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https://github.com/DarkFlippers/unleashed-firmware.git
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a39002ce22
* Dolphin Animation Refactoring, part 1 * Remove animations from desktop * Remove excess, first start * Split animation_manager with callbacks * allocate view inside animation_view * Work on ViewComposed * Draw white rectangles under bubble corners * Fix bubbles sequence * RPC: remove obsolete include "status.pb.h" * Add animations manifest decoding * Flipper file: add strict mode * FFF: Animation structures parsing * Assembling structure of animation * Lot of view fixes: Add multi-line bubbles Add support for passive bubbles (frame_order values starts from passive now) Add hard-coded delay (active_shift) for active state enabling Fix active state handling Fix leaks Fix parsing uncorrect bubble_animation meta file Fix bubble rules of showing * Animation load/unload & view freeze/unfreeze * Blocking & system animations, fixes: View correct activation Refactoring + blocking animation Freeze first passive/active frames Many insert/eject SD tests fixes Add system animations Add Loader events app started/finished Add system no_sd animation * Assets: dolphin packer. Scripts: minor refactoring. * Desktop: update logging tags. Scripts: add metadata to dolphin bundling process, extra sorting for fs traversing. Make: phony assets rules. * Github: rebuild assets on build * Docker: add missing dependencies for assets compilation * Docker: fix run command syntax * ReadMe: update naming rules with link to source * Assets: recompile icons * Loader: add loader event * Desktop, Gui, Furi Core: const shenanigans macros Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com> |
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.. | ||
modules | ||
canvas_i.h | ||
canvas.c | ||
canvas.h | ||
elements.c | ||
elements.h | ||
gui_i.h | ||
gui.c | ||
gui.h | ||
icon_animation_i.h | ||
icon_animation.c | ||
icon_animation.h | ||
icon_i.h | ||
icon.c | ||
icon.h | ||
scene_manager_i.h | ||
scene_manager.c | ||
scene_manager.h | ||
view_composed.c | ||
view_composed.h | ||
view_dispatcher_i.h | ||
view_dispatcher.c | ||
view_dispatcher.h | ||
view_i.h | ||
view_port_i.h | ||
view_port.c | ||
view_port.h | ||
view.c | ||
view.h |