unleashed-firmware/core/furi/thread.c
gornekich 7c692a9f36
[FL-2432], [FL-2487] Rework bt keys load and save (#1139)
* bt keys: rework load and save with saved_struct
* bt: rename bt keys storage functions
* furi_hal_nfc: allow context switch during emilation
* bt settings: rework with saved struct
* infrared: replace file worker with dialogs and storage
* Core, Loader: fix thread allocation tracking, much better, so wow.

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2022-04-21 18:36:53 +03:00

177 lines
4.8 KiB
C

#include "thread.h"
#include "memmgr.h"
#include "memmgr_heap.h"
#include "check.h"
#include <m-string.h>
struct FuriThread {
FuriThreadState state;
int32_t ret;
FuriThreadCallback callback;
void* context;
FuriThreadStateCallback state_callback;
void* state_context;
osThreadAttr_t attr;
volatile osThreadId_t id;
bool heap_trace_enabled;
size_t heap_size;
};
void furi_thread_set_state(FuriThread* thread, FuriThreadState state) {
furi_assert(thread);
thread->state = state;
if(thread->state_callback) {
thread->state_callback(state, thread->state_context);
}
}
static void furi_thread_body(void* context) {
furi_assert(context);
FuriThread* thread = context;
furi_assert(thread->state == FuriThreadStateStarting);
furi_thread_set_state(thread, FuriThreadStateRunning);
osThreadId_t thread_id = osThreadGetId();
if(thread->heap_trace_enabled == true) {
memmgr_heap_enable_thread_trace(thread_id);
}
thread->ret = thread->callback(thread->context);
if(thread->heap_trace_enabled == true) {
osDelay(33);
thread->heap_size = memmgr_heap_get_thread_memory(thread_id);
memmgr_heap_disable_thread_trace(thread_id);
}
furi_assert(thread->state == FuriThreadStateRunning);
furi_thread_set_state(thread, FuriThreadStateStopped);
osThreadExit();
}
FuriThread* furi_thread_alloc() {
FuriThread* thread = malloc(sizeof(FuriThread));
return thread;
}
void furi_thread_free(FuriThread* thread) {
furi_assert(thread);
furi_assert(thread->state == FuriThreadStateStopped);
if(thread->attr.name) free((void*)thread->attr.name);
free(thread);
}
void furi_thread_set_name(FuriThread* thread, const char* name) {
furi_assert(thread);
furi_assert(thread->state == FuriThreadStateStopped);
if(thread->attr.name) free((void*)thread->attr.name);
thread->attr.name = strdup(name);
}
void furi_thread_set_stack_size(FuriThread* thread, size_t stack_size) {
furi_assert(thread);
furi_assert(thread->state == FuriThreadStateStopped);
thread->attr.stack_size = stack_size;
}
void furi_thread_set_callback(FuriThread* thread, FuriThreadCallback callback) {
furi_assert(thread);
furi_assert(thread->state == FuriThreadStateStopped);
thread->callback = callback;
}
void furi_thread_set_context(FuriThread* thread, void* context) {
furi_assert(thread);
furi_assert(thread->state == FuriThreadStateStopped);
thread->context = context;
}
void furi_thread_set_state_callback(FuriThread* thread, FuriThreadStateCallback callback) {
furi_assert(thread);
furi_assert(thread->state == FuriThreadStateStopped);
thread->state_callback = callback;
}
void furi_thread_set_state_context(FuriThread* thread, void* context) {
furi_assert(thread);
furi_assert(thread->state == FuriThreadStateStopped);
thread->state_context = context;
}
FuriThreadState furi_thread_get_state(FuriThread* thread) {
furi_assert(thread);
return thread->state;
}
bool furi_thread_start(FuriThread* thread) {
furi_assert(thread);
furi_assert(thread->callback);
furi_assert(thread->state == FuriThreadStateStopped);
furi_assert(thread->attr.stack_size > 0);
furi_thread_set_state(thread, FuriThreadStateStarting);
thread->id = osThreadNew(furi_thread_body, thread, &thread->attr);
if(thread->id) {
return true;
} else {
furi_assert(thread->state == FuriThreadStateStarting);
furi_thread_set_state(thread, FuriThreadStateStopped);
return false;
}
}
osStatus_t furi_thread_terminate(FuriThread* thread) {
furi_assert(thread);
osStatus_t ret = osThreadTerminate(thread->id);
if(ret == osOK) {
furi_thread_set_state(thread, FuriThreadStateStopped);
}
return ret;
}
osStatus_t furi_thread_join(FuriThread* thread) {
furi_assert(thread);
while(thread->state != FuriThreadStateStopped) {
osDelay(10);
}
return osOK;
}
osThreadId_t furi_thread_get_thread_id(FuriThread* thread) {
return thread->id;
}
void furi_thread_enable_heap_trace(FuriThread* thread) {
furi_assert(thread);
furi_assert(thread->state == FuriThreadStateStopped);
furi_assert(thread->heap_trace_enabled == false);
thread->heap_trace_enabled = true;
}
void furi_thread_disable_heap_trace(FuriThread* thread) {
furi_assert(thread);
furi_assert(thread->state == FuriThreadStateStopped);
furi_assert(thread->heap_trace_enabled == true);
thread->heap_trace_enabled = false;
}
size_t furi_thread_get_heap_size(FuriThread* thread) {
furi_assert(thread);
furi_assert(thread->heap_trace_enabled == true);
return thread->heap_size;
}
int32_t furi_thread_get_return_code(FuriThread* thread) {
furi_assert(thread);
furi_assert(thread->state == FuriThreadStateStopped);
return thread->ret;
}