mirror of
https://github.com/DarkFlippers/unleashed-firmware.git
synced 2024-12-24 22:07:14 +03:00
274c12fc56
* Streams: string stream * String stream: updated insert/delete api * Streams: generic stream interface and string stream implementation * Streams: helpers for insert and delete_and_insert * FFF: now compatible with streams * MinUnit: introduced tests with arguments * FFF: stream access violation * Streams: copy data between streams * Streams: file stream * FFF: documentation * FFStream: documentation * FFF: alloc as file * MinUnit: support for nested tests * Streams: changed delete_and_insert, now it returns success flag. Added ability dump stream inner parameters and data to cout. * FFF: simplified file open function * Streams: unit tests * FFF: tests * Streams: declare cache_size constant as define, to allow variable modified arrays * FFF: lib moved to a separate folder * iButton: new FFF * RFID: new FFF * Animations: new FFF * IR: new FFF * NFC: new FFF * Flipper file format: delete lib * U2F: new FFF * Subghz: new FFF and streams * Streams: read line * Streams: split * FuriCore: implement memset with extra asserts * FuriCore: implement extra heap asserts without inventing memset * Scene manager: protected access to the scene id stack with a size check * NFC worker: dirty fix for issue where hal_nfc was busy on app start * Furi: update allocator to erase memory on allocation. Replace furi_alloc with malloc. * FuriCore: cleanup memmgr code. * Furi HAL: furi_hal_init is split into critical and non-critical parts. The critical part is currently clock and console. * Memmgr: added ability to track allocations and deallocations through console. * FFStream: some speedup * Streams, FF: minor fixes * Tests: restore * File stream: a slightly more thread-safe version of file_stream_delete_and_insert Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
81 lines
2.3 KiB
C
81 lines
2.3 KiB
C
#include <furi.h>
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#include <furi_hal.h>
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#include <gui/elements.h>
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#include <gui/canvas.h>
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#include <toolbox/version.h>
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#include <assets_icons.h>
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#include <dolphin/helpers/dolphin_state.h>
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#include <dolphin/dolphin.h>
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#include "../desktop_i.h"
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#include "desktop_view_pin_setup_done.h"
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struct DesktopViewPinSetupDone {
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View* view;
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DesktopViewPinSetupDoneDoneCallback callback;
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void* context;
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};
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static void desktop_view_pin_done_draw(Canvas* canvas, void* model) {
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furi_assert(canvas);
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furi_assert(model);
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canvas_set_font(canvas, FontPrimary);
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elements_multiline_text_aligned(
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canvas, 64, 0, AlignCenter, AlignTop, "Prepare to use\narrows as\nPIN symbols");
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canvas_set_font(canvas, FontSecondary);
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elements_multiline_text(canvas, 58, 24, "Prepare to use\narrows as\nPIN symbols");
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canvas_draw_icon(canvas, 16, 18, &I_Pin_attention_dpad_29x29);
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elements_button_right(canvas, "Next");
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}
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static bool desktop_view_pin_done_input(InputEvent* event, void* context) {
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furi_assert(event);
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furi_assert(context);
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DesktopViewPinSetupDone* instance = context;
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bool consumed = false;
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if((event->key == InputKeyRight) && (event->type == InputTypeShort)) {
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instance->callback(instance->context);
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consumed = true;
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}
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return consumed;
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}
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void desktop_view_pin_done_set_callback(
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DesktopViewPinSetupDone* instance,
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DesktopViewPinSetupDoneDoneCallback callback,
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void* context) {
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furi_assert(instance);
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furi_assert(callback);
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instance->callback = callback;
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instance->context = context;
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}
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DesktopViewPinSetupDone* desktop_view_pin_done_alloc() {
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DesktopViewPinSetupDone* view = malloc(sizeof(DesktopViewPinSetupDone));
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view->view = view_alloc();
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view_allocate_model(view->view, ViewModelTypeLockFree, 1);
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view_set_context(view->view, view);
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view_set_draw_callback(view->view, desktop_view_pin_done_draw);
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view_set_input_callback(view->view, desktop_view_pin_done_input);
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return view;
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}
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void desktop_view_pin_done_free(DesktopViewPinSetupDone* instance) {
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furi_assert(instance);
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view_free(instance->view);
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free(instance);
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}
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View* desktop_view_pin_done_get_view(DesktopViewPinSetupDone* instance) {
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furi_assert(instance);
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return instance->view;
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}
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