items_on_screen = model->header ? 3 : 4;
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if(model->position > 0) {
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model->position--;
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if(((model->position - model->window_position) < 1) &&
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model->window_position > 0) {
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model->window_position--;
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}
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} else {
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model->position = SubmenuItemArray_size(model->items) - 1;
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if(model->position > (items_on_screen - 1)) {
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model->window_position = model->position - (items_on_screen - 1);
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}
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}
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},
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true);
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}
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void submenu_process_down(Submenu* submenu) {
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with_view_model(
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submenu->view,
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SubmenuModel * model,
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{
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uint8_t items_on_screen = model->header ? 3 : 4;
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if(model->position < (SubmenuItemArray_size(model->items) - 1)) {
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model->position++;
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if((model->position - model->window_position) > (items_on_screen - 2) &&
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model->window_position <
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(SubmenuItemArray_size(model->items) - items_on_screen)) {
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model->window_position++;
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}
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} else {
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model->position = 0;
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model->window_position = 0;
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}
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},
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true);
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}
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void submenu_process_ok(Submenu* submenu) {
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SubmenuItem* item = NULL;
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with_view_model(
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submenu->view,
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SubmenuModel * model,
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{
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if(model->position < (SubmenuItemArray_size(model->items))) {
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item = SubmenuItemArray_get(model->items, model->position);
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}
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},
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true);
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if(item && item->callback) {
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item->callback(item->callback_context, item->index);
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}
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}
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void submenu_set_header(Submenu* submenu, const char* header) {
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furi_assert(submenu);
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with_view_model(
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submenu->view, SubmenuModel * model, { model->header = header; }, true);
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}
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